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path: root/src/server/game/Maps
AgeCommit message (Expand)Author
2012-01-14Core/Movement: Implement spline movement subsystem.Machiavelli
2012-01-04Merge pull request #4489 from devilcoredev/fix_001Shocker
2012-01-04Core/Battleground: fix re-enter into battleground after disconnectWilds
2012-01-01Fix 'The Undying' and 'The Immortal' achievements.Giuseppe Montesanto
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-12-22Revert "Temp fix for *nix build."megamage
2011-12-22Temp fix for *nix build.megamage
2011-12-20Update grid system. Try to fix some crashes and transport passengers (now the...megamage
2011-12-18Core/Dungeon Finder: Implemented Luck of the Draw buffShauren
2011-12-13Core/Maps: Removed some incorrect checks in GetHeight, flying creatures shoul...Shauren
2011-12-10Core/Misc: Fixed some duplicate checks for player typeid in Unit::Kill and Sp...kaelima
2011-11-28Make AddToMap return bool.megamage
2011-11-28Add an ASSERT to find out the reasons of some crashes.megamage
2011-11-23Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of th...Shauren
2011-11-23Do not allow base map be accessed from outside if map is instanceable.megamage
2011-11-23Clean up very some confusing MapManager functions (create/find map/base map).megamage
2011-11-23Do not allow an instance map to be created twice if it already exists. Fix #4...megamage
2011-11-18Core/LFG: Fix being unable to enter an instance to retrieve body when you hav...Kandera
2011-11-12Fix a crash when player is logged out when not in map.megamage
2011-11-11Some cleanup of add/remove to/from map.megamage
2011-11-10Fix the crash when removing object from an unloaded grid. Object should alway...megamage
2011-11-10Add some ASSERT in add/remove obj to/from grid.megamage
2011-11-09Merge pull request #3872 from Bootz/masterShocker
2011-11-08Change more ace_guard to trinity_guardmegamage
2011-11-07Core: Codestyle clean-upBootz
2011-11-07Core: Codestyle clean-upBootz
2011-11-07Change ObjectAccessor to an ACE_Null_Mutex singleton, since its members have ...megamage
2011-10-22More cleanup of grid system.megamage
2011-10-22Some cleanup of grid system.megamage
2011-10-19Core/Grid:kaelima
2011-10-18Core/Grid: Fix a typo in e0d933fed8. Grids should work correctly again. Thank...Liberate
2011-10-18Clean up grid system. Get rid of GridLoader. This patch should not change any...megamage
2011-10-18More clean up of grid system.megamage
2011-10-18Clean up grid system: allow directly creating Cell from x, y.megamage
2011-10-18Use method IsCoordValid() to replace explicit checks.megamage
2011-10-18Rename some classes in grid system.megamage
2011-10-18Core: Fix some warningsSpp
2011-10-18Core/Grid: Replaced ambiguous operator overloads with functions (Makes it cle...Spp
2011-10-10Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for bette...megamage
2011-10-10Merge pull request #3399 from megamage/mastermegamage
2011-10-08Core: Fix some build errors after code style cleanupMachiavelli
2011-10-07REPO: Code-style clean-upsBootz
2011-10-07Fix the relocation of creatures across cells. Try to fix #3054.megamage
2011-10-07REPO: code-style clean-upBootz
2011-09-29Cosmetic: Multiple cosmetic changesSpp
2011-09-29Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*"Spp
2011-09-27Unlink Battleground and BattlegroundMap when one of them is deleted. Fix cras...megamage
2011-09-16Tab2spaces previous commit :SSpp
2011-09-16Core/Instances: Resurrect a dead player (with corpse) before enter to instanc...Spp
2011-09-15Store pendingInstanceId instead of pointer of instance save, because pointer ...megamage