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path: root/src/server/game/Maps/MapManager.h
AgeCommit message (Expand)Author
2011-06-28Core/Maps: Allow multi-threaded updates for all instances of a map, should in...Shocker
2011-04-29Add spaces after commasleak
2011-04-28Core/ObjectMgr: Refactor sInstanceTemplateleak
2011-03-10Core/Instances: Recycle instance IDs. Should fix instance ID shifting and rel...leak
2011-02-23Core/Maps: More unused mapsleak
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-22Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...Shauren
2010-10-24Core/Creature: Implement FarTeleportTo (teleport to an other map)linencloth
2010-10-07REALLY fix the CRLF-crap...click
2010-10-07Update copyright headers (following the same standard in all files = good)click
2010-08-22Core/Game: fix all warnings related to converting doubles and floats.silinoron
2010-08-21Core/Includes: Include ACE as an external dependency, not local (#include "ac...click
2010-08-06* Corpse related cleanup (author: Hunuza)azazel
2010-07-30Add basic support for NPCs on transports; DB data required.silinoron
2010-06-25Get rid of Trinity Singleton and Threading patterns and replace them with ACE...Machiavelli
2010-06-24Fixed the compile.Xanadu
2010-06-24Remove a possible NaN-value in WorldObject::HasInArc (thanks to arrai)click
2010-06-08* Remove more not needed relative paths in include filesBrian
2010-06-08Change around some more headers to adhere to new strucutre and namebaseclick
2010-06-07* Nope still won't build yetBrian
2010-06-06* Even more restructuring of the game library.XTZGZoReX