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2021-09-24Core/Movement: Replace old TargetedMovementGenerator into ↵Treeston
ChaseMovementGenerator and FollowMovementGenerator, full rewrite for both. - Chase to angle is now functional. Pets use this to chase behind the target. Closes #19925. - Chase to arbitrary range interval works. Not used anywhere, but you can technically make hunter-like mobs. - Pets now follow the hunter cleanly and without stutter stepping. Also fix some other things. Closes #8924. (cherry picked from commit 2a84562dc85516f432bb1e5de9add23c28b26ce4)
2020-01-02New YearAokromes
2019-01-01Update copyright note for 2019vincent-michael
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2013-06-11Core: More Function Renaming.Malcrom
2013-01-01Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmapsVincent_Michael
Conflicts: src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
2013-01-01Core: Fix buildVincent_Michael
2013-01-01Update copyright note for 2013.Vincent_Michael
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2012-11-27Core/Misc: Set mode 0644 for filesSpp
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-01-01Update copyright note for 2011.Machiavelli
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2010-10-07Remove the accidental additions of CRLF-crap from the header updatesclick
--HG-- branch : trunk
2010-10-07Update copyright headers (following the same standard in all files = good)click
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2010-06-05rearranged core filesRat
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