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Conditions
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ConditionMgr.h
Age
Commit message (
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Author
2011-08-04
Core/GameEvent: Minor code optimization. (Also cosmetic changes in other unre...
Spp
2011-06-11
Core: Codestyle cleanup
click
2011-05-26
Core/Conditions: Prevent unneccessary copying condition list on every check
Shauren
2011-04-29
Add spaces after commas
leak
2011-04-09
Core/Conditions: fix little typo in previous commit.
Supabad
2011-04-09
Core/Conditions: updated CONDITION_SPELL to allow to return false also
Supabad
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-22
Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...
Shauren
2010-12-06
Core: Some optimizations
Spp
2010-11-05
Core/Conditions: updated CONDITION_AURA, if Param3 is set true target is test...
Rat
2010-10-31
Core/ConditionMgr: added two new conditions NEAR_CREATURE and NEAR_GAMEOBJECT
Rat
2010-10-24
Core/ConditionMgr: added CONDITION_QUEST_COMPLETE, conditionValue1: questiID,...
Rat
2010-10-22
Core/ConditionMgr: added CONDITION_SOURCE_TYPE_VEHICLE_SPELL, sourceGroup=cre...
Rat
2010-10-11
Code/ConditionMgr: added CONDITION_DRUNKENSTATE, true if player is drunk enou...
Rat
2010-10-07
REALLY fix the CRLF-crap...
click
2010-10-07
Update copyright headers (following the same standard in all files = good)
click
2010-10-05
Code/ConditionMgr: cleanup
Rat
2010-10-05
Code/ConditionMgr: added CONDITION_LEVEL(27) value1: player level, value2: mo...
Rat
2010-10-02
Core/Conditions: Drop hacky/nonworking CONDITION_AD_COMMISSION_AURA (10). Con...
Machiavelli
2010-09-30
Code/ConditionMgr: added condition_NOITEM (26) value1: item.entry value2: 0/1...
Rat
2010-09-24
Core/ConditionMgr: revert CONDITION_GUID, can not be coded in current system ...
Rat
2010-09-24
Core/ConditionMgr: added placeholder for CONDITION_GUID
Rat
2010-09-20
Core/ConditionMgr: small cleanup, small fix
Rat
2010-09-20
Core/ConditionMgr: You can now hide/show the quest marks with conditions (! ?)
Rat
2010-09-19
Core/ConditionMgr: You can now add conditions to QuestAccept (at CanTakeQuest...
Rat
2010-09-10
Core/Conditions: Added "player knows spell" condition type
Shauren
2010-08-08
Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cl...
click
2010-08-06
*** New core <-> script library interface - complete rewrite of the old one.
XTZGZoReX
2010-08-06
* Add ScriptName to conditions.
XTZGZoReX
2010-06-25
Get rid of Trinity Singleton and Threading patterns and replace them with ACE...
Machiavelli
2010-06-11
Fix memory leaks in ConditionManager.
Anubisss
2010-06-06
* Even more restructuring of the game library.
XTZGZoReX