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path: root/src/server/game/Spells/SpellEffects.cpp
AgeCommit message (Expand)Author
2016-12-15Core/Units: Cleanup hardcoded magic numbers for byte field offsetsShauren
2016-12-13Core/Misc: readd some codestyle changes inadvertently revertedariel-
2016-12-13Core/Entities: Replace existing GetAuraEffectsByType + iteration uses with pr...ariel-
2016-12-11Core/Spell: implemented dispel reflectionariel-
2016-12-11Core/Spell: improved immunity logic for dispelsariel-
2016-12-01Core/Spell: Hand Of Reckoning no damage when taunting players pet (#17518)Aokromes
2016-11-20Core/Auras: Rewritten conditionally applying SPELL_AURA_MOD_WEAPON_CRIT_PERCE...Shauren
2016-11-18Core/Spell: register items received through SPELL_EFFECT_SUMMON_CHANGE_ITEM f...ariel-
2016-11-16Core/Spell: Fixed irregular handling of SPELLMOD_DOTariel-
2016-11-01Core/GameObject: spawn linked traps at gameobject creation instead of using D...SnapperRy
2016-10-30Core/GameObjects: Handle despawning and respawning of nearby linked traps on ...Snapper
2016-10-26Core/Spells: use DamageInfo struct to calc spell absorbs and resists, and use...ariel-
2016-10-16Core/Spell: allow SPELL_EFFECT_QUEST_COMPLETE to set a quest to rewarded only...SnapperRy
2016-10-11Core/Items: Defined all item flagsShauren
2016-10-09Core/Spells: Effect leap back fix (#18057)Krudor
2016-10-07Revert "Core/Unit: prevent m_extraAttacks underflow. Fixes a freeze with SPEL...ariel-
2016-10-05Core/Unit: prevent m_extraAttacks underflow. Fixes a freeze with SPELL_EFFECT...ariel-
2016-10-04Core/Spells: add Target Processing (SMSG_SPELLLOGEXECUTE) to LAUNCH_TARGET ph...ariel-
2016-10-04Core/Spells: Implementation of QAston proc systemariel-
2016-10-02Core/Player: Implemented Titan's Grip damage reductionariel-
2016-10-02Core/Spells: use spellinfo helper methodsjoschiwald
2016-09-30Core/Spell: set quest to rewarded instead of complete when targeted by SPELL_...SnapperRy
2016-09-09Core/Scripts: Enhance quest status hook by making it catch more status change...Rochet2
2016-09-04Core/Scripts: Implement Glyph of Backstab. Closes #7500ariel-
2016-09-03Core/Misc: calculate rotation fields from orientation in some places it's imp...ariel-
2016-08-28Update SpellEffects.cppariel-
2016-08-28Core/Spell: Calculate GO rotation for SPELL_EFFECT_TRANS_DOORariel-
2016-08-20Core/Spells: Fix Spell::EffectJumpDest not to turn caster to zero orientation...treeston
2016-08-20Entities/Unit: Cleanup refactor. Changes: (#17819)Treeston
2016-08-11Core/Logs: Fine tune more logsAokromes
2016-08-05Core/Logs: Fine tunning some logsAokromes
2016-08-01Core/Spells: Abyssal Shatter should have a chance to skill upariel-
2016-07-30Core/Entities: debloat SummonGameObject parameter list using proper wrappers ...ariel-
2016-07-30Core/GameObjects: Gameobject rotation (from cmangos/mangos-wotlk@2bcbc0f) (#1...ariel-
2016-06-30Core/Spells: Rewrite Steady Shot damage to deal correct damage when using Hei...robinsch
2016-06-18Core/Spell: Fix eviscerate AP coefficient, should be fixed, not random (#17085)ariel-
2016-05-26[3.3.5] Core/Spell: restore old pet values after dismount (#16551)Trond B Krokli
2016-05-15Core/Spells: Fix Blood Tap activation when Blood Rune is in cooldown as Death...mik1893
2016-05-01Core/Spells: Fixed overwriting summon requestsIncorrect
2016-04-23Scripts/Spells: fixed Decahedral Dwarven Dice and Worn Troll Dicejoschiwald
2016-04-19Core/Spells: enabled SPELL_EFFECT_160 (#16987)Lopfest
2016-04-16Scripts/Naxxramas: Rework of Gluthchaodhib
2016-04-09Core/Misc: MSVC /W4 warning fixesShauren
2016-04-02Core/Spells: Renamed EnsureSpellInfo to AssertSpellInfo to minimize differenc...Shauren
2016-03-20Core/Spells: cleanup raise ally codejoschiwald
2016-02-20[3.3.5] Core/Logs: English text correctionstkrokli
2016-02-10Merge remote-tracking branch 'Eliminationzx/FixJumpDestOrientation' into 3.3....treeston
2016-02-10Fix jump dest orientationElimination
2016-02-09Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...Shauren
2016-01-22Core/Spells: Ignore category cooldowns for triggered spells.Shauren