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path: root/src/server/game/Conditions/ConditionMgr.h
AgeCommit message (Expand)Author
2012-03-07Core: Remove some whitespace and tabsclick
2012-03-01Core/Conditions: Small optimization in ConditonMgr, as well as proper rules f...Machiavelli
2012-02-21Merge.QAston
2012-02-21Core/Db/Conditions:QAston
2012-02-20Core/Conditions: Convert npc_spellclick_spells data to condition system. This...Machiavelli
2012-02-16Fix a lot of warningsSpp
2012-02-16Core/Db/Conditions: Drop CONDITION_CREATURE_TARGET, CONDITION_TARGET_HEALTH_B...QAston
2012-02-16Core/Db/Conditions: Drop usage of CONDITION_ITEM_TARGET and CONDITION_SOURCE_...QAston
2012-02-15Core/Db/Conditions: Add new condition targets for:QAston
2012-02-14Codestyle: Renamed some variables to fit codestyle, corrected order in struct...Subv
2012-02-11Core/Db/Conditions: Add conditions for world state and phasemaskNay
2012-02-11Core/Db/Conditions: Add new condition types:QAston
2012-02-10Core/Db/Conditions: Add ContidionTarget column which allows selection of obje...QAston
2012-02-10Core/Db/Conditions: remove ConditionValue2 parameter CONDITION_SPELL which wa...QAston
2012-02-10Core/Db/Conditions: CONDITION_NOITEM and CONDITION_NO_AURA became deprecated ...Nay
2012-02-10Core/Db/Conditions: Add 3rd parameter to CONDITION_ITEM so it can now perform...QAston
2012-02-10Core/Db/Conditions: Don't use ConditionValue3 as a reference id for template ...QAston
2012-02-10Core/Db/Conditions: Prepare conditions system to work on objects of different...QAston
2012-02-10Core/Db/Conditions: Add NegativeCondition column to conditions table which al...QAston
2012-01-31Core/Conditions: Allow using guid (negative value) in SAI conditionsSubv2112
2012-01-29Core/Conditions: Implemented SAI conditions, only usable with events in which...Subv2112
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-09-28Core/Scripting: Remove unnecesary reference in param function OnMemberRemoveSpp
2011-08-04Core/GameEvent: Minor code optimization. (Also cosmetic changes in other unre...Spp
2011-06-11Core: Codestyle cleanupclick
2011-05-26Core/Conditions: Prevent unneccessary copying condition list on every checkShauren
2011-04-29Add spaces after commasleak
2011-04-09Core/Conditions: fix little typo in previous commit.Supabad
2011-04-09Core/Conditions: updated CONDITION_SPELL to allow to return false alsoSupabad
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-22Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...Shauren
2010-12-06Core: Some optimizationsSpp
2010-11-05Core/Conditions: updated CONDITION_AURA, if Param3 is set true target is test...Rat
2010-10-31Core/ConditionMgr: added two new conditions NEAR_CREATURE and NEAR_GAMEOBJECTRat
2010-10-24Core/ConditionMgr: added CONDITION_QUEST_COMPLETE, conditionValue1: questiID,...Rat
2010-10-22Core/ConditionMgr: added CONDITION_SOURCE_TYPE_VEHICLE_SPELL, sourceGroup=cre...Rat
2010-10-11Code/ConditionMgr: added CONDITION_DRUNKENSTATE, true if player is drunk enou...Rat
2010-10-07REALLY fix the CRLF-crap...click
2010-10-07Update copyright headers (following the same standard in all files = good)click
2010-10-05Code/ConditionMgr: cleanupRat
2010-10-05Code/ConditionMgr: added CONDITION_LEVEL(27) value1: player level, value2: mo...Rat
2010-10-02Core/Conditions: Drop hacky/nonworking CONDITION_AD_COMMISSION_AURA (10). Con...Machiavelli
2010-09-30Code/ConditionMgr: added condition_NOITEM (26) value1: item.entry value2: 0/1...Rat
2010-09-24Core/ConditionMgr: revert CONDITION_GUID, can not be coded in current system ...Rat
2010-09-24Core/ConditionMgr: added placeholder for CONDITION_GUIDRat
2010-09-20Core/ConditionMgr: small cleanup, small fixRat
2010-09-20Core/ConditionMgr: You can now hide/show the quest marks with conditions (! ?)Rat
2010-09-19Core/ConditionMgr: You can now add conditions to QuestAccept (at CanTakeQuest...Rat
2010-09-10Core/Conditions: Added "player knows spell" condition typeShauren
2010-08-08Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cl...click