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AgeCommit message (Expand)Author
2020-07-16Core/Spells: Move Big Blizzard Bear implementation to spell script (#19544)Mikhail Redko
2020-07-16Combat/threat rewrite prep - merge RBAC/DB changes.treeston
2020-07-16Proper client timeout detection (#19906)Treeston
2020-07-16Core/Maps: Fixed initializing instance free ids when compiled with WITH_CORED...Shauren
2020-07-16Core/Spells: fixed crashariel-
2020-07-16Core/SAI: Apply include cleanups to cherry-picked changesCarbenium
2020-07-16Fix an overly strict check that was causing guardians to evade loop. Also mak...treeston
2020-07-16Core/Scripts: Fixed GAMEOBJECT_TYPE_DOOR closing automatically after being op...S.V
2020-07-16Core/Scripts: fix array out of bounds in Pit of Saron doorDataariel-
2020-07-16Correct some missing auth DB changes from b59ca1c.treeston
2020-07-1630ac4f5 follow-up. (Finally, Keader. Finally.)treeston
2020-07-16Fix an issue where temp summons were ignoring m_regenHealth. (Hi Keader.)treeston
2020-07-16Rename .debug uws to .debug worldstate (clarity change).treeston
2020-07-16Group creation again (follow-up to 132538d). Groups now only disband if all m...treeston
2020-07-16Fixes to all-reputation and all-skill custom option handling:treeston
2020-07-16Core/Player: Keep shared quests through map changes instead of getting stuck ...Cannix
2020-07-16Core/Spells Allow bosses to receive KnockBack under certain conditions (#19312)Gustavo
2020-07-16Modify group invite behavior while creating group to be blizzlike: (#19870)Treeston
2020-07-16Add new command 'npc showloot'. Does exactly what it says on the tin.treeston
2020-07-16dynamic_spawning conflict avoidance, part deux: World.h enumstreeston
2020-07-16- Add new commands .group set assistant, .group set maintank and .group set m...treeston
2020-07-16Removed a now-unused local (ca02629 follow-up)treeston
2020-07-16Make some adjustments to .summon and .group summon behavior to make them more...treeston
2020-07-16Core/Scripts: fix some /W4 warningsariel-
2020-07-16Core/OutdoorPvP: fix another warningariel-
2020-07-16Core/OutdoorPvP: fix warningariel-
2020-07-16Core/OutdoorPvP: refactor using Position and Quat to pack parametersariel-
2020-07-16Core/Spell: fix some spells that shouldn't allow stealth or invisibilityariel-
2020-07-16Core/Scripts: remove non-player objects (ie corpses) from Sindragosa's Fury t...ariel-
2020-07-16So, I came in trying to fix gameobject LoS. So I restructured some stuff.treeston
2020-07-16Added new BoundaryUnionBoundary subclass of AreaBoundary, which does what it ...treeston
2020-07-16Core/Maps: Corrected GetWaterOrGroundLevel (#19863)Golrag
2020-07-16Core/Scripts: Simplify codejackpoz
2020-07-16Core/Misc: Fix typo in UNDERWARER_INDARKWATER (#19864)kelno
2020-07-16Core/Scripts: filter out corpses from Sindragosa's Fury targetlistariel-
2020-07-16Fixed a potential crash when resuming a SplineChainMovementGenerator.treeston
2020-07-16[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)Treeston
2020-07-16Pet/Guardian AI hook re-organizing (#19824)Treeston
2020-07-16Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)ariel-
2020-07-16Core/Player: Reserve TELE_TO_TRANSPORT_TELEPORT used in 3.3.5Carbenium
2020-07-16SAI fixes follow-up: I missed one.treeston
2020-07-16Fix a whole set of possible infinite loop crashes in SAI (events triggering t...treeston
2020-07-16Re-check target evade state on projectile impact and adjust accordingly. This...treeston
2020-07-16Core/Instances: Fixed and optimized instance id reuseShauren
2020-07-16Core/Spells: Allows Dispersion under Freeze (stun by hunter trap)Keader
2020-07-16Core/Scripts: simplify speech for DK races questsTecDian
2020-07-16Core/SAI: properly validate stored targets when using SmartTrigger and fix a ...ariel-
2020-07-16Core/Spells: Allows Dispersion and Barkskin to be used under death coilKeader
2020-07-16Core/Scripts: Updated Sunwell Plateau instance modelsirikfoll
2020-07-16Some improvements to .debug raidreset command. Now supports heroic difficulty...treeston