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Conditions
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ConditionMgr.cpp
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Author
2018-10-10
Core/Entities: Update updatefields to 8.0.1.27980
Shauren
2018-09-26
Core/Misc: Extended racemasks in db to uint64
Shauren
2018-09-15
Core/Maps: Replaced spawnmask with difficulty list
Shauren
2018-03-25
Core/Entities: Phasing rewrite
Shauren
2018-03-14
Core/Misc: Graveyards can now use conditions, SourceType = 27, SourceEntry = ...
Shauren
2018-03-12
Core/DataStores: Fixed db2 structures after 7.3.5
Shauren
2018-02-18
Warning fixes
Shauren
2018-02-01
Core/Gossip: Revert renaming/changing types part of 853df91048330f3066e7adb14...
Shauren
2018-01-06
Fixed warning
joschiwald
2018-01-06
Core/Entities: Extended SpawnMask to 64 bit
joschiwald
2018-01-01
Update copyright note for 2018
vincent-michael
2017-11-10
Core/Misc: Update locales_gossip_menu_option to simple system
Aokromes
2017-11-05
DB: Fixed some startup errors
joschiwald
2017-08-20
Core/Conditions: Rename CONDITION_SOURCE_TYPE_QUEST_ACCEPT to CONDITION_SOURC...
Aokromes
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-26
Core/Conditions: merge CONDITION_SOURCE_TYPE_QUEST_SHOW_MARK with CONDITION_S...
Aokromes
2017-05-21
Core/Game: Include cleanup, part 4 - packets and largest headers (after prepr...
Shauren
2017-05-20
Core/Game: Include cleanup, part 3
Shauren
2017-05-18
Core/Game: Include cleanup
Shauren
2017-05-12
Core/Logs: Reword some logs
Aokromes
2017-04-06
Core/DataStores: Updated db2 structures to 7.2.0
Shauren
2017-03-29
Core/Conditions: CONDITION_QUEST_OBJECTIVE_COMPLETE addition (#19355)
funjoker
2017-03-20
Core/Conditions: Implemented new condition type CONDITION_QUEST_OBJECTIVE_COM...
funjoker
2017-02-26
Core/Conditions: New CONDITION_QUESTSTATE (47). It's the existing quest condi...
treeston
2017-02-12
Core/Conditions: Add new CONDITION_TAXI (46). Does what it says on the tin. T...
treeston
2017-02-11
Core/Conditions: Add new CONDITION_PET_TYPE (45). Matches target player's pet...
treeston
2017-02-11
Core/Conditions: Add new CONDITION_CHARMED (44). Does what it says on the tin.
treeston
2017-02-05
Core/Conditions: implement CONDITION_DAILY_QUEST_DONE to check whether or not...
SnapperRy
2017-01-09
Conditions/ConditionMgr: Add a comment so MitchesD can go away.
treeston
2017-01-01
Update copyright note for 2017
vincent-michael
2016-06-13
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-06-09
Core/Players: Updated talent specializations
Shauren
2016-06-08
Core/Taxi: Implemented PlayerCondition requirements on taxi paths
Shauren
2016-06-08
Core/Misc: Fixed warnings
Vincent-Michael
2016-06-03
Core/PacketIO: Implemented new Cast HighGuid type and fix some mistakes with ...
Warpten
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20810
Shauren
2016-05-18
Core/Phase: phase_area table now support even parent area (known as zone)
MitchesD
2016-05-17
Core/ConditionMgr: condition CONDITION_SOURCE_TYPE_PHASE should not break on ...
MitchesD
2016-05-07
Core/Achievements: AchievementMgr refactoring
Shauren
2016-04-08
Build fix
Shauren
2016-04-08
Merge pull request #16457 from Treeston/3.3.5-standstatecondition
Treeston
2016-03-11
Core/Game: Move singleton instances into compilation units
Naios
2016-03-02
Core/Conditions: fix a memory leak for CONDITION_SOURCE_TYPE_TERRAIN_SWAP
ariel-
2016-02-02
Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...
Shauren
2016-01-04
Warning fixes
Shauren
2016-01-03
Another warning fix
Shauren
2016-01-03
Warning fix
Shauren
2016-01-03
Core/DataStores: Implemented checking PlayerCondition for future use
Shauren
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-12-03
Core/Conditions: extended CONDITION_NEAR_CREATURE, condition value 3 is now u...
MitchesD
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