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path: root/src/server/game/Grids
AgeCommit message (Expand)Author
2011-08-03Core: Fix compile without PCH and fix some warningsSpp
2011-08-01Core: Pass by const reference for simple objects replaced with pass by valueSpp-
2011-08-01Core/Spells: Limited SPELL_ATTR3_PLAYERS_ONLY attribute to only allow players...Shauren
2011-07-31Core/Visibility: Send object destroy packets to dead players. Fixes persisten...Machiavelli
2011-07-12Core: Minor optimization in AnyUnfriendlyAttackableVisibleUnitInObjectRangeCheckSpp-
2011-07-11Core/Misc: Add new function for selection nearest player in given distanceLopin
2011-06-27DB/Creature:kaelima
2011-06-26Core/Spells: Don't allow Killing Spree to hit unattackable targetsShocker
2011-06-26Core/Spells: Don't allow Killing Spree to hit critters (by correcting AnyUnfr...Shocker
2011-06-15Core/Misc: Don't allow non-combat pets to trigger hunter trapsShocker
2011-06-12Core: Continued cleanupkaelima
2011-06-11Core: Codestyle cleanupclick
2011-04-29Add spaces after commasleak
2011-04-28Core/ObjectMgr: Refactor sGOStorageleak
2011-04-22Core/Auras/Totems: Fixed incorrect visibility checks in target searcherstobmaps
2011-03-21Core: Removed all double (and more) empty linesShauren
2011-02-20Core/Log: Implement log masks for debug log level, to allow selective debug o...Machiavelli
2011-02-04Core/DynamicObjects: Change the way how dynamic objects are bound to their ow...QAston
2011-01-13Core/Maps: Fix a possible crash in ObjectGridStoper:VisitMachiavelli
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-23Core: Removed more operator workarounds for ACE_Singleton (missed previously ...Shauren
2010-12-22Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...Shauren
2010-12-17Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/H...Shauren
2010-12-06Core: Some optimizationsSpp
2010-12-04Core/Gridnotifiers: Fix a possible crash in MessageDistDeliverer::SendPacketMachiavelli
2010-11-16Core/Units: Rename and change Get/SetVisibility to use a bool value instead o...linencloth
2010-11-13Core:linencloth
2010-10-25Core/Grids: implemented AllWorldObjectsInRange searcher, will be used in upco...Rat
2010-10-07REALLY fix the CRLF-crap...click
2010-10-07Remove the accidental additions of CRLF-crap from the header updatesclick
2010-10-07Update copyright headers (following the same standard in all files = good)click
2010-09-17Core: Cleanup locale handling.linencloth
2010-09-12Cleanup/Core: Remove whitespace and tabsclick
2010-08-23Replace World::getConfig with World::getFloatConfig, World::getIntConfig, and...silinoron
2010-08-22Core/Game: fix all warnings related to converting doubles and floats.silinoron
2010-08-21Core: Remove lots warnings:Spp
2010-08-08Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cl...click
2010-08-08* Some singleton renames for consistency:XTZGZoReX
2010-08-04Fixed Carrion Feeder pet talentShauren
2010-07-30*use ASSERT macro instead of regular assert for better output.QAston
2010-07-30* Added the option to specify target entry in conditions table for spells wit...Xanadu
2010-07-12change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"click
2010-06-25Get rid of Trinity Singleton and Threading patterns and replace them with ACE...Machiavelli
2010-06-09* Added missing include paths that got lost in the merge a few revs agoBrian
2010-06-08* Remove more not needed relative paths in include filesBrian
2010-06-08* Linux compile with and without PCH fixedBrian
2010-06-07More fixes for game/ cmake compilationTartalo
2010-06-07* More cleanupBrian
2010-06-07* Nope still won't build yetBrian
2010-06-06* Get rid of framework and move the files to game and shared.XTZGZoReX