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Spells
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SpellEffects.cpp
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Author
2011-10-20
use effectMask to calculate mechanicMask in ModSpellDuration
ille
2011-10-19
Core/Spells: Fix shadowfiend.
Liberate
2011-10-19
Core/Spells: Add Block Value cap to Shield Slam and Shield of Righteousness.
Liberate
2011-10-18
Core/Items: Split SetSoulboundTradeable in two functions (Set and Clear)
Spp
2011-10-10
Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for bette...
megamage
2011-10-10
Rename "SetPosition" to "UpdatePosition".
megamage
2011-10-07
REPO: Code-style clean-ups
Bootz
2011-10-07
REPO: code-style clean-up
Bootz
2011-10-07
REPO: code-style clean-up
Bootz
2011-10-06
Core/Spells: Fixed typo breaking SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE and SPEL...
Shauren
2011-09-30
Core/Spells: Allow ProcessEvent hook to run in EffectSendEvent when spell cas...
Shauren
2011-09-30
Core/Movement: Fixed knockback visibility for other players (no more "telepor...
Shauren
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
2011-09-28
Core/Spells: fix a typo which caused to display unneeded error message (inval...
QAston
2011-09-27
Core/Spells: Fix Vanish's stealth trigger and Demonic Empowerment's invisibil...
QAston
2011-09-25
Core/Spells: spell effect handling improvements
QAston
2011-09-24
Core/Spells: Drop EFFECT_IMPLICIT_TARGET_PET and use EFFECT_IMPLICIT_TARGET_E...
QAston
2011-09-22
Core/Spells: Fixed Brewfest - Attack Keg spell damage
Shauren
2011-09-16
Core/Entities: Replace Unit::canAttack usage with more accurate Unit::IsValid...
QAston
2011-09-16
Core/Spells: Spells having the same effect types on multiple effects will now...
Shauren
2011-09-15
Misc/Util: Add a template function for returning a random element from any co...
Shocker
2011-09-15
Core/Spells&GOs: Fix Ritual of Doom.
Nay
2011-09-15
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...
Spp
2011-09-13
Core: Minor cleanups (here and there)
Spp-
2011-09-08
Core: Define helper functions to know if an account is Player, Moderator, GM,...
Spp-
2011-09-07
Fix typo in 9d90c8245bfbfec8d821e25283643bd67f5bfeae and unintended change in...
kaelima
2011-09-07
Core/Spells: Deep freeze should do damage instead of freezing on targets with...
kaelima
2011-09-06
DB/BGs: Fix capturing of Snowball GY - AV
Nay
2011-09-05
Core/Achievements: Award normal mode achievements when instance was done on h...
Shauren
2011-09-05
Core: Code cleanup (here and there)
Spp-
2011-09-04
Core/Spells: Fix Distract. Closes #155
Nay
2011-09-01
Core: cleanup.
Chaplain
2011-08-26
Core/Spells: Fix a regression of 7f30ac5a9549746d19af - spells with TARGET_SE...
QAston
2011-08-24
Core/Spells: Add a generic way of selecting spell explicit targets. Make expl...
QAston
2011-08-23
Core: Clean up here and there.
Chaplain
2011-08-20
Core/Spells: move Cannibalize and Carrion Feeder cast checks to SpellScripts.
QAston
2011-08-20
Core/Misc: Minor code cleanup and code style fix
tobmaps
2011-08-18
Core/Spells: More research on SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSED and imple...
Machiavelli
2011-08-16
Core/Spells: update the core to the changes from 1fb1988d46055c63ac29d63ae7b0...
QAston
2011-08-06
Core/Spells: - Apply proper unit flags to summoned minions
Nay
2011-08-04
Core: Cosmetic changes in Threat related code (per request) and remove of ext...
Spp
2011-08-03
Core/Refer-a-Friend: Fix a glitch in the summoning system. Thanks gyullo.
Silinoron
2011-08-03
Core/Refer-a-Friend: Finish base work for Refer-a-Friend.
Silinoron
2011-08-03
Core: Fix compile without PCH and fix some warnings
Spp
2011-08-03
Core/Transport: Minor optimization in LoadTransports (And some cosmetic chang...
Spp-
2011-08-01
Core/Entities: Allow Shaman totems to crit with spells, and add a temp workar...
Machiavelli
2011-07-31
Core/Spells: Small update to TriggeredFlags and fix Glyph of Totem of Wrath w...
Machiavelli
2011-07-31
Core/Spells: Fix Shaman talent Storm, Earth, Fire (Earthgrab part) in case of...
Machiavelli
2011-07-31
Core/Spells: Change low level bool triggered with bitmask TriggerCastFlags to...
Machiavelli
2011-07-31
Core/Spells: Fix Shaman totem bar exploit that would allow the player to cast...
Machiavelli
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