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path: root/src/server/game/Grids/Notifiers
AgeCommit message (Expand)Author
2021-12-15Entities/GO: FindNearestGameObject no longer incorrectly returns despawned ga...Treeston
2021-12-15Scripts/Outland: Rewrite the Watch Commander Leonus event so it no longer sta...Treeston
2021-12-14Core/Misc: More coding standards (#23519)Aokromes
2021-12-11Core/Misc: don't allow FindNearestCreature() and FindNearestGameObject() sear...Wyrserth
2021-10-23Core/Unit: Random code style/naming adjustmentsTreeston
2021-10-22Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...Treeston
2021-10-11Core/Spells: Implemented SPELL_EFFECT_CANCEL_CONVERSATION (#27037)ModoX
2021-10-11Core/Scenes: Implemented spell created SceneObjectsShauren
2021-08-28Core/Spells: rework part 5: GameObject castingariel-
2021-08-28Core/Spells: rework part 2: Split up target selection logicariel-
2021-06-21Core/Auras: make area and dynauras condition compliant by using the spellarea...ariel-
2021-05-03Core/Chat: Chat translation improvementsShauren
2021-05-01Core/Grids: Move packet sending functionality out of MessageDistDeliverer and...Shauren
2021-04-30Dynamic linking build fixShauren
2021-04-30Core/Grids: Allow customizing packets sent with MessageDistDeliverer and Mess...Shauren
2021-03-28Core/Objects: Refactor private object checks into separate functionShauren
2021-03-28Core/Objects: Move personal summon handling from TemporarySummon/GameObject t...Matan Shukry
2021-02-17Core/Conditions: CONDITION_NEAR_CREATURE will exclude personal spawns that ar...Matan Shukry
2021-02-05Core/Spells: Adding SpellTargetObjectTypes to spell target checker to early-e...Matan Shukry
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-22Dynamic Creature/Go spawning:r00ty-tc
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-07-26Core/Spells: Handle GAMEOBJECT_TYPE_UI_LINK spellFocus (#25132)Traesh
2020-04-24Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...Chaouki Dhib
2020-01-02New YearAokromes
2019-07-21Core/Spells: Fixed spell effect 93 (SPELL_EFFECT_FORCE_DESELECT) (#19001)xinef1
2019-01-01Update copyright note for 2019vincent-michael
2018-03-11Core/AI: Added new method for search friendly targets with certain entry and ...Keader
2018-01-21Core/Entities: fix interaction of traps with ffa pvp and sanctuary flagsariel-
2018-01-01Update copyright note for 2018vincent-michael
2017-11-11Core/GameObjects: Fixed Frozen Trap target selectionShauren
2017-09-09Core/Creatures: Changed NearestAttackableUnitInObjectRangeCheck to only consi...Shauren
2017-09-06Core/Auras: don't ignore SPELL_ATTR3_ONLY_TARGET_PLAYERS in area auras.ariel-
2017-08-21Core/Grids: Allow arbitrary containers in grid searchers that support push_backNaios
2017-07-26Core/Creatures: Rewrite trainer handling to properly support multiple trainer...Shauren
2017-06-07Core/Misc: Some /W4 warning fixesShauren
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-20Core/Game: Include cleanup, part 3Shauren
2017-05-14Core/Entities : Basic Conversation Implementation (#18010)Traesh
2017-05-13Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8cShauren
2017-02-18Core/Creatures: Exclude despawned creatures from being found by "nearest entr...Shauren
2017-02-05Core/Spells GameObjects needs to be spawned in order to be acceptable as a Sp...Gustavo
2017-01-29Core/Entities: Basic AreaTrigger System (#18035)Traesh
2017-01-08Core/Scripts: Added reasonable default params to GetCreatureListWithEntryInGr...treeston
2017-01-01Update copyright note for 2017vincent-michael
2016-11-14Core/Misc: codestyle fixes in GridNotifiers.hariel-
2016-04-05Core/AI: Fully move react state check from CreatureUnitRelocationWorker to Cr...treeston
2016-04-05Grids/Notifiers: Notify triggers of units moving within their LoS.treeston
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-01-01Update copyright note for 2016Vincent-Michael