index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2026-01-01T19:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
/
game
/
Grids
Age
Commit message (
Expand
)
Author
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-12-24
Core/Spells: Fix logic in AnyDeadUnitSpellTargetInRangeCheck - spells using t...
QAston
2011-12-22
Revert "Temp fix for *nix build."
megamage
2011-12-22
Temp fix for *nix build.
megamage
2011-12-21
Try to fix build in Linux.
megamage
2011-12-20
Update grid system. Try to fix some crashes and transport passengers (now the...
megamage
2011-12-07
Some clean up of grid system.
megamage
2011-11-11
Fix another place where corpse is added twice to a grid.
megamage
2011-11-11
Add some comments for the previous crash fix. Thanks to Amit86.
megamage
2011-11-11
Cleanup before deleting objects when unloading grid. Fix #3922.
megamage
2011-11-10
Fix the crash when removing object from an unloaded grid. Object should alway...
megamage
2011-11-10
Add some ASSERT in add/remove obj to/from grid.
megamage
2011-11-07
Core: Codestyle clean-up
Bootz
2011-11-07
Core: Codestyle clean-up
Bootz
2011-10-24
Core/Misc: Some minor cleanups
kaelima
2011-10-22
More cleanup of grid system.
megamage
2011-10-22
Some cleanup of grid system.
megamage
2011-10-19
Core/Grid:
kaelima
2011-10-18
Clean up grid system. Get rid of GridLoader. This patch should not change any...
megamage
2011-10-18
Clean up grid system: allow directly creating Cell from x, y.
megamage
2011-10-18
Use method IsCoordValid() to replace explicit checks.
megamage
2011-10-18
Rename some classes in grid system.
megamage
2011-10-18
Core/Grid: Replaced ambiguous operator overloads with functions (Makes it cle...
Spp
2011-10-17
Core/Misc: Added 'f' after float values
Fredi Machado
2011-10-11
Fix compile error in gcc.
megamage
2011-10-10
Merge pull request #3399 from megamage/master
megamage
2011-10-08
Merge pull request #3259 from Souler/pull
megamage
2011-10-07
REPO: Code-style clean-ups
Bootz
2011-10-07
Fix the relocation of creatures across cells. Try to fix #3054.
megamage
2011-10-07
REPO: code-style clean-up
Bootz
2011-10-07
REPO: Code-style change
Bootz
2011-10-01
Core/SAI: Fix an issue where SAI was ignoring civilian and passive unit flags
Nay
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
2011-09-29
Core/Grids: Traps shouldn't target unattackable units.
Souler
2011-09-17
Core/Grids: Added GameObjectWorker
Shauren
2011-09-17
Core/AI: Replace many Unit::IsHostileTo with Unit::IsValidAttackTarget or Cre...
QAston
2011-09-16
Core/Entities: Replace Unit::canAttack usage with more accurate Unit::IsValid...
QAston
2011-09-15
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...
Spp
2011-09-05
Core: Code cleanup (here and there)
Spp-
2011-09-01
Core/Spells: Make mind sear aoe no longet target unit at which caster is chan...
QAston
2011-08-20
Core/Spells: move Cannibalize and Carrion Feeder cast checks to SpellScripts.
QAston
2011-08-08
Core/Gridmonster: Increased upper value for search radius to size of grid
Shauren
2011-08-03
Core: Fix compile without PCH and fix some warnings
Spp
2011-08-01
Core: Pass by const reference for simple objects replaced with pass by value
Spp-
2011-08-01
Core/Spells: Limited SPELL_ATTR3_PLAYERS_ONLY attribute to only allow players...
Shauren
2011-07-31
Core/Visibility: Send object destroy packets to dead players. Fixes persisten...
Machiavelli
2011-07-12
Core: Minor optimization in AnyUnfriendlyAttackableVisibleUnitInObjectRangeCheck
Spp-
2011-07-11
Core/Misc: Add new function for selection nearest player in given distance
Lopin
2011-06-27
DB/Creature:
kaelima
2011-06-26
Core/Spells: Don't allow Killing Spree to hit unattackable targets
Shocker
[next]