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path: root/src/server/game/Entities/Object
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2016-06-13Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-06-13Core: Updated to 7.0.3.21916Shauren
2016-06-12Core/GameObejcts: Fixed disconnects happening when viewing nearby players on ...Shauren
2016-06-05Core/PacketIO: Updated spell packetsShauren
2016-06-03Core/PacketIO: Implemented new Cast HighGuid type and fix some mistakes with ...Warpten
2016-06-01Core/PacketIO: Updated SMSG_UPDATE_OBJECTShauren
2016-05-30Core/Entites: Updated updatefields to 7.0.3.21796Shauren
2016-05-20Core/Entities: Updated updatefields to 7.0.3.21414Shauren
2016-05-20Core/DataStores: Updated dbc/db2 to 7.0.1.20810Shauren
2016-05-20Core/Entities: Updated updatefields to 7.0.1.20810Shauren
2016-05-18Core/Phase: phase_area table now support even parent area (known as zone)MitchesD
2016-04-08Merge pull request #16676 from ccrs/summonsinitTreeston
2016-04-01Adjustments to spell facing - Adjusted HaveAtClient to accept Object* (still...r00ty-tc
2016-03-28Core/PacketIO: Updated remaining packet structures and enums appearing in pac...Shauren
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-03-02Core/Conditions: fix a memory leak for CONDITION_SOURCE_TYPE_TERRAIN_SWAPariel-
2016-02-03Core/PacketIO: Use Vector3 instead of Position since orientation isn't includ...Carbenium
2016-01-01Update copyright note for 2016Vincent-Michael
2015-11-24Core/Spells: Implemented scaling spell value with item levelShauren
2015-10-27Core/Misc: Removed manually defined ObjectGuid copy/move constructors. This w...Shauren
2015-10-25Core/Conditions: Type renamingShauren
2015-10-25Core/Conditions: Phase condtion changesShauren
2015-10-06Core/Battle.net:Shauren
2015-09-28Core/Maps: Moved corpse management to map levelShauren
2015-09-24Core/RestState: Check area trigger radius instead of 1.0f distanceRochet2
2015-09-21Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick ha...StormBytePP
2015-09-19Merge remote-tracking branch 'origin/6.x_implement_taxi' into 6.xShauren
2015-09-19Core/Taxi: Further improvementsShauren
2015-09-16Core/PacketIO: Implemented correct opcode for GameObject animkit changes and ...Shauren
2015-09-05Core: Updated to 6.2.2.20444.Shauren
2015-08-14Core/Misc: Build fix for VS 2013Shauren
2015-08-12Core/Void Storage: Implemented saving item upgrade and bonuses for items depo...Shauren
2015-07-25Core: Header cleanup in game/*/*.cppVincent-Michael
2015-07-25Core/Misc: Removed ReadAsPacked/WriteAsPacked methods from ObjectGuid, they a...Shauren
2015-07-22Core/Misc: Add a few consts to methodsDDuarte
2015-07-21Core/Misc: Fixing warnings detected by Visual Studio 2015 compilerShauren
2015-07-19Merge pull request #14974 from pete318/stealth_workmik1893
2015-07-05Core/PacketIO: Update MovementForce for 6.2.0Vincent-Michael
2015-07-05Core/PacketIO:Vincent-Michael
2015-07-01Core: Started work on 6.2.0.20182Shauren
2015-06-23Core/PacketIO: updated SMSG_SET_AI_ANIM_KIT and SMSG_SET_PLAY_HOVER_ANIMMitchesD
2015-05-26Core/DataStores: Load AnimKit.dbc to validate anim kit usageShauren
2015-05-25Core/Entities: Allow all object types to use anim kits, not only players/crea...Shauren
2015-05-02Fix non-PCH build.Gacko
2015-05-02Core/Misc: Moved Position to its own fileShauren
2015-04-28Core/Entities: Reworked guid scopesShauren
2015-04-17Core/PacketIO: SMSG_PLAY_SOUNDGolrag
2015-04-14Core/Misc: Fix issues reported by static analysisjackpoz
2015-04-10Warning fixesShauren
2015-04-10Core/PacketIO: SMSG_GAME_OBJECT_DESPAWN updated and enabledMitchesD