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Spells
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Spell.cpp
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Author
2012-06-14
Merge pull request #6491
QAston
2012-06-13
Core/Spells: handle SPELL_AURA_MOD_DEBUFF_RESISTANCE only for auras. fixes sa...
Kandera
2012-06-08
fix typos - i failed so hard :(
joschiwald
2012-06-03
more updates
joschiwald
2012-05-28
Core/Spells: Ignore LoS when spells are cast/triggered by gameobjects
Nay
2012-05-28
Merge branch 'master' of github.com:joschiwald/TrinityCore into spellscripts
joschiwald
2012-05-28
Core/Spells: convert some spell effects to SpellScripts
joschiwald
2012-05-18
Core/Spells: fix dispel aggro in a less hacky way!
Kandera
2012-05-18
Core/Spells: Damage should be dealt AFTER m_damage has been set. possibly fix...
Kandera
2012-05-18
Core/Spells, DB/Conditions: convert checkcast cpp to conditions for spell 522...
Kandera
2012-05-18
Core/Spells: move rocket boots spell cast check to spell script. add event fo...
Kandera
2012-05-18
Core/Spells: remove holy shock and death coil (dk) from checkcast and add the...
Kandera
2012-05-13
Core/Spells: Proc the spells that have DEST target when there is no other tar...
Subv
2012-04-28
Core/Spell: Fix not using Disengage while rooted
Vincent-Michael
2012-04-20
Fix pets attacking on non-harmful spells
MrSmite
2012-04-14
Core/Spells: Do not proc spells with PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_(NE...
Subv
2012-04-11
Core/Spells: Execute spell procs after the healing effects of a spell
Subv
2012-04-08
Core/Spells: You should be able to revive pets from anywhere without summonin...
Subv
2012-04-08
Core/Shared: Move container functions to shared project under Trinity::Contai...
Machiavelli
2012-04-07
Core/Spells: Fixes the rune cooldown when a hit mises the target
Subv
2012-04-06
Fix coding style
MrSmite
2012-04-06
PeAI update
MrSmite
2012-04-05
Core/Spells: Implement SPELL_ATTR4_PROC_ONLY_ON_CASTER properly. Closes #5204
Liberate
2012-04-04
Core/Spells: The first target of a chained spell should be explicit.
Subv
2012-03-29
Core/Game: Code style.
Gyx
2012-03-28
Core/Game: Code style again.
Gyx
2012-03-28
Core/Game: Code style.
Gyx
2012-03-27
Core/Spells: correctly fix the issue with dispel over time auras. thx shauren
kandera
2012-03-27
Core/Spells: fix the issue with dispel auras. (thx warpten) closes #5902
Kandera
2012-03-26
Fix compile and fix a possible crash for mob_kiljaeden_controller
kaelima
2012-03-26
Core/Spells: Don't remove summoned gameobjects for non-channeled spells when ...
Shocker
2012-03-17
Core/Movement:
Machiavelli
2012-03-16
Core/Spells: finish fixing dispel functionality. closes #5745
Kandera
2012-03-16
Core/Spells: fix shield slam giving nothing to dispel error.
Kandera
2012-03-16
Core/Spell: Add some missing cast results which require additional data when ...
kaelima
2012-03-15
Core/Spells: Used correct implementation for checking if a spell effect targe...
Kandera
2012-03-15
Core/Spells: Fix bugged mass dispel after previous commits
Kandera
2012-03-15
Core/Spells: Fix being unable to use spells due hasDispellableAura being fals...
Kandera
2012-03-15
whitespace cleanup
Kandera
2012-03-15
Core/Spells: add correct checking for dispeling errors. Fixes spammable cleanse.
Kandera
2012-03-15
Core/Spells: Fixed copy paste mistake that caused all area spells to search t...
Shauren
2012-03-14
Revert "Core: more more cleanup" - Build test anyone?
leak
2012-03-14
Core: more more cleanup
thomas33
2012-03-11
Core/Spells: Fix item target selection in Spell:SelectImplicitTargetObjectTar...
Machiavelli
2012-03-09
Core/Conditions: Prevent crash at Spell::CheckCast if Condition::Meets return...
Subv
2012-03-07
Core: Remove some whitespace and tabs
click
2012-03-03
Core/Spells: Allow spell effects to have multiple destinations. Spells like: ...
QAston
2012-03-02
Core/Spells: Remove some obsolete code
QAston
2012-02-27
Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here an...
Spp
2012-02-25
Core/Spells: Remove SpellSelectTargetTypes enum - it's not needed anymore.
QAston
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