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Maps
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Author
2018-03-25
Core/Phasing: Rewrite GetTerrainMapId
Shauren
2018-03-25
Core/MMaps: Implemented loading phased tiles
Shauren
2018-03-25
Core/Maps: Implemented loading swapped maps
Shauren
2018-03-25
Core/Entities: Take terrain swaps into account when calculating LoS/height/area
Shauren
2018-03-25
Core/Entities: Phasing rewrite
Shauren
2018-03-12
Core/DataStores: Fixed db2 structures after 7.3.5
Shauren
2018-01-01
Update copyright note for 2018
vincent-michael
2017-11-25
Misc: More cleanup
Aokromes
2017-09-14
Core/Weather: Fixed weather updates to be thread safe
Shauren
2017-08-21
Core/Misc: fix interaction of spells like Shadowmeld with Threat reducing eff...
ariel-
2017-08-21
Core/Instances: Fix loading entrance location
roc13x
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-28
Core/Scripts: Include cleanup
Shauren
2017-05-21
Core/Game: Include cleanup, part 4 - packets and largest headers (after prepr...
Shauren
2017-05-18
Core/Game: Include cleanup
Shauren
2017-05-16
Core/Game: Include cleanup - removed G3D classes from packets
Shauren
2017-05-15
Core/Game: Include cleanup - remove Map dependency from Object.h
Shauren
2017-05-14
Core/Entities : Basic Conversation Implementation (#18010)
Traesh
2017-05-13
Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8c
Shauren
2017-05-11
Core/Common: Include cleanup
Shauren
2017-05-08
Core/Items: Set and save item context field
Shauren
2017-05-05
Core/Collision: Replaced phasemask with proper phases in GameObject collision...
joschiwald
2017-05-01
Core/Corpses: Misc fixes
Shauren
2017-03-02
Map/InstanceMap: Ease up on a somewhat overzealous error message regarding in...
treeston
2017-02-28
Map/Instances: Greatly simplify PermBindAllPlayers logic. (#17940)
Treeston
2017-02-26
Maps/Boundary: Some code style clean-up in AreaBoundary code, as well as addi...
treeston
2017-02-26
Core/Maps: Add override to allow InstanceMap const* -> InstanceScript const*.
treeston
2017-02-19
[Core/Maps] Activate creatures and objects during opening cinematics and othe...
r00ty-tc
2017-02-15
Game/Mapscripts: Implement SCRIPT_COMMAND_MOVEMENT
Aokromes
2017-02-04
Core/Misc: Even better description for logs
Aokromes
2017-02-01
Core/Misc: Even better description for a log
Aokromes
2017-02-01
Core/Misc: Better description for a log
Aokromes
2017-01-29
Core/Entities: Basic AreaTrigger System (#18035)
Traesh
2017-01-12
Core/VMaps: Fix some vmap height edge cases
jackpoz
2017-01-01
Update copyright note for 2017
vincent-michael
2016-11-06
Core/Instances: Implemented base scenario system and objectives in dungeons
Krudor
2016-07-17
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-16
Core/Instances: Add functionality for modifying instance entrance locations
Krudor
2016-06-13
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-06-12
Core/GameObejcts: Fixed disconnects happening when viewing nearby players on ...
Shauren
2016-05-20
Core/DataStores: Updated opcodes and db2 to 7.0.3.21414
Shauren
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20994
Shauren
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20914
Shauren
2016-05-11
Core/Misc: Warning fixes (/W4)
Shauren
2016-05-07
Core/Achievements: AchievementMgr refactoring
Shauren
2016-04-24
Core/Instances: Updated and enabled encounter packets and implemented combat ...
Ovalord
2016-04-16
Solve many of the creature falling through floor issues.
r00ty-tc
2016-04-11
Core/Maps: Fix non PCH build
Naios
2016-04-11
Core/Game: Move scheduled map scripts counter methods into MapManager
Naios
2016-04-11
Core/Game: Move MapScripts to game/Maps
Naios
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