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path: root/src/server/game/Entities
AgeCommit message (Expand)Author
2020-07-16Fix an overly strict check that was causing guardians to evade loop. Also mak...treeston
2020-07-16Group creation again (follow-up to 132538d). Groups now only disband if all m...treeston
2020-07-16Fixes to all-reputation and all-skill custom option handling:treeston
2020-07-16Core/Player: Keep shared quests through map changes instead of getting stuck ...Cannix
2020-07-16So, I came in trying to fix gameobject LoS. So I restructured some stuff.treeston
2020-07-16Core/Misc: Fix typo in UNDERWARER_INDARKWATER (#19864)kelno
2020-07-16[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)Treeston
2020-07-16Pet/Guardian AI hook re-organizing (#19824)Treeston
2020-07-16Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)ariel-
2020-07-16Core/Player: Reserve TELE_TO_TRANSPORT_TELEPORT used in 3.3.5Carbenium
2020-07-02Nopch fixShauren
2020-07-02Core/PacketIO: Convert all leftover packets to use packet classesShauren
2020-06-27Core/DataStores: Simplified string memory allocation in db2 files, dropped un...Shauren
2020-06-25Core/Players: Remove deprecated skill related config AlwaysMaxWeaponSkill and...Shauren
2020-06-23Core/Misc: Replace Trinity::make_unique with std (#24869)Peter Keresztes Schmidt
2020-06-14Core/AI: Factory functions cleanupariel-
2020-06-14Core/Players: fix null dereference crashariel-
2020-06-14Partial revert of 15a207f, which was causing issues (ref #4943 and #19768). I...Treeston
2020-06-14Fix evade issues when a spell hits the target just before evading. (#19815)Treeston
2020-06-14Core/Spell: fixed some problems with per caster aura statesariel-
2020-06-14Core/Creature: fix _DespawnAtEvade saving wrong respawn timeariel-
2020-06-14Core/Player: update interaction checks, some info taken from clientariel-
2020-06-14Core/Defines: define faction templates and replace magic numbers from scriptsForesterDev
2020-06-14Core/Gossip: Fix gossip bug on modify money (#19551)Rochet2
2020-06-14Core/Unit: don't clear low health aura states on deathariel-
2020-06-14Core/Quests: Display quest objective explore completion messagexinef1
2020-06-14Core/Entities: allow guardian pets to inherit spellmodsariel-
2020-06-14Core/Creature: drop method SetPositionccrs
2020-06-14Core/Transport: fix logic errorccrs
2020-06-14Core/Creature: IsMovementPreventedByCasting followupccrs
2020-06-14Core/Entities: Add a missing includeCarbenium
2020-06-13Core/Items: Implemented corruption and corruption resistance statsShauren
2020-06-12Core/Spells: Implement using different difficulty data from all spell related...Shauren
2020-06-05Core/Items: Implemented new bonus type (extra ItemEffect)Shauren
2020-05-31Core/Battlegrounds: Queue updatesShauren
2020-05-24Core/Maps: Improvements to terrain swap handlingShauren
2020-05-21Core/Misc: GCC build and warning fixesShauren
2020-05-20Core/Misc: Add extra ByteBuffer and WorldPacket constructors allowing to set ...Shauren
2020-05-19Core/Players: Only restore spells learned as quest rewards if they have the r...Shauren
2020-05-16Core/Items: Fixed sending child items by mail if loading from db failsShauren
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-05-02Core/Creatures: Fixed level 240 guards and updated scaling level calculationShauren
2020-05-02Core/Creatures: Update creature scaling to use content tuningfunjoker
2020-05-01Core/Misc: implemented petition manager (#19010)xinef1
2020-05-01Core/Achievements: Greatly optimize achievement system by splitting large typ...Xinef
2020-05-01Merge pull request #24500 from funjoker/cherry-picksShauren
2020-04-29Core/Entities: moved PetAura handling to Player where it belongsariel-
2020-04-29Core/Misc: camelize GetFaction/SetFaction properlyariel-
2020-04-28Core/Unit: revert 3ea46e57afccrs
2020-04-28Core/Unit: 229444b74a follow-upariel-