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Maps
Age
Commit message (
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Author
2012-01-14
Core/Movement: Implement spline movement subsystem.
Machiavelli
2012-01-04
Merge pull request #4489 from devilcoredev/fix_001
Shocker
2012-01-04
Core/Battleground: fix re-enter into battleground after disconnect
Wilds
2012-01-01
Fix 'The Undying' and 'The Immortal' achievements.
Giuseppe Montesanto
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-12-22
Revert "Temp fix for *nix build."
megamage
2011-12-22
Temp fix for *nix build.
megamage
2011-12-20
Update grid system. Try to fix some crashes and transport passengers (now the...
megamage
2011-12-18
Core/Dungeon Finder: Implemented Luck of the Draw buff
Shauren
2011-12-13
Core/Maps: Removed some incorrect checks in GetHeight, flying creatures shoul...
Shauren
2011-12-10
Core/Misc: Fixed some duplicate checks for player typeid in Unit::Kill and Sp...
kaelima
2011-11-28
Make AddToMap return bool.
megamage
2011-11-28
Add an ASSERT to find out the reasons of some crashes.
megamage
2011-11-23
Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of th...
Shauren
2011-11-23
Do not allow base map be accessed from outside if map is instanceable.
megamage
2011-11-23
Clean up very some confusing MapManager functions (create/find map/base map).
megamage
2011-11-23
Do not allow an instance map to be created twice if it already exists. Fix #4...
megamage
2011-11-18
Core/LFG: Fix being unable to enter an instance to retrieve body when you hav...
Kandera
2011-11-12
Fix a crash when player is logged out when not in map.
megamage
2011-11-11
Some cleanup of add/remove to/from map.
megamage
2011-11-10
Fix the crash when removing object from an unloaded grid. Object should alway...
megamage
2011-11-10
Add some ASSERT in add/remove obj to/from grid.
megamage
2011-11-09
Merge pull request #3872 from Bootz/master
Shocker
2011-11-08
Change more ace_guard to trinity_guard
megamage
2011-11-07
Core: Codestyle clean-up
Bootz
2011-11-07
Core: Codestyle clean-up
Bootz
2011-11-07
Change ObjectAccessor to an ACE_Null_Mutex singleton, since its members have ...
megamage
2011-10-22
More cleanup of grid system.
megamage
2011-10-22
Some cleanup of grid system.
megamage
2011-10-19
Core/Grid:
kaelima
2011-10-18
Core/Grid: Fix a typo in e0d933fed8. Grids should work correctly again. Thank...
Liberate
2011-10-18
Clean up grid system. Get rid of GridLoader. This patch should not change any...
megamage
2011-10-18
More clean up of grid system.
megamage
2011-10-18
Clean up grid system: allow directly creating Cell from x, y.
megamage
2011-10-18
Use method IsCoordValid() to replace explicit checks.
megamage
2011-10-18
Rename some classes in grid system.
megamage
2011-10-18
Core: Fix some warnings
Spp
2011-10-18
Core/Grid: Replaced ambiguous operator overloads with functions (Makes it cle...
Spp
2011-10-10
Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for bette...
megamage
2011-10-10
Merge pull request #3399 from megamage/master
megamage
2011-10-08
Core: Fix some build errors after code style cleanup
Machiavelli
2011-10-07
REPO: Code-style clean-ups
Bootz
2011-10-07
Fix the relocation of creatures across cells. Try to fix #3054.
megamage
2011-10-07
REPO: code-style clean-up
Bootz
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
2011-09-29
Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*"
Spp
2011-09-27
Unlink Battleground and BattlegroundMap when one of them is deleted. Fix cras...
megamage
2011-09-16
Tab2spaces previous commit :S
Spp
2011-09-16
Core/Instances: Resurrect a dead player (with corpse) before enter to instanc...
Spp
2011-09-15
Store pendingInstanceId instead of pointer of instance save, because pointer ...
megamage
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