aboutsummaryrefslogtreecommitdiff
path: root/src/server/game
AgeCommit message (Expand)Author
2014-04-08Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent-Michael
2014-04-08.cheat god should also affect on falling damage.Дмитрий
2014-04-07Core/Movement: Fix LoS issue of NPCs chasing targetsjackpoz
2014-04-07Fix SPELL_AURA_MOD_AOE_AVOIDANCEUnholychick
2014-04-06Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent-Michael
2014-04-05Fix merge failVincent-Michael
2014-04-05Partly revert 8edf6247c087884acd8c873a57c6f414e19091ecUnholychick
2014-04-05Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent-Michael
2014-04-05Core/Spells: fixed Throw Shield Visual and Clone Weaponjoschiwald
2014-04-04Core/Chat: Fix valid chat links being handled as invalidjackpoz
2014-04-03Core/SmartScripts: SMART_ACTION_EQUIP prevent to false errorsMitchesD
2014-04-02Core/Misc: Fix uninitialized valuesjackpoz
2014-04-01Fix trinkets/talents procs on hots taken/doneUnholychick
2014-04-01Revert f79a8813a020991f398fc87a9025bf49f610f1e8Unholychick
2014-03-31Core/Misc: Fix some static analysis issuesjackpoz
2014-03-31Core/Sai: Added new db errors :P (hihi)Vincent-Michael
2014-03-30Core/CreatureText: Unify log messages and add GUIDGacko
2014-03-30Core/Misc: Defined a few fields in Map.dbc and rewritten InstanceMap::GetMaxP...Shauren
2014-03-30SmartAI: Use same method for removing auras in EnterEvadeMode as in CreatureAIGacko
2014-03-30Core/Misc: Fix warning with GCCjackpoz
2014-03-29Core/Misc: Fix warningjackpoz
2014-03-29Core/Commands: Handle "" as empty string argumentjackpoz
2014-03-29Core/Maps: Fixed incorrect difficulty markers shown on the interface inside I...Shauren
2014-03-29Core/LootShauren
2014-03-29Merge pull request #11719 from Dehravor/master-lootShauren
2014-03-28Core/Battlegrounds: Fix log errors about creatures not foundjackpoz
2014-03-27Core/Misc: Fix some static analysis issuesjackpoz
2014-03-26Core/SAI: Allow only creature sources to use the event types SMART_EVENT_DIST...Discover-
2014-03-26Core/SAI: Only allow SMART_EVENT_TARGET_BUFFED to be used from creature sources.Discover-
2014-03-26Core/SAI: Implement two new event types that are triggered when a certain cre...deathicon
2014-03-24Core/Misc: Fix assertion triggeredjackpoz
2014-03-23Core/Misc: Removed unused defines, added missing include and removed a few wa...Shauren
2014-03-23Scripts/Icecrown Citadel: Icecrown Gunship BattleShauren
2014-03-23Core/Transports: Enabled LoS on transportsShauren
2014-03-22Core/Spells: Fixed target selection hooks running twice for each effect if bo...Shauren
2014-03-22Core/Transports: Fixed crashes happening when a transport was despawned with ...Shauren
2014-03-22Core/Map: Save weather, light and music overrides in map to send them to play...Shauren
2014-03-22Core/Spells: Fixed crash happening when a spell script set target to NULL in ...Shauren
2014-03-22Core/Misc: Fix some static analysis issuesjackpoz
2014-03-21Core/Misc: Fix some static analysis issuesjackpoz
2014-03-21Core/Transports: Fixed creatures micro movement on transport when attacking s...Shauren
2014-03-21Core/GameObjects: Added workaround for elevators having different position fo...Shauren
2014-03-20Core/Misc: Fix some static analysis issuesjackpoz
2014-03-20Core/Creatures: Added check for creature_equip_template.id = 0. 0 is a specia...Shauren
2014-03-19Core/Game: Logical fixGacko
2014-03-17Core/Loot: Fix an exploit that allowed players to loot infinite amount of ite...Dehravor
2014-03-16Fixed build with TRINITY_DEBUGShauren
2014-03-16Core/Maps: Fixed height calculations used in WorldObject::UpdateGroundPositio...Shauren
2014-03-16Core/Transports: Added support for DynamicObjects on transportsShauren
2014-03-16Core/Loot: Implement round robin for under threshold items in case of master ...Dehravor