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Author
2014-04-08
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
2014-04-08
.cheat god should also affect on falling damage.
Дмитрий
2014-04-07
Core/Movement: Fix LoS issue of NPCs chasing targets
jackpoz
2014-04-07
Fix SPELL_AURA_MOD_AOE_AVOIDANCE
Unholychick
2014-04-06
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
2014-04-05
Fix merge fail
Vincent-Michael
2014-04-05
Partly revert 8edf6247c087884acd8c873a57c6f414e19091ec
Unholychick
2014-04-05
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
2014-04-05
Core/Spells: fixed Throw Shield Visual and Clone Weapon
joschiwald
2014-04-04
Core/Chat: Fix valid chat links being handled as invalid
jackpoz
2014-04-03
Core/SmartScripts: SMART_ACTION_EQUIP prevent to false errors
MitchesD
2014-04-02
Core/Misc: Fix uninitialized values
jackpoz
2014-04-01
Fix trinkets/talents procs on hots taken/done
Unholychick
2014-04-01
Revert f79a8813a020991f398fc87a9025bf49f610f1e8
Unholychick
2014-03-31
Core/Misc: Fix some static analysis issues
jackpoz
2014-03-31
Core/Sai: Added new db errors :P (hihi)
Vincent-Michael
2014-03-30
Core/CreatureText: Unify log messages and add GUID
Gacko
2014-03-30
Core/Misc: Defined a few fields in Map.dbc and rewritten InstanceMap::GetMaxP...
Shauren
2014-03-30
SmartAI: Use same method for removing auras in EnterEvadeMode as in CreatureAI
Gacko
2014-03-30
Core/Misc: Fix warning with GCC
jackpoz
2014-03-29
Core/Misc: Fix warning
jackpoz
2014-03-29
Core/Commands: Handle "" as empty string argument
jackpoz
2014-03-29
Core/Maps: Fixed incorrect difficulty markers shown on the interface inside I...
Shauren
2014-03-29
Core/Loot
Shauren
2014-03-29
Merge pull request #11719 from Dehravor/master-loot
Shauren
2014-03-28
Core/Battlegrounds: Fix log errors about creatures not found
jackpoz
2014-03-27
Core/Misc: Fix some static analysis issues
jackpoz
2014-03-26
Core/SAI: Allow only creature sources to use the event types SMART_EVENT_DIST...
Discover-
2014-03-26
Core/SAI: Only allow SMART_EVENT_TARGET_BUFFED to be used from creature sources.
Discover-
2014-03-26
Core/SAI: Implement two new event types that are triggered when a certain cre...
deathicon
2014-03-24
Core/Misc: Fix assertion triggered
jackpoz
2014-03-23
Core/Misc: Removed unused defines, added missing include and removed a few wa...
Shauren
2014-03-23
Scripts/Icecrown Citadel: Icecrown Gunship Battle
Shauren
2014-03-23
Core/Transports: Enabled LoS on transports
Shauren
2014-03-22
Core/Spells: Fixed target selection hooks running twice for each effect if bo...
Shauren
2014-03-22
Core/Transports: Fixed crashes happening when a transport was despawned with ...
Shauren
2014-03-22
Core/Map: Save weather, light and music overrides in map to send them to play...
Shauren
2014-03-22
Core/Spells: Fixed crash happening when a spell script set target to NULL in ...
Shauren
2014-03-22
Core/Misc: Fix some static analysis issues
jackpoz
2014-03-21
Core/Misc: Fix some static analysis issues
jackpoz
2014-03-21
Core/Transports: Fixed creatures micro movement on transport when attacking s...
Shauren
2014-03-21
Core/GameObjects: Added workaround for elevators having different position fo...
Shauren
2014-03-20
Core/Misc: Fix some static analysis issues
jackpoz
2014-03-20
Core/Creatures: Added check for creature_equip_template.id = 0. 0 is a specia...
Shauren
2014-03-19
Core/Game: Logical fix
Gacko
2014-03-17
Core/Loot: Fix an exploit that allowed players to loot infinite amount of ite...
Dehravor
2014-03-16
Fixed build with TRINITY_DEBUG
Shauren
2014-03-16
Core/Maps: Fixed height calculations used in WorldObject::UpdateGroundPositio...
Shauren
2014-03-16
Core/Transports: Added support for DynamicObjects on transports
Shauren
2014-03-16
Core/Loot: Implement round robin for under threshold items in case of master ...
Dehravor
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