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path: root/src/server/game/Maps/MapInstanced.cpp
AgeCommit message (Expand)Author
2012-06-07Core/Maps: Moved object respawn time storage from global to map level. This r...Shauren
2012-03-02Core/Misc: Fix a crash in CalendarMgr::AddAction and initialize some wild poi...kaelima
2012-01-04Core/Battleground: fix re-enter into battleground after disconnectWilds
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-11-23Do not allow an instance map to be created twice if it already exists. Fix #4...megamage
2011-11-08Change more ace_guard to trinity_guardmegamage
2011-10-08Core: Fix some build errors after code style cleanupMachiavelli
2011-10-07REPO: Code-style clean-upsBootz
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp
2011-08-01Core: Pass by const reference for simple objects replaced with pass by valueSpp-
2011-06-28Core/Maps: Allow multi-threaded updates for all instances of a map, should in...Shocker
2011-06-12Core: More codestyle cleanupsclick
2011-06-11Core: Codestyle cleanupclick
2011-04-29Add spaces after commasleak
2011-04-28Core/ObjectMgr: Refactor sInstanceTemplateleak
2011-03-14Core/Battlegrounds: Free instance id in the proper place.leak
2011-02-20Core/Log: Implement log masks for debug log level, to allow selective debug o...Machiavelli
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-23Core: Removed more operator workarounds for ACE_Singleton (missed previously ...Shauren
2010-12-22Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...Shauren
2010-12-22Core/ObjectMgr: Static members are no longer accessed through singletonShauren
2010-11-29Core/Groups: Move all function definition from .h to .cppSpp
2010-10-07Remove the accidental additions of CRLF-crap from the header updatesclick
2010-10-07Update copyright headers (following the same standard in all files = good)click
2010-09-12Cleanup/Core: Remove whitespace and tabsclick
2010-08-30Core: Fix more warningsSpp
2010-08-23Replace World::getConfig with World::getFloatConfig, World::getIntConfig, and...silinoron
2010-08-08* Some singleton renames for consistency:XTZGZoReX
2010-08-08* Rename: BattleGround -> Battleground.XTZGZoReX
2010-08-06* Corpse related cleanup (author: Hunuza)azazel
2010-07-30*use ASSERT macro instead of regular assert for better output.QAston
2010-07-29Remade access_requirement table, now each difficulty mode for each instance h...Shauren
2010-06-25Get rid of Trinity Singleton and Threading patterns and replace them with ACE...Machiavelli
2010-06-06* Even more restructuring of the game library.XTZGZoReX