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Spells
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Author
2011-10-27
Change magic numbers for EffectRadiusIndex into enum with actual effect radius
draco
2011-10-20
use effectMask to calculate mechanicMask in ModSpellDuration
ille
2011-10-19
Core/Spells: Fix shadowfiend.
Liberate
2011-10-19
Core/Spells: Define and implement SPELL_ATTR4_PROC_ONLY_ON_DUMMY.
Liberate
2011-10-19
Core/Spells: Revert d7e0190726 and solve it differently.
Liberate
2011-10-19
Core/Grid:
kaelima
2011-10-19
Core/Spells: Add Block Value cap to Shield Slam and Shield of Righteousness.
Liberate
2011-10-19
Core/Spells: Spells with the self-cast range should not have a range check. T...
Liberate
2011-10-18
And I forgot to turn on tabs to spaces. Also fixed...
Liberate
2011-10-18
Core/Spells: Add a new stack rule for spellgroups: SPELL_GROUP_STACK_RULE_EXC...
Liberate
2011-10-18
Rename some classes in grid system.
megamage
2011-10-18
Core/Items: Split SetSoulboundTradeable in two functions (Set and Clear)
Spp
2011-10-17
Core/Misc: Added 'f' after float values
Fredi Machado
2011-10-12
Add a missing break in AuraEffect::CalculateSpellMod. Thanks to vlad852 for p...
megamage
2011-10-12
Merge pull request #3444 from Havenard/fix0008
megamage
2011-10-12
Core/Spells: SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT improvement
Chaplain
2011-10-10
Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for bette...
megamage
2011-10-10
Rename "SetPosition" to "UpdatePosition".
megamage
2011-10-10
Fix Elemental Oath
Havenard
2011-10-10
Fix the bug that CC AOE spells do not remove stealth aura if the target is be...
megamage
2011-10-08
Core/Spells: Restore work of Unrelenting Assault after 341d22ff9184c1988c87a2...
3kids
2011-10-07
REPO: Code-style clean-ups
Bootz
2011-10-07
REPO: code-style clean-up
Bootz
2011-10-07
REPO: code-style clean-up
Bootz
2011-10-07
Scripts/Ulduar/Flame Leviathan: Make both dummy effects apply on the same tar...
Machiavelli
2011-10-06
Scripts/Icecrown Citadel
Shauren
2011-10-06
Scripts/Icecrown Citadel: Fury of Frostmourne debuff will now be removed corr...
Shauren
2011-10-06
Merge branch 'master' of github.com:TrinityCore/TrinityCore
Shauren
2011-10-06
Core/Spells: Fixed typo breaking SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE and SPEL...
Shauren
2011-10-05
Merge pull request #3357 from idostyle/shatteredbarrier
Machiavelli
2011-10-05
Scripts/Icecrown Citadel
Shauren
2011-10-05
Core/Spell: Shattered Barrier should obey proc chance of talent ranks
idostyle@zoit
2011-10-02
Core/Spells: Implemented SPELL_AURA_BLOCK_SPELL_FAMILY
Shauren
2011-09-30
Core/Spells: Allow ProcessEvent hook to run in EffectSendEvent when spell cas...
Shauren
2011-09-30
Core/Movement: Fixed knockback visibility for other players (no more "telepor...
Shauren
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
2011-09-29
Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*"
Spp
2011-09-28
Core/Spells: fix a typo which caused to display unneeded error message (inval...
QAston
2011-09-28
Core: Move FormationMgr to namespace
Spp
2011-09-27
Scripts/Icecrown Citadel: Mark of the Fallen Champion will ignore armor now
Shauren
2011-09-27
Core/Spells: added spell effect validations
et2012
2011-09-27
Merge branch 'master' of https://github.com/Chaplain/TrinityCore
QAston
2011-09-27
Merge pull request #3235 from Chaplain/cleanup
QAston
2011-09-27
Core/Spells: Fix Vanish's stealth trigger and Demonic Empowerment's invisibil...
QAston
2011-09-26
Core/Spell: Hymn of Hope fix.
Chaplain
2011-09-25
Core/Spells: Fix talent Sword Specialization.
Chaplain
2011-09-25
Scripts/Spells: Bloodlust/Heroism handling changed, it is now possible to use...
Shauren
2011-09-25
Core/Spells: spell effect handling improvements
QAston
2011-09-24
Core/Scripts: Implemented 2 new target selectors, one specialized for spells,...
Shauren
2011-09-24
Core/Spells: Drop EFFECT_IMPLICIT_TARGET_PET and use EFFECT_IMPLICIT_TARGET_E...
QAston
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