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Spells
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Spell.cpp
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Author
2017-12-29
Core/Units: Encapsulate UNIT_CHANNEL_* fields
Shauren
2017-12-28
Fixed typo (thx @lukaasm)
joschiwald
2017-12-26
Core/Spell: revamp of immunities system
ariel-
2017-12-26
Core/Spells: Glyph of Desperation/Pain Suppression has been removed
joschiwald
2017-12-25
Fixed build
joschiwald
2017-12-25
Core/Spell: move attribute helpers to spellInfo
ariel-
2017-12-24
Core/Spells: Moved applying exclusive aura spells to scripts
joschiwald
2017-12-23
Core/Spells: Implemented spells causing Forbearance
joschiwald
2017-12-17
Core/Auras: Implemented using all aura interrupt flag fields
Shauren
2017-12-10
Core/Spell: reimplemented TRIGGERED_DISALLOW_PROC_EVENTS trigger flag
ariel-
2017-12-10
Core/Spells: Spells with TARGET_SELECT_CATEGORY_NEARBY requires a valid targe...
joschiwald
2017-11-19
Core/Auras: don't save auras casted by items
joschiwald
2017-11-12
Warning fix
Shauren
2017-11-12
Core/Players: Fixed DK runes and runic power
Shauren
2017-11-11
Core/Spells: workaround stealth interaction with Death and Decay and GameObje...
ariel-
2017-10-15
Core/Spells: moved handling of SPELL_ATTR0_CU_DONT_BREAK_STEALTH inside proc ...
ariel-
2017-10-15
Core/Spell: do positivity spell checks only against actually hitted effects i...
ariel-
2017-10-03
Dropped obsolete code added in 2d75d8071bb6d85987bdc5d88ed2271822fcbcfd
joschiwald
2017-10-03
Core/Spell: clear auras of channeled spells if channeling is cancelled due to...
ariel-
2017-10-03
Core/Globals: compute aura diminishing return info at startup and cache it
ariel-
2017-09-13
Warning fix
Shauren
2017-09-13
Core/Spells: Implement SPELL_ATTR0_ON_NEXT_SWING_2.
Warpten
2017-08-13
Core/Auras: reset periodic aura timers by default. Except when aura comes fro...
ariel-
2017-08-13
Core/Spells: add Target Processing (SMSG_SPELLLOGEXECUTE) to LAUNCH_TARGET ph...
ariel-
2017-08-13
Core/Spells: Implementation of QAston proc system (#20131)
joschiwald
2017-07-29
Core/Creatures: Implemented Basic Creature Scaling (#20026)
Seyden
2017-07-29
Core/Spells: Renamed SPELL_EFFECT_CREATE_MANA_GEM to SPELL_EFFECT_RECHARGE_ITEM
joschiwald
2017-07-18
Core/Spells: Allow TARGET_UNIT_CHANNEL_TARGET to target players
joschiwald
2017-07-18
Core/Spells: Implemented ConeAngle from DB2
joschiwald
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-21
Core/Game: Include cleanup, part 4 - packets and largest headers (after prepr...
Shauren
2017-05-13
Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8c
Shauren
2017-05-05
Core/Collision: Replaced phasemask with proper phases in GameObject collision...
joschiwald
2017-04-16
Core/Entities: Update updatefields to 7.2.0
Shauren
2017-04-15
Core/PacketIO: Updated server packet structures to 7.2.0
Shauren
2017-04-06
Core/DataStores: Updated db2 structures to 7.2.0
Shauren
2017-03-23
Core/Utilities: Rename RandomResizeList->RandomResize as it is no longer rest...
Shauren
2017-03-21
Core/Spells: Fixed EffectActivateSpec for hunter pets
DoctorKraft
2017-03-04
Core/Spells: Implemented SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT.
ariel-
2017-02-26
Core/Spell: do not cast interrupt effect if the spell did not hit
ariel-
2017-02-18
Core/Spell: no need to bloat existing parameter lists. (f81754a306a8b1f24f0b1...
ariel-
2017-02-18
Core/Spells: register SPELLMOD_CRITICAL_CHANCE in casting spell modifiers.
ariel-
2017-02-18
Core/Spells: Remove spellmods from SpellMod owner instead of caster (needed s...
ariel-
2017-02-18
Core/Spells: fix Bullheaded immunities
ariel-
2017-02-12
Core/Spells: Fixed spells like Shadowform, Tricks of the Trade, Misdirection ...
mik1893
2017-02-12
Core/Spells: Fix orientation- and targeting-related issues if the creature is...
Treeston
2017-02-12
Entities/Unit: Cleanup refactor. Changes: (#17819)
Treeston
2017-02-12
Core/Units: Fixed melee range check (#17693)
Chaouki Dhib
2017-02-11
Core/Spells: Check TRIGGERED_DONT_REPORT_CAST_ERROR flag in SendCastResult ra...
treeston
2017-02-11
Core/Spell: Quick readability change. Functionality not altered.
treeston
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