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Author
2020-03-12
Core/PacketIO: update some combat packets to new system (#24236)
ForesterDev
2020-03-07
Core/Combat: Improve sanctuary combat stop (#24266)
Giacomo Pozzoni
2020-03-04
Core/Objects: MovePositonToFirstCollision will now use detour raycasts to det...
Giacomo Pozzoni
2020-03-01
Core/Spell: Proper SPELL_EFFECT_PULL_TOWARDS_DEST implementation for players ...
NoName
2020-02-28
Core/Misc: Moved CanSpeak() method to WorldSession class (#24209)
ForesterDev
2020-02-28
Core/PacketIO: update SMSG_EMOTE / CMSG_EMOTE packets to new system (#24200)
ForesterDev
2020-02-28
Core/Units: UNIT_FLAG_PACIFIED will no longer block victim updates (#24190)
Ovah
2020-02-28
Core/Movement: Implement MoveSplineFlag::Enter_Cycle (#24049)
NoName
2020-02-16
[WIP] Core/AI: Pets musn't attack civilian NPC in aggressive mode (#24121)
Sorikoff
2020-02-16
Core/Creature: Use proper name for wander distance. (#24133)
ratkosrb
2020-02-14
Core/Misc: Remove redundant copy constructor for Position and WorldLocation (...
Ujp8LfXBJ6wCPR
2020-02-08
Core/Vehicles: implement vehicle seat addon table to specify seat ori… (#24...
Ovah
2020-02-08
Core/PacketIO: update cinematic packets to new system. Implement CMSG_OPENING...
ForesterDev
2020-02-08
Core/Misc: Some refactoring, #23603 prep: (#23676)
Treeston
2020-02-01
Core/PacketIO: convert some packets to to new packet class (#24100)
ForesterDev
2020-02-01
Core/Items: implement some helper methods for easier readability (#24113)
ForesterDev
2020-01-23
Core/GameObject: Add infinite visibility GameObject check (#24074)
Kittnz
2020-01-22
Core/Movement: reset position update interrupt info after the interrupt check...
Ovahlord
2020-01-22
Core/Movement: properly fix aura interrupts during movement (#24068)
Ovah
2020-01-19
Core/Gameobject: Rename GO_STATE_ACTIVE_ALTERNATIVE to GO_STATE_DESTROYED (#2...
NoName
2020-01-17
Core/Spells: SPELL_AURA_48 implementation (#24054)
NoName
2020-01-14
Fixed PvP Combat timer never getting refreshed (#24058)
Kelno
2020-01-02
New year
Aokromes
2020-01-01
Core/Creature: Clear creature focus after an evade
Killyana
2020-01-01
Fix fleeing speed to 66% run speed (#24025)
Giacomo Pozzoni
2019-12-29
Core/Movement: Fix wrong orientation set when pausing movement (#23986)
Giacomo Pozzoni
2019-12-28
additional output for additem command (#24006)
Michael
2019-12-26
Core/Creatures: Fix spell_school_immune_mask being applied against positive s...
Giacomo Pozzoni
2019-12-14
Core/Log: Gameobjects may have faction template id = 0
Killyana
2019-11-24
Core/GameObjects: Skip LoS checks for traps (#23936)
Giacomo Pozzoni
2019-11-17
Movements/Pets: Fix the follow angle
Killyana
2019-10-26
Scripts/ScarletMonastery: instance script cleanup (#23889)
ccrs
2019-10-21
Core/Movement: delay movement update in MotionMaster until its owner signals ...
ccrs
2019-10-21
Core/Totem: Change log level of a log
Aokromes
2019-10-13
Core/Defines: define UNIT_FLAG_SWIMMING (#23630)
ForesterDev
2019-10-12
Core/Achievements: fixed bug with counting honorless units for achievement ty...
ForesterDev
2019-10-04
Core/Misc: Fix issues reported by static analysis
jackpoz
2019-10-02
Core/Pet: Fix guardians low damage (#23840)
Giacomo Pozzoni
2019-09-21
Core/Quest: Fix quests not being shareable
jackpoz
2019-09-07
Core/Misc: Fix parry-haste mechanic. (#23773)
Gildor
2019-09-05
Scripts/Outland: Fix npc_ancestral_wolf not starting waypoint (#23763)
Artamedes
2019-09-01
Core/Creature: Fix another pet assert
jackpoz
2019-08-28
[3.3.5] Fix spell_area not checking for zoneID for quests (#23719)
AlιAѕѕaѕѕιN
2019-08-23
Core/PacketIO: updated SMSG_PLAY_SOUND, SMSG_PLAY_MUSIC and SMSG_PLAY_OBJECT_...
ForesterDev
2019-08-18
Entities/Creature: Fix a bug that caused map respawn timers to be scheduled f...
Treeston
2019-08-17
Core/Map: Kill zoneId from RespawnInfo, all it did was significantly slow dow...
Shauren
2019-08-12
Entities/Creature: Fix an edge case assertion failure with pets dying in spec...
Treeston
2019-08-11
Entities/Player: ReacquireSpellFocusTarget is now private. It should've been ...
Treeston
2019-08-11
Core/Creature: Fix an issue that sometimes prevented spellcast focus targets ...
Treeston
2019-08-09
Core/Channels: Fix a bug that would cause channel settings to disappear in ce...
Treeston
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