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path: root/src/server/game/Spells/Spell.cpp
AgeCommit message (Expand)Author
2012-06-14Merge pull request #6491QAston
2012-06-13Core/Spells: handle SPELL_AURA_MOD_DEBUFF_RESISTANCE only for auras. fixes sa...Kandera
2012-06-08fix typos - i failed so hard :(joschiwald
2012-06-03more updatesjoschiwald
2012-05-28Core/Spells: Ignore LoS when spells are cast/triggered by gameobjectsNay
2012-05-28Merge branch 'master' of github.com:joschiwald/TrinityCore into spellscriptsjoschiwald
2012-05-28Core/Spells: convert some spell effects to SpellScriptsjoschiwald
2012-05-18Core/Spells: fix dispel aggro in a less hacky way!Kandera
2012-05-18Core/Spells: Damage should be dealt AFTER m_damage has been set. possibly fix...Kandera
2012-05-18Core/Spells, DB/Conditions: convert checkcast cpp to conditions for spell 522...Kandera
2012-05-18Core/Spells: move rocket boots spell cast check to spell script. add event fo...Kandera
2012-05-18Core/Spells: remove holy shock and death coil (dk) from checkcast and add the...Kandera
2012-05-13Core/Spells: Proc the spells that have DEST target when there is no other tar...Subv
2012-04-28Core/Spell: Fix not using Disengage while rootedVincent-Michael
2012-04-20Fix pets attacking on non-harmful spellsMrSmite
2012-04-14Core/Spells: Do not proc spells with PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_(NE...Subv
2012-04-11Core/Spells: Execute spell procs after the healing effects of a spellSubv
2012-04-08Core/Spells: You should be able to revive pets from anywhere without summonin...Subv
2012-04-08Core/Shared: Move container functions to shared project under Trinity::Contai...Machiavelli
2012-04-07Core/Spells: Fixes the rune cooldown when a hit mises the targetSubv
2012-04-06Fix coding styleMrSmite
2012-04-06PeAI updateMrSmite
2012-04-05Core/Spells: Implement SPELL_ATTR4_PROC_ONLY_ON_CASTER properly. Closes #5204Liberate
2012-04-04Core/Spells: The first target of a chained spell should be explicit.Subv
2012-03-29Core/Game: Code style.Gyx
2012-03-28Core/Game: Code style again.Gyx
2012-03-28Core/Game: Code style.Gyx
2012-03-27Core/Spells: correctly fix the issue with dispel over time auras. thx shaurenkandera
2012-03-27Core/Spells: fix the issue with dispel auras. (thx warpten) closes #5902Kandera
2012-03-26Fix compile and fix a possible crash for mob_kiljaeden_controllerkaelima
2012-03-26Core/Spells: Don't remove summoned gameobjects for non-channeled spells when ...Shocker
2012-03-17Core/Movement:Machiavelli
2012-03-16Core/Spells: finish fixing dispel functionality. closes #5745Kandera
2012-03-16Core/Spells: fix shield slam giving nothing to dispel error.Kandera
2012-03-16Core/Spell: Add some missing cast results which require additional data when ...kaelima
2012-03-15Core/Spells: Used correct implementation for checking if a spell effect targe...Kandera
2012-03-15Core/Spells: Fix bugged mass dispel after previous commitsKandera
2012-03-15Core/Spells: Fix being unable to use spells due hasDispellableAura being fals...Kandera
2012-03-15whitespace cleanupKandera
2012-03-15Core/Spells: add correct checking for dispeling errors. Fixes spammable cleanse.Kandera
2012-03-15Core/Spells: Fixed copy paste mistake that caused all area spells to search t...Shauren
2012-03-14Revert "Core: more more cleanup" - Build test anyone?leak
2012-03-14Core: more more cleanupthomas33
2012-03-11Core/Spells: Fix item target selection in Spell:SelectImplicitTargetObjectTar...Machiavelli
2012-03-09Core/Conditions: Prevent crash at Spell::CheckCast if Condition::Meets return...Subv
2012-03-07Core: Remove some whitespace and tabsclick
2012-03-03Core/Spells: Allow spell effects to have multiple destinations. Spells like: ...QAston
2012-03-02Core/Spells: Remove some obsolete codeQAston
2012-02-27Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here an...Spp
2012-02-25Core/Spells: Remove SpellSelectTargetTypes enum - it's not needed anymore.QAston