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path: root/src/server/game/Server
AgeCommit message (Expand)Author
2011-04-19Core/GM System: rename columns of gm_surveys, gm_subsurveys, gm_tickets and l...Azazel
2011-04-11Core/PacketIO: Add support for receiving CMSG_UPDATE_PROJECTILE_POSITIONkaelima
2011-04-11Core/Misc: fix compilation warningsAzazel
2011-04-09Core/Misc: Fix possible endless loop in HandleMoveWorldportAckOpcode / LogoutShocker
2011-04-08Core/Arena: Move personalRating to arena_team_memberleak
2011-04-08Core/CharDB Cleanup: alter character_homebind table making column names lower...Azazel
2011-04-08Core/DBLayer: add template parameter to QueryCallback classes to make it work...Azazel
2011-04-05Core/Arenas: Refactor arena code and db layoutleak
2011-04-04Core/Player: Prevented infinite growth of allowedCharsToLogin container and c...Shauren
2011-04-01Core/Packets: Fixed incorrect area lookup in HandleHearthAndResurrectShauren
2011-04-01Fix gender exploit.Anubisss
2011-04-01Fix a login exploit.Anubisss
2011-03-26Core/Groups: Allow inviting members of opposite faction with GM mode on.Shocker
2011-03-21Core/Vehicles: Fixed assertion failures related to seat changes, huge thanks ...Shauren
2011-03-21Core: Removed all double (and more) empty linesShauren
2011-03-20Core/Items: Corrected logic check when placing item on auctionShauren
2011-03-19Fixed build without PCHShauren
2011-03-19Core/Opcodes: Change the status of CMSG_SET_SAVED_INSTANCE_EXTEND to unhandledSpp
2011-03-18Core/Cleanup: remove C-style cast to (Bag*):Azazel
2011-03-08More warning fixesShauren
2011-03-08Core: Fixed warnings:Shauren
2011-03-06Core/ObjectMgr: Move some npc_spellclick_spells and vehicle_accessory related...Machiavelli
2011-03-04Core/Vehicles: Make the vehicle system more aura driven. Get rid of redundant...Machiavelli
2011-02-27Core: Clean up some rogue whitespace and tabsclick
2011-02-26Core/Vehicles: Correct usage of npc_spellclick_spells instead of blatant hack...Machiavelli
2011-02-26Fixed compile (bad copy&paste)Shauren
2011-02-26DB: Fixed startup errors and formattingShauren
2011-02-26Core/Vehicles&Movement:Machiavelli
2011-02-25CharDB Schema/Cleanup: cleanup character_tutorial table:Azazel
2011-02-25CharDB Schema/Cleanup: cleanup account_data and character_account_data tables:Azazel
2011-02-22Core/Spell Mechanics: remove redundant call to AddGlobalCooldown left from pr...Azazel
2011-02-22Core/Spell Mechanics: introduce global cooldown manager for server-side check...darkstalker
2011-02-20Core/Log: Implement log masks for debug log level, to allow selective debug o...Machiavelli
2011-02-18Core/Groups: Group system cleaning sweep.leak
2011-02-17Core/WorldSession: Fix logic in WriteMoveMentInfo in regards to sending pitch...Machiavelli
2011-02-17Core/Misc: improve error log messages by adding more info. Specially for Aokr...Azazel
2011-02-13Core/Handlers: Send invite decline message to leader in every caseleak
2011-02-11Core/Log: Remove totally pointless log message.runningnak3d
2011-02-10Core/GuardAI: Guards don't evade if the target casts Vanish and also can dete...Manuel Carrasco
2011-02-03Core/Instances: Implemented DungeonEncounter.dbc for creating completed encou...Shauren
2011-01-26Core: Generic cleanup (tab2spaces/trailing whitespace removal)leak
2011-01-24Core/Items: Fix money refund amount. Also fix a possible exploit possibility ...Machiavelli
2011-01-24Core/Instances: Implemented confirmation dialog for players upon entering ins...Shauren
2011-01-24Core/Instances: Implemented hourly instance limit: players are limited to ent...Shauren
2011-01-23Core/Scripts: Implemented method for sending encounter boss frames from scriptsShauren
2011-01-20SQL: Characters db storage type cleanup No. 7 (final) - Note:leak
2011-01-20SQL: Characters db storage type cleanup No. 5leak
2011-01-19SQL: Characters db storage type cleanup No. 4leak
2011-01-19SQL: Characters db storage type cleanup No. 3 - Note:leak
2011-01-19SQL: Characters db storage type cleanup #1 - Note:leak