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path: root/src/server/game/Maps
AgeCommit message (Expand)Author
2020-07-16Core/Maps: Fixed initializing instance free ids when compiled with WITH_CORED...Shauren
2020-07-16So, I came in trying to fix gameobject LoS. So I restructured some stuff.treeston
2020-07-16Added new BoundaryUnionBoundary subclass of AreaBoundary, which does what it ...treeston
2020-07-16Core/Maps: Corrected GetWaterOrGroundLevel (#19863)Golrag
2020-07-16[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)Treeston
2020-07-16Core/Instances: Fixed and optimized instance id reuseShauren
2020-07-06Core/Maps: Added optional *.tilelist file to map_extractor output which conta...Shauren
2020-07-01Core/DataStores: Fixed sending localized hotfixes and improved db2 loading er...Shauren
2020-06-27Core/DataStores: Simplified string memory allocation in db2 files, dropped un...Shauren
2020-06-23Core/Misc: Replace Trinity::make_unique with std (#24869)Peter Keresztes Schmidt
2020-05-24Core/Maps: Improvements to terrain swap handlingShauren
2020-04-27Core/Instance: stop updating the instance resettimes based on creature respawnsariel-
2020-04-24Core/AI: Build fixariel-
2020-04-24Core/AI: AreaBoundary refactorariel-
2020-04-12Core/Entities: ObjectGuid improvementsShauren
2020-01-02New YearAokromes
2019-11-23Core/Items: Add ItemContext param to Item::Create functionShauren
2019-11-12Core/Items: Implemented AzeriteItemShauren
2019-08-17Ensure that all actions are compared to fixed point in time (ie. world update...xinef1
2019-07-27Core/DBLayer: Prevent committing transactions started on a different databaseShauren
2019-07-27Core/DBLayer: Prevent using prepared statements on wrong databaseShauren
2019-07-21Core/Misc: Various crash fixes (#19059)xinef1
2019-07-21Few small optimizations here and there (#18684)xinef1
2019-06-15Core/Maps: Adjusted WorldObject::GetGridActivationRange() to never be less th...Shauren
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-04-06Core/Maps: Ensure all child terrain maps are created before doing anything on...Shauren
2019-01-01Update copyright note for 2019vincent-michael
2018-12-09Core/Vmaps: Changed error message when loading outdated vmapsShauren
2018-12-09Core/Vmaps: Stop M2s from occluding for spellcast LoSHelloKitty
2018-09-15Core/Maps: Replaced spawnmask with difficulty listShauren
2018-08-05Core/AreaTrigger: handle AREATRIGGER_FLAG_HAS_CIRCULAR_MOVEMENT (#21778)Traesh
2018-05-20Core/Maps: Allow entering raid maps without a raid group for maps older than ...Shauren
2018-05-06Core/Maps: Fixed loading vmaps and mmaps in instancesShauren
2018-04-08Core/Spells: Implemented personal summons (#19231)Traesh
2018-04-07Tools:Shauren
2018-03-31Core/Maps: Fixed map min height calculationShauren
2018-03-29Core/Maps: Fixed child/parent map crash in garrison mapsShauren
2018-03-28Core/Maps: Implemented getting area id from gameobject spawnsShauren
2018-03-25Core/Phasing: Rewrite GetTerrainMapIdShauren
2018-03-25Core/MMaps: Implemented loading phased tilesShauren
2018-03-25Core/Maps: Implemented loading swapped mapsShauren
2018-03-25Core/Entities: Take terrain swaps into account when calculating LoS/height/areaShauren
2018-03-25Core/Entities: Phasing rewriteShauren
2018-03-12Core/DataStores: Fixed db2 structures after 7.3.5Shauren
2018-01-01Update copyright note for 2018vincent-michael
2017-11-25Misc: More cleanupAokromes
2017-09-14Core/Weather: Fixed weather updates to be thread safeShauren
2017-08-21Core/Misc: fix interaction of spells like Shadowmeld with Threat reducing eff...ariel-
2017-08-21Core/Instances: Fix loading entrance locationroc13x
2017-06-04Core/Game: Include cleanup part 5Shauren