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path: root/src/server/game/Movement
AgeCommit message (Expand)Author
2016-09-22Movement/SplineChain: Fix a potential critical bug where resume info returned...treeston
2016-09-21d3214a0 follow-up for code style.treeston
2016-09-21Movement/SplineChain: Streamline the script workflow for resume info a bit, p...treeston
2016-09-20Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while movin...treeston
2016-09-20Core/Movement: Add a convenience default ctor to SplineChainResumeInfo, and f...treeston
2016-09-20Core/Movement: Add new SplineChainMovementGenerator that allows accurate repl...treeston
2016-09-11Core/Movement: Fix an edge case crash in HomeMovementGenerator.treeston
2016-09-09AI/SmartAI: Fix an issue where SmartAI creatures would not properly follow th...treeston
2016-08-31Core/Position: Allow implicit casting to G3D::Vector. Also, add a utility ove...treeston
2016-08-20Core/Movement: Properly clear UNIT_STATE_MOVING when reaching chase target.treeston
2016-08-08Core/Creature: Fix health regeneration. Creatures immediately reset to full h...Treeston
2016-08-07Core/Logs: Fine tune another logAokromes
2016-07-10Core/Movement Fixed minimum speed check (#17555)Keader
2016-07-06And another typo fixShauren
2016-07-06Typo fixShauren
2016-07-06Core/Mmaps: Charge ignoring z position of target (#17516)Aokromes
2016-06-18Core/Pet: Fix pet at rest distance (#17206)Aokromes
2016-06-10Core/Movement: interrupt a creature's current cast when fleeing for assistanc...SnapperRy
2016-06-07Merge pull request #16969 from tkrokli/cant_do_this_while_movingmik1893
2016-06-04Core/VMaps: Fix some vmap height edge casesjackpoz
2016-06-04Implement real time statistic visualization (#16956)Duarte Duarte
2016-06-03Core/Movement: enable item use and spell cast when dismountingjoschiwald
2016-05-27Core/Units: Renamed and documented UNIT_FLAG_DISABLE_MOVE to prevent people f...Shauren
2016-05-13Merge pull request #17037 from Keader/TargetedMovementGeneratorFixTreeston
2016-05-11Core/Movement: Fix issues where creatures cancel spell casts chasing target a...Nawuko
2016-05-09Core/Random: Removed ancient and unused MAP_BASED_RAND_GENShauren
2016-05-05Merge branch '3.3.5-evademore' into 3.3.5 (PR #16834)treeston
2016-04-25Core/Misc: Move STOP_TIME_FOR_PLAYER value to config. (#17024)Mikhail Redko
2016-04-23Merge pull request #16876 from chaodhib/move_chase_follow_repositioning_fixjoschiwald
2016-04-16Core: Removed WhitespacesVincent-Michael
2016-04-16Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)Chaouki Dhib
2016-04-15Movement bug fix. Npc mistakenly move away from its new target.chaodhib
2016-04-11Core/Movement: Added a wrapper method in MotionMaster for a unit to move towa...Chaouki Dhib
2016-04-10Entities/Unit: Finally fix no-path evasion.treeston
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-03-12Core: Added missing overridesVincent-Michael
2016-03-11Core/Game: Move singleton instances into compilation unitsNaios
2016-02-20[3.3.5] Core/Logs: English text correctionstkrokli
2016-02-10Merge remote-tracking branch 'Eliminationzx/FixJumpDestOrientation' into 3.3....treeston
2016-02-10Fix jump dest orientationElimination
2016-01-13Core/Spells: Creature spellcast facing rework:treeston
2016-01-01Update copyright note for 2016Rushor
2015-11-11Core/Creature: Remove duplicate call to LoadCreatureAddons in Creature::CreateCarbenium
2015-09-22Map local guids 6.x -> 3.3.35:pete318
2015-09-21Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick ha...StormBytePP
2015-09-12Removed wip leftoversShauren
2015-09-12Default initialize i_path instead of using NULLShauren
2015-09-12Core/Players: Changed multi-segment taxi paths to fly nearby flight masters a...Shauren
2015-08-24Core/BuildSystem: Merged crypto and gitrevision into common, cleaned include ...StormBytePP
2015-08-23Scripts/VioletHold: rewrote the whole instancejoschiwald