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path: root/src/server/game/Entities
AgeCommit message (Expand)Author
2010-11-09Core/Unit: Threat values sent to the client should be multiplied by 100, as p...Machiavelli
2010-11-09Core/Misc: Fix a typo (affects no functionality, just for aesthetics)Machiavelli
2010-11-07Core: Disallow moving currency tokens out of their hidden bag - fix by leakclick
2010-11-07Fix "typo" in previous commit (codingstyle)click
2010-11-07Core/Entities: Fix exploit/crash in inventory-handling (CMSG_OPEN_ITEM) -than...click
2010-11-06Core/SmartAI: modified ACTION_EQUIP to use a bitmask to send slot updates (fo...Rat
2010-11-06Core/Unit: Clear threat list on units when they die (fix players having aggro...Machiavelli
2010-11-03Core/AI: delay all AI()->Respawn() hooks by 1 server tick, this way when crea...Rat
2010-10-31Core/Vehicles: temp fix visibility issues when creatures enter a vehicle, thi...Rat
2010-10-25Core/AI: use NullGameObjectAI for gameobjects with ScriptNameRat
2010-10-25Core: Fix warningsSpp
2010-10-25Core/Scripts: Moved HealReceived from CreatureAI to UnitAI and added HealDone...Shauren
2010-10-25Core/DBLayer: Optimize creature formation loadinglinencloth
2010-10-25Core/Transport: Prevent creature passengers from teleporting to an invalid grid.linencloth
2010-10-24Core/Entities: Remove circular dependencies from GameObject headers, fixes *n...Shauren
2010-10-24Core/Quests: Use honor multiplier as base for calculating honor rewards, not ...Shauren
2010-10-24Scripts/Icecrown Citadel: Added Blood Prince Council scriptShauren
2010-10-24Core/Creature: Implement FarTeleportTo (teleport to an other map)linencloth
2010-10-23Core/AI: implemented basic class for GameObjectAIRat
2010-10-22Core/ConditionMgr: added CONDITION_SOURCE_TYPE_VEHICLE_SPELL, sourceGroup=cre...Rat
2010-10-22Core/Unit: Revert r457923c3f3 - combattimer handling from that revision is wr...click
2010-10-21Core/Unit: Fix leave combat timer - original patch by Laiseclick
2010-10-21Core: optimize string splittinglinencloth
2010-10-19Core/Groups: Use the proper RemoveMethod when player leaves a groupSpp
2010-10-17Typo cleanup! :/Rat
2010-10-17removed wrong SetFacing...Rat
2010-10-17Core/Objects: added ToUnit(), ToGameObject() (will be used in future)Rat
2010-10-17Core/Guilds: guild code was completely refactored and rewritten.azazel
2010-10-17Core/Vehicles: Fixed vendors on Tundra Mammoth mount - now they are visible a...Xanadu
2010-10-16Core/Spells: Move hacky check for spec changing to its correct locationShocker
2010-10-16Scripts/Icecrown Citadel: Added Professor Putricide scriptShauren
2010-10-16Core/Misc: Also remove buffs from pet when joining arena to make sure a playe...Shocker
2010-10-16Core/Arenas: Remove pet spell cooldowns on arena join too, fixes issue 1868Shocker
2010-10-16Core: Improve constant channel handlinglinencloth
2010-10-16Fix most of the recently introduced warningsazazel
2010-10-13Core/Entities: Remove heartbeat update packet from Unit::SendMonsterStop()click
2010-10-12Core/Vehicles: Add some missing power types, thanks to Heisenberg, closes iss...Shocker
2010-10-12Core/Misc: Implement config option for energy regeneration rate, patch by Ram...Shocker
2010-10-09Core/Misc: Remove some not needed code that got through in the merge.runningnak3d
2010-10-09Misc/CodeStyle: Apply proper code style to c746695313runningnak3d
2010-10-08Core/GameObject: Create enum GameObjectDynamicLowFlags instead of using hardrunningnak3d
2010-10-08Core/Misc: Fix logic problem.runningnak3d
2010-10-08Core/WorldPacket: Only activate GOs if in GM mode and not make them sparkle.runningnak3d
2010-10-10Core/Pets: Initialize pet level properly (stupid mistake), and set loaded XP ...click
2010-10-10Core/Pets: Initialize petlevel before synchronizing with ownerclick
2010-10-10Core/Spells: Fix Hunters Mark and allow additional damage talents to provide ...click
2010-10-10Core/Entities: Ensure that pets retain their XP-points when dismissed in any ...click
2010-10-09Core/Guild: Fixed crash when unstacking items in guild bankShauren
2010-10-09DB-Schema/World/creature: Added possibility to override npcflag, unit_flags, ...Shauren
2010-10-09Core: Added some anti-WPE filter checks to prevent putting non-empty bags int...Shauren