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Phasing
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PhasingHandler.h
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2023-01-28
Core/Quests: Dont immediately update object visibility at PhaseShift and wait...
Seyden
2022-12-31
Core/Maps: Fixed retrieving terrain info when on child maps
Shauren
2022-12-26
Core/Objects: Implement FindNearestCreatureWithOptions helper function (#28488)
Seyden
2022-07-23
Core/Maps: Move terrain data handling out of Map class
Shauren
2022-01-29
Core/Objects: Cleanup SmoothPhasing code - move to separate files and better ...
Shauren
2022-01-29
Core/Objects: Implement SmoothPhasing part of CreateObject and replacing visi...
Seyden
2022-01-12
Core/Phasing: Fixed stack overflow happening when modifying vehicle passenger...
Shauren
2021-12-28
Core/Phasing: Implemented db spawns in personal phases (#26345)
Matan Shukry
2021-02-27
Fix nopch build
Shauren
2021-02-27
Core/Phasing: Implemented setting personal guid on PhaseShift
Shauren
2021-02-26
Core/Auras: Implemented SPELL_AURA_PHASE_ALWAYS_VISIBLE
Shauren
2020-01-02
New Year
Aokromes
2019-01-01
Update copyright note for 2019
vincent-michael
2018-03-25
Core/Phasing: Rewrite GetTerrainMapId
Shauren
2018-03-25
Core/Maps: Implemented loading swapped maps
Shauren
2018-03-25
Core/Entities: Phasing rewrite
Shauren