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path: root/src/server/game/Spells
AgeCommit message (Expand)Author
2011-10-27Change magic numbers for EffectRadiusIndex into enum with actual effect radiusdraco
2011-10-20use effectMask to calculate mechanicMask in ModSpellDurationille
2011-10-19Core/Spells: Fix shadowfiend.Liberate
2011-10-19Core/Spells: Define and implement SPELL_ATTR4_PROC_ONLY_ON_DUMMY.Liberate
2011-10-19Core/Spells: Revert d7e0190726 and solve it differently.Liberate
2011-10-19Core/Grid:kaelima
2011-10-19Core/Spells: Add Block Value cap to Shield Slam and Shield of Righteousness.Liberate
2011-10-19Core/Spells: Spells with the self-cast range should not have a range check. T...Liberate
2011-10-18And I forgot to turn on tabs to spaces. Also fixed...Liberate
2011-10-18Core/Spells: Add a new stack rule for spellgroups: SPELL_GROUP_STACK_RULE_EXC...Liberate
2011-10-18Rename some classes in grid system.megamage
2011-10-18Core/Items: Split SetSoulboundTradeable in two functions (Set and Clear)Spp
2011-10-17Core/Misc: Added 'f' after float valuesFredi Machado
2011-10-12Add a missing break in AuraEffect::CalculateSpellMod. Thanks to vlad852 for p...megamage
2011-10-12Merge pull request #3444 from Havenard/fix0008megamage
2011-10-12Core/Spells: SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT improvementChaplain
2011-10-10Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for bette...megamage
2011-10-10Rename "SetPosition" to "UpdatePosition".megamage
2011-10-10Fix Elemental OathHavenard
2011-10-10Fix the bug that CC AOE spells do not remove stealth aura if the target is be...megamage
2011-10-08Core/Spells: Restore work of Unrelenting Assault after 341d22ff9184c1988c87a2...3kids
2011-10-07REPO: Code-style clean-upsBootz
2011-10-07REPO: code-style clean-upBootz
2011-10-07REPO: code-style clean-upBootz
2011-10-07Scripts/Ulduar/Flame Leviathan: Make both dummy effects apply on the same tar...Machiavelli
2011-10-06Scripts/Icecrown CitadelShauren
2011-10-06Scripts/Icecrown Citadel: Fury of Frostmourne debuff will now be removed corr...Shauren
2011-10-06Merge branch 'master' of github.com:TrinityCore/TrinityCoreShauren
2011-10-06Core/Spells: Fixed typo breaking SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE and SPEL...Shauren
2011-10-05Merge pull request #3357 from idostyle/shatteredbarrierMachiavelli
2011-10-05Scripts/Icecrown CitadelShauren
2011-10-05Core/Spell: Shattered Barrier should obey proc chance of talent ranksidostyle@zoit
2011-10-02Core/Spells: Implemented SPELL_AURA_BLOCK_SPELL_FAMILYShauren
2011-09-30Core/Spells: Allow ProcessEvent hook to run in EffectSendEvent when spell cas...Shauren
2011-09-30Core/Movement: Fixed knockback visibility for other players (no more "telepor...Shauren
2011-09-29Cosmetic: Multiple cosmetic changesSpp
2011-09-29Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*"Spp
2011-09-28Core/Spells: fix a typo which caused to display unneeded error message (inval...QAston
2011-09-28Core: Move FormationMgr to namespaceSpp
2011-09-27Scripts/Icecrown Citadel: Mark of the Fallen Champion will ignore armor nowShauren
2011-09-27Core/Spells: added spell effect validationset2012
2011-09-27Merge branch 'master' of https://github.com/Chaplain/TrinityCoreQAston
2011-09-27Merge pull request #3235 from Chaplain/cleanupQAston
2011-09-27Core/Spells: Fix Vanish's stealth trigger and Demonic Empowerment's invisibil...QAston
2011-09-26Core/Spell: Hymn of Hope fix.Chaplain
2011-09-25Core/Spells: Fix talent Sword Specialization.Chaplain
2011-09-25Scripts/Spells: Bloodlust/Heroism handling changed, it is now possible to use...Shauren
2011-09-25Core/Spells: spell effect handling improvementsQAston
2011-09-24Core/Scripts: Implemented 2 new target selectors, one specialized for spells,...Shauren
2011-09-24Core/Spells: Drop EFFECT_IMPLICIT_TARGET_PET and use EFFECT_IMPLICIT_TARGET_E...QAston