| Age | Commit message (Collapse) | Author |
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each target
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caster-target faction reaction
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SPELL_AURA_MOD_TRAIT_NODE_ENTRY_RANK
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* followup d1e07ac6553c7ae1e3296fc044247f0d0f95d267
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Closes #26894
(cherry picked from commit 3bb4f5677359e3af9fe4b80e42157816786dca49)
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should only increase honor gains from some sources
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(#31286)
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Trinity::WorldObjectListSearcher constructor
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of recalculating it
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SPELL_AURA_MOD_PACIFY
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PROC_ATTR_USE_STACKS_FOR_CHARGES
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* SPELL_STATE_CASTING -> SPELL_STATE_CHANNELING (was used for "channel in progress")
* SPELL_STATE_DELAYED -> SPELL_STATE_LAUNCHED
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Closes #30885
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number of matched SpellFamilyFlags bits
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aura refresh
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SpellModOp::Points and SpellModOp::PointsIndex spellmods
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SPELL_AURA_MOD_CHARGE_RECOVERY_RATE_BY_TYPE_MASK and SPELL_AURA_MOD_CHARGE_RECOVERY_BY_TYPE_MASK
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SPELL_AURA_MOD_RECOVERY_RATE_BY_SPELL_LABEL
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required power type
Closes #30669
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by expiration
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auras that aren't visible on client
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became unneccessary after moving it from Unit to WorldObject
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iterating Spell::GetPowerCost
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searching for area aura targets
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depending on how many effects the spell has
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skipping nullptr elements
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don't have SPELL_ATTR8_AURA_POINTS_ON_CLIENT
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non-passive auras when adding spell mods
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modified by SpellModOp::MaxAuraStacks and reaching the new limit
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SPELL_EFFECT_TRIGGER_SPELL, SPELL_EFFECT_TRIGGER_MISSILE, SPELL_EFFECT_FORCE_CAST, SPELL_AURA_PERIODIC_TRIGGER_SPELL, SPELL_AURA_PROC_TRIGGER_SPELL and fixed implementation of SPELL_ATTR6_DO_NOT_CONSUME_RESOURCES
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spell script hooks
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