| Age | Commit message (Collapse) | Author |
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Closes #31587
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array lookup (using m_objectTypeId)
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Position::GetPositionOffsetTo"
This reverts commit 069449c5018f72287c20d5962ae64a42602d5d7e.
# Conflicts:
# src/server/game/Entities/Object/Position.cpp
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remove CalculatePassengerPosition/CalculatePassengerOffset from TransportBase class
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Position::GetPositionOffsetTo
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and Mind Vision
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structures
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std::enable if
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(#30995)
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single Position
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AnyUnitInObjectRangeCheck)
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reduce number of replacements needed when upgrading fmt to new major version
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OptionalUpdateField<WorldPackets::Item::ItemInstance> typed fields
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of ByteBuffer
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minimum spell missile travel time
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CONDITION_SOURCE_TYPE_OBJECT_ID_VISIBILITY
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with speed
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units in CreatureWithOptionsInObjectRangeCheck::IsAlive check (#30361)
* this also extends SMART_TARGET_CLOSEST_CREATURE dead param
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GAMEOBJECT_TYPE_SPELLCASTER gameobjects
Closes #30533
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