aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/Commands
AgeCommit message (Expand)Author
2018-11-11Core/Util: Redesign SmartEnum to properly work for large enums (>64 entries) ...Treeston
2018-10-28Add rotation to .gob info (#22723)Rochet2
2018-10-25Core/Command: Fix gameobject turn orientation saving (#22712)Rochet2
2018-10-11Core/Commands: fix .appear command provide wrong undermap position (#22624)ForesterDev
2018-10-11Core/Commands: Fix quest remove error message (#22623)ForesterDev
2018-10-09Split quest template locales (#22596)AlcDenat
2018-09-23Core/Commands: Fixed crash in .go commandsShauren
2018-09-17Scripts/Commands: Add .debug dummy. It does nothing, which means you can make...Treeston
2018-09-09kill some whitespacesAokromes
2018-09-09Core/ChatCommands: Implement achievement link parsingTreeston
2018-09-08another build fixTreeston
2018-09-08Scripts/Commands: Rewrite .account commands to new modelTreeston
2018-09-07Scripts/Commands: New argument parsing methodology (PR #22363)Treeston
2018-09-06Core/RBAC: Simplification part 1. Nobody needs different permissions for each...Treeston
2018-08-30Scripts/Commands: Cleanup and trinity_string for .go instance. Hi shauren.Treeston
2018-08-30Scripts/Commands: New command ".go instance". Goes to an instance.Treeston
2018-08-28Scripts/Commands: .npc info now includes react state infoTreeston
2018-08-23Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...Treeston
2018-08-17Core/Commands: Fixed .damage command to work with spell schools caused by bad...Shauren
2018-08-16Scritpts/Commands: Fix area name display if no area present. Closes #21727.Treeston
2018-08-14Scripts/Commands: Fix .quest complete to properly work with PvP kill quests. ...Treeston
2018-07-18Scripts/Commands: Demangled typeinfo of f7466c2 for gcc/cmakeTreeston
2018-07-18Scripts/Commands: .npc info and .gobj info now show runtime AI typenames in a...Treeston
2018-06-26Core/Unit: Name and implement UNIT_FLAG_NON_ATTACKABLE_2 (PR #22087)killerwife
2018-06-23Core/Misc: Improved ip2location code and set it to disabled by defaultShauren
2018-06-23Typo fix contry -> country (#22075)Gooyeth
2018-06-23Common: Replace ip2nation by ip2location. (#21957)Gooyeth
2018-06-03Core/Movement: MotionMaster reimplementation (#21888)ccrs
2018-05-05Core/Quest: Fix crash caused by disabled questsjackpoz
2018-05-04Core/Threat: My dictionary informs me that "fixtate" is not, in fact, a word....Treeston
2018-05-04Core/Threat: Re-add fixtate system. I am being told Netherspite needs it.Treeston
2018-05-02Core/Unit: UNIT_FLAG renamesTreeston
2018-04-19Core/Transports: Force transport passengers into legacy spawn groupShauren
2018-04-19Core/Misc: movement header cleanupccrs
2018-04-06Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenera...Treeston
2018-04-02Core/Misc: whitespace/tab cleanupariel-
2018-04-01Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ...Treeston
2018-03-21Core/Creatures: implement CREATURE_FLAG_EXTRA_NO_SELL_VENDOR (#21642)Mikhail Redko
2018-03-09Core/Spells: rework part 3: spells only handle at most one UnitAura and one D...ariel-
2018-03-08Core/Creatures: Reworked setting move types in databaseShauren
2018-03-07Scripts/Command: build fix for horrible outdated boost version used by travisariel-
2018-03-06Scripts/Commands: Make Shauren happyariel-
2018-03-06Scripts/Commands: implemented command .server debugariel-
2018-02-26Core/VMap: Add outdoor state to Map::GetFullTerrainStatusForPosition. Add Wor...Treeston
2018-02-24Core/GameObject: implemented gameobject_overrides table to change faction and...ariel-
2018-02-15Scripts/Commands: add AI/ScriptName to .gobject info (PR #21419)Gooyeth
2018-02-14Core/Spells: implemented bonus SP coefficient from DBCariel-
2018-02-05Core/Threat: Custom ThreatListIterator that transparently iterates over the b...Treeston
2018-02-04nopch fixTreeston
2018-01-25DB/SpawnGroup: Instance spawn group data for Tempest Keep: The Eye and Hellfi...Treeston