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Commit message (
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Author
2021-12-15
Entities/GO: FindNearestGameObject no longer incorrectly returns despawned ga...
Treeston
2021-12-15
Scripts/Outland: Rewrite the Watch Commander Leonus event so it no longer sta...
Treeston
2021-12-14
Core/Misc: More coding standards (#23519)
Aokromes
2021-12-11
Core/Misc: don't allow FindNearestCreature() and FindNearestGameObject() sear...
Wyrserth
2021-10-23
Core/Unit: Random code style/naming adjustments
Treeston
2021-10-22
Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...
Treeston
2021-10-11
Core/Spells: Implemented SPELL_EFFECT_CANCEL_CONVERSATION (#27037)
ModoX
2021-10-11
Core/Scenes: Implemented spell created SceneObjects
Shauren
2021-08-28
Core/Spells: rework part 5: GameObject casting
ariel-
2021-08-28
Core/Spells: rework part 2: Split up target selection logic
ariel-
2021-06-21
Core/Auras: make area and dynauras condition compliant by using the spellarea...
ariel-
2021-05-03
Core/Chat: Chat translation improvements
Shauren
2021-05-01
Core/Grids: Move packet sending functionality out of MessageDistDeliverer and...
Shauren
2021-04-30
Dynamic linking build fix
Shauren
2021-04-30
Core/Grids: Allow customizing packets sent with MessageDistDeliverer and Mess...
Shauren
2021-03-28
Core/Objects: Refactor private object checks into separate function
Shauren
2021-03-28
Core/Objects: Move personal summon handling from TemporarySummon/GameObject t...
Matan Shukry
2021-02-17
Core/Conditions: CONDITION_NEAR_CREATURE will exclude personal spawns that ar...
Matan Shukry
2021-02-05
Core/Spells: Adding SpellTargetObjectTypes to spell target checker to early-e...
Matan Shukry
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-22
Dynamic Creature/Go spawning:
r00ty-tc
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-07-26
Core/Spells: Handle GAMEOBJECT_TYPE_UI_LINK spellFocus (#25132)
Traesh
2020-04-24
Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...
Chaouki Dhib
2020-01-02
New Year
Aokromes
2019-07-21
Core/Spells: Fixed spell effect 93 (SPELL_EFFECT_FORCE_DESELECT) (#19001)
xinef1
2019-01-01
Update copyright note for 2019
vincent-michael
2018-03-11
Core/AI: Added new method for search friendly targets with certain entry and ...
Keader
2018-01-21
Core/Entities: fix interaction of traps with ffa pvp and sanctuary flags
ariel-
2018-01-01
Update copyright note for 2018
vincent-michael
2017-11-11
Core/GameObjects: Fixed Frozen Trap target selection
Shauren
2017-09-09
Core/Creatures: Changed NearestAttackableUnitInObjectRangeCheck to only consi...
Shauren
2017-09-06
Core/Auras: don't ignore SPELL_ATTR3_ONLY_TARGET_PLAYERS in area auras.
ariel-
2017-08-21
Core/Grids: Allow arbitrary containers in grid searchers that support push_back
Naios
2017-07-26
Core/Creatures: Rewrite trainer handling to properly support multiple trainer...
Shauren
2017-06-07
Core/Misc: Some /W4 warning fixes
Shauren
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-20
Core/Game: Include cleanup, part 3
Shauren
2017-05-14
Core/Entities : Basic Conversation Implementation (#18010)
Traesh
2017-05-13
Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8c
Shauren
2017-02-18
Core/Creatures: Exclude despawned creatures from being found by "nearest entr...
Shauren
2017-02-05
Core/Spells GameObjects needs to be spawned in order to be acceptable as a Sp...
Gustavo
2017-01-29
Core/Entities: Basic AreaTrigger System (#18035)
Traesh
2017-01-08
Core/Scripts: Added reasonable default params to GetCreatureListWithEntryInGr...
treeston
2017-01-01
Update copyright note for 2017
vincent-michael
2016-11-14
Core/Misc: codestyle fixes in GridNotifiers.h
ariel-
2016-04-05
Core/AI: Fully move react state check from CreatureUnitRelocationWorker to Cr...
treeston
2016-04-05
Grids/Notifiers: Notify triggers of units moving within their LoS.
treeston
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-01-01
Update copyright note for 2016
Vincent-Michael
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