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path: root/src/server/game/Entities/DynamicObject
AgeCommit message (Expand)Author
2012-05-26Add function for SetObjectScaleVincent-Michael
2012-03-09Some random cleanup here and thereSpp
2012-02-29Core/Object:kaelima
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-12-20Update grid system. Try to fix some crashes and transport passengers (now the...megamage
2011-11-28Delete DynamicObject if AddToMap fails.megamage
2011-07-26Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...QAston
2011-06-16Core/DynamicObject: Delete DynObjAura on DynObj delete, not on aura remove fr...QAston
2011-06-11Core: Codestyle cleanupclick
2011-04-29Add spaces after commasleak
2011-04-19Core/DynamicObject: Research dynamicobject types, added DynamicObjectType enumSilverIce
2011-02-04Core/DynamicObjects: Change the way how dynamic objects are bound to their ow...QAston
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-23Core: Removed more operator workarounds for ACE_Singleton (missed previously ...Shauren
2010-12-22Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...Shauren
2010-11-13Core:linencloth
2010-10-07REALLY fix the CRLF-crap...click
2010-10-07Remove the accidental additions of CRLF-crap from the header updatesclick
2010-10-07Update copyright headers (following the same standard in all files = good)click
2010-08-06*** New core <-> script library interface - complete rewrite of the old one.XTZGZoReX
2010-07-30*use ASSERT macro instead of regular assert for better output.QAston
2010-06-25Get rid of Trinity Singleton and Threading patterns and replace them with ACE...Machiavelli
2010-06-08* Remove more relative paths from includesBrian
2010-06-07* Getting closer (at least for Linux :) )Brian
2010-06-06* Even more restructuring of the game library.XTZGZoReX