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Commit message (
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Author
2010-08-18
DBLayer:
Machiavelli
2010-08-17
Add support for recruit-a-friend XP and reputation multipliers.
silinoron
2010-08-18
* HIGHLY EXPERIMENTAL - USE AT OWN RISK *
Machiavelli
2010-08-16
Fix Windows-build (YES, IT COMPILES!) - partial revert of revision a9386a2655
click
2010-08-14
Buildsystem/Linux: Deprecate and remove use of FindTermcap.cmake - it was onl...
click
2010-08-14
Core: Remove some useless defines (handled in the configfiles)
click
2010-08-14
Dungeon Finder: Add config value to Enable/Disable Dungeon Finder
Spp
2010-08-08
Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cl...
click
2010-08-08
* Some singleton renames for consistency:
XTZGZoReX
2010-08-08
* Move weather management to new WeatherMgr (yes, I care that much about the ...
XTZGZoReX
2010-08-08
* Rename: BattleGround -> Battleground.
XTZGZoReX
2010-08-07
* Rename some more functions for consistency.
XTZGZoReX
2010-08-06
*** New core <-> script library interface - complete rewrite of the old one.
XTZGZoReX
2010-08-06
* Add ScriptName to game_weather.
XTZGZoReX
2010-08-06
Remove AuctionHouseBot-functionality from core (some cleanups may be required)
click
2010-08-06
* Corpse related cleanup (author: Hunuza)
azazel
2010-08-05
* Convert SCRIPT_COMMAND_* defines to enum. Make comments for values up-to-date.
azazel
2010-07-30
Add basic support for NPCs on transports; DB data required.
silinoron
2010-07-29
Convert to using ACE for reading configurationfiles, and remove dependency on...
click
2010-07-27
Added possibility to cast spells with triggered flag using SCRIPT_COMMAND_CAS...
Shauren
2010-07-26
* Implement reputation spillover via the database
Brian
2010-07-26
* Implement reputation reward rate for quest / creatures
Brian
2010-07-24
*Add base scripting interfce for spells - thanks to Brian for help in making ...
QAston
2010-07-23
Add SOAP-implementation (based on Benjys patch and adapted for latest core by...
click
2010-07-22
* Implemented DB cleaning on startup
Brian
2010-07-21
* Implement the ability to delete characters without them being removed from
Brian
2010-07-21
Change order of loading for disable system
Shauren
2010-07-21
Update core defaults for vmap-enabling (missing in rc3fa907ec3)
click
2010-07-21
Added global disable system and moved all disable fields/tables/configs into it
Shauren
2010-07-19
Remove 2 unused files
Shauren
2010-07-12
Added support for all raid quest types
Shauren
2010-07-12
change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"
click
2010-06-25
* Renamed PoolHandler to PoolMgr since the pool systems has nothing to do with
Brian
2010-06-25
Get rid of Trinity Singleton and Threading patterns and replace them with ACE...
Machiavelli
2010-06-23
Remove obsolete table transport_event_scripts.
Machiavelli
2010-06-21
Remove some redundant explicit NULL checks for pointers before ´delete´ or ...
Machiavelli
2010-06-19
* Changed references to Trinityd.conf / trinitycore.conf to proper
Brian
2010-06-19
Some smaller fixes to the vmapextractor courtesy of Lynx3d (not using corefun...
click
2010-06-11
Added support for item set names in case where item does not exist in item_te...
Shauren
2010-06-09
Typo (It´s not like you can compile anyways)
Machiavelli
2010-06-09
Update structure SMSG_AUTH_RESPONSE with response code AUTH_WAIT_QUEUE.
Machiavelli
2010-06-08
* Remove the last of the realative paths from #include statements
Brian
2010-06-08
* Linux compile with and without PCH fixed
Brian
2010-06-07
* Well 94% isn't bad. Last thing to fix is collision compiling.
Brian
2010-06-07
* Nope still won't build yet
Brian
2010-06-06
* Even more restructuring of the game library.
XTZGZoReX
2010-06-05
rearranged core files
Rat