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path: root/src/server/game/Entities/Unit
AgeCommit message (Expand)Author
2016-08-15Core/Units: Fixed melee range check (#17693)Chaouki Dhib
2016-08-14Core/Spell: Remove all raid auras on party leave (#17663)robinsch
2016-08-05Core/Logs: Fine tunning some logsAokromes
2016-08-04Merge remote-tracking branch 'tkrokli/hunter_animal_handler' into 3.3.5 (PR #...treeston
2016-07-30Core/Spell: fix one logic fail when calculating level penaltyariel-
2016-07-19Core/Entities: Remove wrong immunityKillyana
2016-07-19Core/Entities: add missing null pointer checks in HandleProcTriggerSpell. CID...ForesterDev
2016-07-19Core/Entities: implement SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER, fixes talent ...ariel-
2016-07-15Core/Spell: Sheath of Light should add remaining ticks to healing done when r...robinsch
2016-07-15Core/Unit: remove emote state when creature attacks another unit (#17542)SnapperRy
2016-07-11Core/Entities: Fix flag CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN implementation. (...Meruemu
2016-07-09Core/Units: Fixed autoattack rangeShauren
2016-07-08Core/Unit: Add proc cooldown to all units (#17546)Golrag
2016-07-06Core/Unit: remove duplicate resist roll in Unit::MeleeSpellHitResult (#17520)ariel-
2016-07-04Code/Battleground Opening a game object(banner) under absorb effects … (#17...Aokromes
2016-07-01Core/Spells: Fixed spell range checkShauren
2016-06-18Core/Entities: Moved PITCH movement flags into TURNING mask (they do not caus...elecyb
2016-06-10Entities/Unit: Fix speed update packets if player is being moved by something...treeston
2016-06-07Merge pull request #16969 from tkrokli/cant_do_this_while_movingmik1893
2016-06-04Core/VMaps: Fix some vmap height edge casesjackpoz
2016-06-03Core/Movement: enable item use and spell cast when dismountingjoschiwald
2016-06-02Core/Creatures: Remove resetting of UNIT_FLAG_IMMUNE_TO_PC on combat clearingTrisjdc
2016-05-31AI/PlayerAI: Finally implement cast logic for controlled players.treeston & Keader
2016-05-28Merge pull request #17186 from sirikfoll/combatKittnz
2016-05-27Core/Units: Renamed and documented UNIT_FLAG_DISABLE_MOVE to prevent people f...Shauren
2016-05-26Core: updated creature type flags enum (#17128)ForesterDev
2016-05-26Core/Unit Do not allow addition of threat to units in evade modesirikfoll
2016-05-24Core/Spells: Fixed Eclipse after recent proc cooldown changesShauren
2016-05-20Core/Auras: Fixed cooldowns for procs calling PreventDefaultAction() in aura ...Shauren
2016-05-20Core/Spells: Proc handler script converions (#17122)mik1893
2016-05-17Core/Spells: Perform proc roll after all conditions passed to only consume sp...Shauren
2016-05-15Core/Unit: Pet shouldn't be notified for DOT damage on the owner (#17133)mik1893
2016-05-13Merge pull request #17037 from Keader/TargetedMovementGeneratorFixTreeston
2016-05-11Core/Movement: Fix issues where creatures cancel spell casts chasing target a...Nawuko
2016-05-08Core/Auras: Implemented AURA_INTERRUPT_FLAG_LEAVE_COMBATShauren
2016-05-07Core/Movement: Do not launch pathfinding for splines turning on the spotShauren
2016-05-06Core/Spells: fix console spam (#17084)Ariel Silva
2016-05-05Merge branch '3.3.5-evademore' into 3.3.5 (PR #16834)treeston
2016-05-05align fixtreeston
2016-05-03CreatureAI: Adjust AI behavior when a charm ends. OnCharmed will be invoked o...treeston
2016-04-25Merge pull request #16503 from Rushor/evadingRushor
2016-04-23Scripts/Spells: fixed Decahedral Dwarven Dice and Worn Troll Dicejoschiwald
2016-04-16Core/Instances: If a boss kills itself, still save the group to the instance ...Henry Gordon
2016-04-16Core: Removed WhitespacesVincent-Michael
2016-04-16Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)Chaouki Dhib
2016-04-16Merge pull request #16896 from Treeston/3.3.5-fixpetaggressionTreeston
2016-04-12Core/Entities: Ported byte field offset naming from 6.xShauren
2016-04-10Entities/Unit: Finally fix no-path evasion.treeston
2016-04-09Core/Misc: MSVC /W4 warning fixesShauren
2016-04-08Properly rename the stand state method...Shauren