index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-12-26T23:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
/
game
/
Entities
/
Object
Age
Commit message (
Expand
)
Author
2022-04-06
Core/Spells: Increase search radius for avoid problems with some spells that ...
Gildor
2022-03-29
Core/Units: Reduce differences between branches part 1 - object class
Shauren
2022-03-29
Core/Units: Reduce differences between branches part 1 - unit updatefield acc...
Shauren
2022-03-22
Core/Object: Fix WorldObject::SetZoneScript unsafe cast to InstanceMap (#27877)
HelloKitty
2021-09-16
Core/Misc: Rename UNIT_FLAG_TAXI_FLIGHT to UNIT_FLAG_ON_TAXI
offl
2021-09-15
Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)
offl
2021-08-31
Core/Spells: Spell effect info access refactoring part 3 - removed direct Spe...
Shauren
2021-08-29
Core/Spells: Spell effect info access refactoring part 2 - passing SpellEffec...
Shauren
2021-08-10
Core/Game: include addtional parameter in Object::GetPlayerListInGrid
ccrs
2021-08-08
Core/Objects: Units possessing another ones must use the detection of the lat...
Meji
2021-07-24
Core/Spells: defined and implemented SPELL_ATTR7_CANT_DODGE, SPELL_ATTR7_CANT...
Gildor
2021-04-25
Core/PacketIO: Reduce size of SMSG_UPDATE_OBJECT by trimming trailing zeros i...
Shauren
2021-04-11
Core/Entities: Move GridObject to its own header (#26358)
Jan Van Buggenhout
2021-02-21
Core/Maps: Use a fixed offset instead of full collision height when retrievin...
Giacomo Pozzoni
2021-01-03
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2020-12-26
Core/Spells: Implemented personal summons (#19231) (#25765)
Giacomo Pozzoni
2020-09-04
Scripts/Obsidian Sanctum: Fix portals not being visible
jackpoz
2020-08-29
Core/Misc: Fix issues reported by static analysis (#25351)
Giacomo Pozzoni
2020-08-28
Core/Common: Tokenizer -> Trinity::Tokenize (PR: #25327)
Treeston
2020-08-06
Core/Object: Deduplicate some checks
Treeston
2020-08-04
Core/Misc: Fix static analysis issues (#25194)
Giacomo Pozzoni
2020-07-27
Core/WorldObject: Replace non-std::chrono SummonGameObject overloads
Carbenium
2020-07-27
Core/WorldObject: Replace non-std::chrono SummonTrigger overloads
Carbenium
2020-07-27
Core/WorldObject: Remove non-std::chrono SummonCreature overload
Carbenium
2020-07-26
Core/WorldObject: Partially std::chrono-ify SummonCreature overloads
Carbenium
2020-07-15
Core/Misc: Replace boost::optional with std::optional (#25047)
Peter Keresztes Schmidt
2020-07-12
Core/DataStores: Update DBC field names to generated ones (#24999)
Peter Keresztes Schmidt
2020-07-04
Core/Gameobjects: Improve IsValidAttackTarget faction check for traps that ha...
Gildor
2020-07-01
Core/Gameobjects: Traps shouldn't ignore IsImmuneToNPC/IsImmuneToPC and IsInS...
Gildor
2020-06-29
Core/Spells: implement corpse target type support and properly fix resurrecti...
Giacomo Pozzoni
2020-06-27
Core/Maps: Implemented getting area id from gameobject spawns
Shauren
2020-06-24
Entities/WorldObject: Add IsInWorldPvpZone to keep API similar to master
Carbenium
2020-05-19
Core/Objects: Add GOSummonType argument to SummonGameObject accepting XYZ arg...
NoName
2020-05-16
Core/Objects: fixed destination calculation for destination based spells cast...
Ovahlord
2020-05-15
Core/MMAPs: Adjust walkable climb and fix a lot of mmap raycast issues (#24539)
Giacomo Pozzoni
2020-05-02
Core/Objects: fixed build
Ovahlord
2020-05-02
Core/Objects: use the static vmap check in MovePositionToFirstCollision for a...
Ovahlord
2020-05-01
Core/Objects: further improvements for MovePositionToFirstCollision (#24523)
Ovah
2020-04-29
Core/Objects: optimize and improve MovePositionToFirstCollision results
Ovahlord
2020-04-26
Game/AI: Implement new targettype SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT (...
Rushor
2020-04-12
Core/Gameobjects: Improve stealth detection (#24417)
Gildor
2020-04-07
Core/Objects: cache current liquid status of objects when updating position d...
Ovah
2020-04-05
Core/Logs: Log full guid instead of just low guid, part 2
Giacomo Pozzoni
2020-04-05
Core/Logs: Log full guid instead of just low guid
Giacomo Pozzoni
2020-03-19
Core/PacketIO: Fixed SMSG_UPDATE_OBJECT packets going missing for new items
Shauren
2020-03-04
Core/Objects: MovePositonToFirstCollision will now use detour raycasts to det...
Giacomo Pozzoni
2020-02-14
Core/Misc: Remove redundant copy constructor for Position and WorldLocation (...
Ujp8LfXBJ6wCPR
2020-01-02
New year
Aokromes
2019-12-14
Core/Log: Gameobjects may have faction template id = 0
Killyana
2019-08-23
Core/PacketIO: updated SMSG_PLAY_SOUND, SMSG_PLAY_MUSIC and SMSG_PLAY_OBJECT_...
ForesterDev
[next]