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Author
2014-01-06
Core/Entities: add some log messages in CheckCreatureTemplate
joschiwald
2014-01-04
Core/Entities: correct creature damage, offhand damage should work too
joschiwald
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-31
Core/Creature: Obtain Attack power and base damage from creature_classlevelst...
Malcrom
2013-12-31
Core/Movement: Fixed creature movement on transports
Shauren
2013-12-25
Core/Scripting: Replace casted with cast as casted is not a word.
Malcrom
2013-12-25
Core/Quests: Fixed icon shown above questgivers with daily quests that have a...
Shauren
2013-12-23
Core/Chat: Refactored building chat packets
Shauren
2013-12-15
Core/AI: Fix CreatureAI left uninitialized
jackpoz
2013-12-14
Core/Misc: Fix some static analysis issues
jackpoz
2013-12-12
Core/Movement: Fixed possible invalid memory access
Shauren
2013-12-11
Don't allow units to enter combat upon death
trickerer
2013-11-26
Core: fix build
joschiwald
2013-11-08
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...
Spp
2013-11-07
Core/CreatureGroups: Calculation change requested by Shauren.
Malcrom
2013-11-06
Core/CreatureGroups: Add fields to creature_formations and code to prevent cr...
Malcrom
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
2013-10-27
Core/Transports: Correct path generation for a few transports
Shauren
2013-10-26
Core/Spells: Implemented additional conditions for spells that start cooldown...
Shauren
2013-10-20
Core/Pet: Allow all pets to swim
gerripeach
2013-10-16
Core/Transports
Shauren
2013-10-03
Core/Players: Fixed issues with incorrect targets being selected for spells
Shauren
2013-09-30
Core/SAI: Add 'playerOnly' parameters to SMART_TARGET_CLOSEST_ENEMY and SMART...
Discover-
2013-09-03
Core/Misc: Fixed some more issues found by static code analysis tools.
Sebastian Valle
2013-08-30
Core/Creatures: Fix base stats calculations for some cases.
Machiavelli
2013-08-20
Core/Auras
Shauren
2013-08-17
Core/Misc: Implemented GetObjectScale function
Vincent-Michael
2013-07-19
Core/Misc: Change creatures and gameobject phasemask from 16 to 32 bits
Vlad
2013-07-11
Core/Quests: Fixed quest sharing
Shauren
2013-06-22
Core/Movement: Prevent dynamic changes of movement flags for charmed creatures
Shauren
2013-06-18
Core/Movement
Shauren
2013-06-11
Core: More Function Renaming.
Malcrom
2013-06-11
Core: Some function renaming.
Malcrom
2013-06-11
Core/SAI: Add check so npc will not send text to pet. Also updated isPet() to...
Malcrom
2013-06-11
Core/Objects: Object scale will now also affect bounding radius and combat re...
Shauren
2013-06-08
Core/Gossip: Revert unlearn and dual spec gossip stuff in c238cae7d0733c76ee8...
Vincent-Michael
2013-06-07
Core/Creatures
Shauren
2013-06-03
Core: Remove some no longer needed gossip code.
Malcrom
2013-05-30
Core/Misc: Another batch of fixes for issues found by static analysis
Spp
2013-05-13
Core/Logging: Performance-related tweaks to logging system
Spp
2013-04-08
Core/Gossip: New AddMenuItem method for using DB texts
Gacko
2013-03-25
Core/Misc: Minor optimizations (+ code changes to reduce differences with 4.3...
Spp
2013-03-21
Core/Pets: Fixed crashes introduced in 1496e4df842db07ec5b2474b05d8279f0e4a907b
Shauren
2013-03-21
Core/Pets: Remove unnecesary member variable (m_owner)
Spp
2013-03-20
Core/Misc: Define multiple functions const (+ code cleanup here and there)
Spp
2013-03-20
Core/Misc: Do not use singleton when calling to static function ChooseDisplay...
Spp
2013-03-13
Core/Vehicles
Shauren
2013-03-08
First step of comment style refactoring to doxygen-style.
Nefarion
2013-03-04
Core/Entities: Move complex function implementations from Creature.h to Creat...
QAston
2013-02-28
Merge pull request #9299 from Ascathor/master
QAston
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