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path: root/src/server/game/Entities/Unit
AgeCommit message (Expand)Author
2011-10-24Core/Misc: Some minor cleanupskaelima
2011-10-24Fix a crash caused by spell 49065. Close #3646.megamage
2011-10-24Merge pull request #3596 from ille/masterShocker
2011-10-23Merge pull request #3575 from bytewarrior/masterMachiavelli
2011-10-20use effectMask to calculate mechanicMask in ModSpellDurationille
2011-10-19Core/Spells: Add Block Value cap to Shield Slam and Shield of Righteousness.Liberate
2011-10-18And a forgotten change. Sorry for this, I guess it's a welcome back present f...Liberate
2011-10-18And I forgot to turn on tabs to spaces. Also fixed...Liberate
2011-10-18Core/Spells: Add a new stack rule for spellgroups: SPELL_GROUP_STACK_RULE_EXC...Liberate
2011-10-18Core/Mechanic: Fixed wrong caster level at resist chance calculation.bytewarrior
2011-10-17Core/Mechanic: Fix spell penetration from items.kaelima
2011-10-17Core/Misc: Added 'f' after float valuesFredi Machado
2011-10-16Core/Auras: Fixed another proc crashShauren
2011-10-13More cleanup of CanSeeOrDetectmegamage
2011-10-13Some cleanup of CanSeeOrDetect code.megamage
2011-10-12Core/Spells: SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT improvementChaplain
2011-10-10Remove/Add creature from/to map when it changes map.megamage
2011-10-10Rename "SetPosition" to "UpdatePosition".megamage
2011-10-08Scripts/Icecrown CitadelShauren
2011-10-07REPO: Code-style clean-upsBootz
2011-10-07Core/Misc: Correct file rights for Unit.cpproot
2011-10-07REPO: code-style clean-upBootz
2011-10-07REPO: code-style clean-upBootz
2011-09-30Core/Auras: Fixed crashes in Infusion of Light and Frozen Power proc handlersShauren
2011-09-30Core/Movement: Fixed knockback visibility for other players (no more "telepor...Shauren
2011-09-29Cosmetic: Multiple cosmetic changesSpp
2011-09-28Core: Move FormationMgr to namespaceSpp
2011-09-27Core/Spells: Bring back workaround removed in cd7060c65adfaafe22c67bce065e235...QAston
2011-09-27Merge branch 'master' of https://github.com/Chaplain/TrinityCoreQAston
2011-09-27Core/Entities: use Unit::GetReactionTo in Unit::IsFriendlyTo and Unit::IsHost...QAston
2011-09-27Core/Spells: Allow AOE spells to hit stealthed targets.QAston
2011-09-26Fixed a typo in pull request. (Edit via Github)Machiavelli
2011-09-25Core/Spells: Fixed glyph of Fire Blast.Cron
2011-09-25Core/Spells: Fix talent Sword Specialization.Chaplain
2011-09-25Revert "Core/Spells: Fix talent Sword Specialization for melee abilities"Chaplain
2011-09-24Core/Scripts: Implemented 2 new target selectors, one specialized for spells,...Shauren
2011-09-24Core/Spells: Add more generic overload for Unit::CastSpell function and make ...QAston
2011-09-22Merge pull request #2915 from idostyle/armorPenQAston
2011-09-17Core/Entities: Allow 2 side parties to work.QAston
2011-09-17Core/Entities: Allow creatures to attack players while in sanctuary.QAston
2011-09-16Core/Entities: Remove obsolete function Unit::canAttack.QAston
2011-09-16Core/Entities: Replace Unit::canAttack usage with more accurate Unit::IsValid...QAston
2011-09-16Core/Misc: Whitespace and a minor typo fix (thanks Kapoeira)QAston
2011-09-16Core/Entities: Add Unit::IsValidAssistTarget and Unit::IsValidAttackTarget fu...QAston
2011-09-15Misc/Util: Add a template function for returning a random element from any co...Shocker
2011-09-15Core/Entities: Add new functions: Unit::GetReactionTo and Unit::GetFactionRea...QAston
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp
2011-09-11Merge pull request #2966 from Chaplain/cleanupQAston
2011-09-11Core/Unit: Define UNIT_FLAG_UNK_0 as UNIT_FLAG_SERVER_CONTROLLED and remove r...QAston
2011-09-11Core/Auras: Improvements in SPELL_AURA_MOD_DAMAGE_PERCENT_DONE handling:Chaplain