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path: root/src/server/game/Entities/GameObject
AgeCommit message (Expand)Author
2022-03-30Core/GameObjects: Reduce differences between branches part 3 - gameobject upd...Shauren
2022-03-29Core/Units: Reduce differences between branches part 1 - object classShauren
2022-03-29Core/Units: Reduce differences between branches part 1 - unit updatefield acc...Shauren
2021-12-25Core/SAI: Use GetBaseObject as second param of SMART_ACTION_ACTIVATE_GAMEOBJE...offl
2021-11-07Core/SAI: Add SMART_ACTION_ACTIVATE_GAMEOBJECT action (#27216)Giacomo Pozzoni
2021-08-31Core/Spells: Spell effect info access refactoring part 3 - removed direct Spe...Shauren
2021-04-25Core/PacketIO: Reduce size of SMSG_UPDATE_OBJECT by trimming trailing zeros i...Shauren
2021-04-11Core/Entities: Move GridObject to its own header (#26358)Jan Van Buggenhout
2021-01-24Core/Misc: Fix static analysis issues (#25924)Giacomo Pozzoni
2020-12-26Core/Spells: Implemented personal summons (#19231) (#25765)Giacomo Pozzoni
2020-09-10Add "On" to some gossip methods in AI (#25415)Maks Szokalski
2020-07-18Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...Peter Keresztes Schmidt
2020-07-14Core/Spells: Implement SPELL_EFFECT_ACTIVATE_OBJECT. (#23) (#24997)Giacomo Pozzoni
2020-07-13Fix some compiler warnings reported by GCC (#25007)Peter Keresztes Schmidt
2020-07-12Core/DataStores: Update DBC field names to generated ones (#24999)Peter Keresztes Schmidt
2020-06-27Core/Maps: Implemented getting area id from gameobject spawnsShauren
2020-06-23Core/Misc: Replace Trinity::make_unique with std (#24869)Peter Keresztes Schmidt
2020-05-31Cherry-pick some cmake commits (#24720)Giacomo Pozzoni
2020-05-19Core/Quests: Add missing GO_DYNFLAG_LO_ACTIVATE to lootable chests related to...Shauren
2020-05-03Core/GameObject: b0db728 followupccrs
2020-04-29Core\GameObject: corrected check for IsWithinDistInMap (#24506)ForesterDev
2020-04-26Core/GameObject: Remove linked traps when the main GameObject is remo… (#24...Eridium
2020-04-12Core/Gameobjects: Improve stealth detection (#24417)Gildor
2020-04-05Core/Logs: Log full guid instead of just low guid, part 2Giacomo Pozzoni
2020-03-31Core/DBLayer: Prevent committing transactions started on a different databaseShauren
2020-03-31Core/DBLayer: Prevent using prepared statements on wrong databaseShauren
2020-02-08Core/Misc: Some refactoring, #23603 prep: (#23676)Treeston
2020-01-23Core/GameObject: Add infinite visibility GameObject check (#24074)Kittnz
2020-01-19Core/Gameobject: Rename GO_STATE_ACTIVE_ALTERNATIVE to GO_STATE_DESTROYED (#2...NoName
2020-01-02New yearAokromes
2019-11-24Core/GameObjects: Skip LoS checks for traps (#23936)Giacomo Pozzoni
2019-08-17Core/Map: Kill zoneId from RespawnInfo, all it did was significantly slow dow...Shauren
2019-08-04Core/Pooling: Quest pooling rewrite: (PR#23627)Treeston
2019-07-26Core/Entities: Fixed crash happening when deleting a creature/gameobject on r...Shauren
2019-07-15Core/Misc: Various dynspawn cleanup and refactors split off from pooling rewr...Treeston
2019-07-15Core/Spawns: Exterminate CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY with extreme pr...Treeston
2019-07-08Entities/Unit: Nuke Map::ForceRespawn from orbit, with the following implicat...Treeston
2019-07-01Core/Unit: rename several getters to follow codestyleccrs
2019-06-28Core/GameObject: do not allow consumable chests to restock while partially lo...Wyrserth
2019-06-28Core/GameObject: fix some cases where summoned gameobjects of a type differen...Wyrserth
2019-06-27Core/GameObject: implement restock mechanic for non-consumable gameobjects (#...Wyrserth
2019-06-26Core/GameObject: restore old behavior for non-consumable chests with restock ...Wyrserth
2019-06-26Core/GameObject: don't allow non-consumable goobers to despawn on use (#23469)Wyrserth
2019-05-30Core/Misc: don't allow players to use/activate/loot non-allowed gameobjects w...Wyrserth
2019-05-26Core/GameObjects: goober gameobjects may reset only if they have a lock id or...Ovah
2019-05-18Core/Misc: Fix static analysis issues reported by Coverityjackpoz
2019-05-11Core/Misc: Fix GCC 8 warningjackpoz
2019-05-02Core/Object: Range check vol. 2 (#23226)Jozef Dúc
2019-04-24Core/Object: Range check (#23179)Jozef Dúc
2019-04-24Core/GameObject: Code cleanupjackpoz