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path: root/src/server/game/Scripting
AgeCommit message (Expand)Author
2017-05-12Core/Database: Include cleanupShauren
2017-05-11Core/Common: Include cleanupShauren
2017-04-15Core/Hotswap: Replace #ifdef conditions with comparisons of values defined in...Shauren
2017-04-05Core/ScriptReloadMgr: Fixed scripts hot swapping on OS X (#19365)7.1.5/23420S.V
2017-03-21Core/AreaTriggers: Areatrigger rework script system + fix priest angelic featherTraesh
2017-03-18Core/Scripts: Add support for spawn specific C++ scriptsKrudor
2017-03-05Various: Fix coverity reported issues.treeston
2017-03-02Core/Movement: Fix a DB spline chain overload I missed in 2170541treeston
2017-03-02Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while movin...treeston
2017-03-01Core/Movement: Add new SplineChainMovementGenerator that allows accurate repl...treeston
2017-02-26Core/Scripts: Enhance quest status hook by making it catch more status change...Rochet2
2017-02-26Creature/Scripting: Move CreatureAI::CanRespawn to CreatureScript::CanSpawn. ...treeston
2017-01-29Core/Entities: Basic AreaTrigger System (#18035)Traesh
2017-01-01Update copyright note for 2017vincent-michael
2017-01-01Core/Scripting: Added missing hotswap code for SceneScriptsTraesh
2016-12-17Core/Scripts: Add server-side script support for movie completion (#18308)Krudor
2016-12-10Core/Misc: Added regex compatibility layer to fall back to boost::regex for r...Shauren
2016-11-14Core/ScriptMgr: use vector instead of list to contain Spell and Aura scripts ...ariel-
2016-09-25Core/Scenes: Implemented scene systemTraesh
2016-09-15Core/Scripts: Fix a crash when adding/removing objects from the map while swa...Naios
2016-07-19Tools: Added game tables extractorShauren
2016-07-17Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-17Scripts: Build fixShauren
2016-07-13Core/Scripting: Fix acquiring of references between script swapsNaios
2016-07-06Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-05Core/Scripting: Don't force event cancellation when swapping creatures.Naios
2016-05-20Core/DataStores: Updated opcodes and db2 to 7.0.3.21414Shauren
2016-05-01Core/Scripting: Kill pending unit events when swapping AI'sNaios
2016-04-18Core/Scripting: Use the path of the worldserver executable to search for the ...Naios
2016-04-18Core/Scripting: Use the systems temporary path for caching shared libsNaios
2016-04-18Core/Scripting: Add the info how much time the system took to reloadNaios
2016-04-16Core/Scripting: Improve the error message when the script reloader fails to c...6.2.4/21355Naios
2016-04-16Core: Removed WhitespacesVincent-Michael
2016-04-14Core/Scripting: Fix a typo in b970a684Naios
2016-04-14Core/Scripting: Wait until the debugger is detached before rebuilding scripts.Naios
2016-04-14Core/Scripting: Disallow the build directory to contain spacesNaios
2016-04-13Core/Scripting: Fix detection of source changes when using inotify.Naios
2016-04-12Core/Scripting: Fix an assertion which was triggered at lazy unloadingNaios
2016-04-12Core/Scripting: Fix loading of spell/aurascriptsNaios
2016-04-11Core/Scripting: Fix another warning when building staticallyNaios
2016-04-11Core/Scripting: Fix a warning when building staticallyNaios
2016-04-11Core/Game: Rewrote the ScriptMgr to support script reloading.Naios
2016-04-11Core/Game: Add a dynamic script reloader which reloads scripts modules on cha...Naios
2016-04-11Core/Game: Move scheduled map scripts counter methods into MapManagerNaios
2016-04-11Core/Game: Move MapScripts to game/MapsNaios
2016-04-05Merge branch '3.3.5-instanceextend' into 3.3.5 (PR #16392)Shauren
2016-03-27Add missing GAME_API exportsRochet2
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-03-19CMake: Use inherited dependencies in scriptsNaios
2016-03-13Core/Misc: Removed OnUnknownPacketReceive script hook - it could never be calledShauren