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Commit message (
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Author
2012-01-14
Core/Movement: Implement spline movement subsystem.
Machiavelli
2012-01-13
Core/Movement: Prevent IdleMovementGenerator being put into MOTION_SLOT_IDLE ...
Machiavelli
2012-01-04
Merge pull request #4229 from devilcoredev/fix_002
Shocker
2012-01-04
Merge pull request #4489 from devilcoredev/fix_001
Shocker
2012-01-01
Fix 'The Undying' and 'The Immortal' achievements.
Giuseppe Montesanto
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-12-26
Speedup loading in LoadCreatureFormations
Subv2112
2011-12-20
Update grid system. Try to fix some crashes and transport passengers (now the...
megamage
2011-12-14
Fix immunity system for many spells.
Giuseppe Montesanto
2011-12-03
Core/Quests: Fix some variable renaming fails in quest related code
Nay
2011-11-28
Delete obj if it is not successfully added to grid. More to fix.
megamage
2011-11-26
Core|DB/Quests: Rename and re-order fields in `quest_template` table, for the...
Nay
2011-11-09
Merge pull request #3872 from Bootz/master
Shocker
2011-11-07
Core/Creature: Prevent Spirit Guides (bg spirit healers) to be seen by alive ...
kaelima
2011-11-07
Core: Codestyle clean-up
Bootz
2011-11-02
Core/Misc: Fix spelling typo
tobmaps
2011-10-19
Core/Grid:
kaelima
2011-10-18
Rename some classes in grid system.
megamage
2011-10-18
Core: Fix some warnings
Spp
2011-10-17
Core/Misc: Added 'f' after float values
Fredi Machado
2011-10-13
Remove some "_" from private methods as required by TC standards. Thanks to S...
megamage
2011-10-13
More cleanup of CanSeeOrDetect
megamage
2011-10-13
Some cleanup of CanSeeOrDetect code.
megamage
2011-10-11
Fix a crash caused by my previous commit.
megamage
2011-10-10
Remove/Add creature from/to map when it changes map.
megamage
2011-10-10
Rename "SetPosition" to "UpdatePosition".
megamage
2011-10-10
Merge pull request #3399 from megamage/master
megamage
2011-10-07
REPO: Code-style clean-ups
Bootz
2011-10-07
Fix the relocation of creatures across cells. Try to fix #3054.
megamage
2011-10-07
REPO: code-style clean-up
Bootz
2011-10-01
Core/Creature: Do not attack non-combat pets.
Nay
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
2011-09-28
Core: Move FormationMgr to namespace
Spp
2011-09-18
Core/Build: Fix non-PCH builds
click
2011-09-16
Core/Entities: Replace Unit::canAttack usage with more accurate Unit::IsValid...
QAston
2011-09-15
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...
Spp
2011-09-04
Core/Quests: Fix quests with RepObjective2 set. Closes #2901.
Nay
2011-08-30
Core: Crash fix (TemporarySummon), remove some warnings and some other minor ...
Spp-
2011-08-19
Core/Spells: Implement recently discovered target check attributes and move m...
QAston
2011-08-04
Core/ObjectMgr: Some minor changes in LocaleString functions
Spp
2011-08-03
Core: Fix compile without PCH and fix some warnings
Spp
2011-08-01
Core: Typo fix introduced in previous commit (:S)
Spp-
2011-08-01
Core: Some more missing changes from previous commit (Pass by const reference...
Spp-
2011-08-01
Core: Pass by const reference for simple objects replaced with pass by value
Spp-
2011-07-29
Core: Append single character to stream as character, not as a string
Spp-
2011-07-26
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...
QAston
2011-07-15
Core/Spells: Set UNIT_FIELD_TARGET to current spell cast target for proper fa...
Shauren
2011-07-12
Core/Spells: Allow periodic trigger auras to work on dead creatures. Patch by...
QAston
2011-07-11
Core/Misc: Add new function for selection nearest player in given distance
Lopin
2011-07-03
Core: Prohibit aggro on righclicking if not in range
click
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