| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-03-27 | Core/GameObjects: Implement destructible_hitpoint table to store health info ↵ | Jeremy | |
| about destructible buildings (#29836) | |||
| 2023-10-03 | Core/GameObject: Implement ControlZone gameobject type (#29320) | Jeremy | |
| 2023-05-09 | Core/Battlegrounds: Moved AreaSpiritHealer resurrection handling to ↵ | Jeremy | |
| respective npc flags (#28508) * UNIT_NPC_FLAG_AREA_SPIRIT_HEALER * UNIT_NPC_FLAG_2_AREA_SPIRIT_HEALER_INDIVIDUAL | |||
| 2023-01-08 | Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard ↵ | Shauren | |
| compatible api) | |||
| 2022-07-24 | Core/Maps: Removed MapInstanced - no longer neccessary for grid data ↵ | Shauren | |
| reference counting (moved to TerrainInfo) | |||
| 2022-07-19 | Core/Battlefields: Refactor Battlefield creation to be linked to host map ↵ | Shauren | |
| creation instead of having globally accessible objects | |||
| 2022-07-14 | Core/WorldStates: Move custom worldstates to separate table and move saving ↵ | Shauren | |
| worldstate values to WorldStateMgr | |||
| 2022-07-07 | Core/WorldStates: Allow setting "hidden" field of SMSG_UPDATE_WORLD_STATE | Shauren | |
| 2022-06-27 | Core/WorldStates: Migrate Tol Barad worldstates to new system | Shauren | |
| 2022-06-26 | Core/WorldStates: Migrate Wintergrasp worldstates to new system | Shauren | |
| 2022-03-27 | Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag | Shauren | |
| 2022-03-05 | Core: whitespace cleanup, reduce double blank line to single (#25795) | Kargatum | |
| * Core/Misc: fix double empty line * worldserver.conf (cherry picked from commit a32b6b8ac4c81128a56b282f20837fb085bdd9e7) | |||
| 2022-02-13 | Core/Misc: Cleanup unused includes | Shauren | |
| 2022-01-23 | Build: Enable -Wimplicit-fallthrough on clang (#25056) | Peter Keresztes Schmidt | |
| * Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fallthroughs Related: #25006 * Misc: Add some missing breaks (no-ops) to satisfy clang Related: #25006 Closes #25055 * Build: Enable -Wimplicit-fallthrough on clang Closes #25006 | |||
| 2022-01-23 | Misc: Use [[fallthrough]] attribute instead of comment to mark intentional ↵ | Peter Keresztes Schmidt | |
| fallthroughs (#25054) Related: #25006 (cherry picked from commit 85b5b842ca6c05d4e51081e6c3282940a80f3761) | |||
| 2022-01-07 | Core/Battlefield: Move SendInitWorldStatesTo to Battlefield class | Carbenium | |
| (cherry picked from commit 488b91ab8307e2d84cc010be488aad693dba34c8) | |||
| 2022-01-07 | Scripts/Battlefield: Move npc_wg_give_promotion_credit script to BattlefieldWG | Carbenium | |
| The script references BattlefieldWG, which is not exported in dynamic builds. Move the script, so it is in the same library. (cherry picked from commit c40b897d369cf45696ca626fdf48bf51226a73a8) | |||
| 2022-01-07 | Battlefields: Move BF scripts out of game | Carbenium | |
| This commit introduces the usual script interface for battlefields. (cherry picked from commit f7faf20254a120a90b8ee8eb55a284a6351aabc3) | |||
