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path: root/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore
AgeCommit message (Expand)Author
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2023-12-08Core/Misc: Minor code modernization - kill std::bindShauren
2023-09-19Core/Instances: Kill instance_encounters table, it is no longer neccessaryShauren
2023-07-24Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...Shauren
2023-07-20Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)Teleqraph
2023-01-06Core/Misc: Add missing Containers.h include where neccessaryShauren
2022-10-04Scripts/Instances: Add dungeon encounter dataShauren
2022-10-04Core/Scripts: Save instance data in JSON formatShauren
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-03-15Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)offl
2022-03-12Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...Giacomo Pozzoni
2022-03-11Scripts/Molten Core: Update remaining scripts to new register model (2/2) (#2...offl
2022-03-11Scripts/Molten Core: Update remaining scripts to new register model (1/2) (#2...offl
2022-03-10Scripts/Spells: Add comments with id & name of spells part 1offl
2022-02-13Core/Misc: Cleanup unused includesShauren
2022-02-05Add "On" to some gossip methods in AI (#25415)Maks Szokalski
2022-01-24Scripts/MoltenCore: Update Golemagg encounter to current coding standards (#2...Peter Keresztes Schmidt
2022-01-24Core/WorldObject: Partially std::chrono-ify SummonCreature overloadsCarbenium
2022-01-23Core/InstanceScript: std::chrono-ify DoRespawnGameObjectCarbenium
2022-01-23Scripts/Blackrock Mountain: Use std::chrono::duration overloads of EventMap (...Peter Keresztes Schmidt
2022-01-06game/AI: Convert SelectAggroTarget to enum class (#24818)Peter Keresztes Schmidt
2021-11-10Scripts/MoltenCore: Implement Garr's Firesworn Separation Anxiety mec… (#22...Sarah Alexander
2021-11-09Core/Scripts: Unify Chrono Literals (#22420)DanVS
2021-06-14Core/Spell: SpellValueOverrides encapsulationariel-
2021-06-13Core/Auras: removed caster dependency from coreariel-
2021-04-16Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...Treeston
2021-04-16[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)Treeston
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-18Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.treeston
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-08-13[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)Treeston
2020-06-14Core/Defines: define faction templates and replace magic numbers from scriptsForesterDev
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-04-29Core/Misc: camelize GetFaction/SetFaction properlyariel-
2020-01-02New YearAokromes
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-01-01Update copyright note for 2018vincent-michael
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-28Core/Scripts: Include cleanupShauren
2017-02-19Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTI...treeston
2017-02-18Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and T...treeston
2017-01-12Core/Scripts: boss_majordomo hardcoded texttkrokli
2017-01-12Scripts/Instances: More #16346 follow-ups. Fixed this time: Halls of Reflecti...treeston
2017-01-01Update copyright note for 2017vincent-michael
2016-12-01Scripts: Minimize duplicated enum names in header files (#18346)Duarte Duarte
2016-04-16Merge remote-tracking branch 'sirikfoll/geddon' into 3.3.5 (PR #16975)DDuarte
2016-01-01Update copyright note for 2016Vincent-Michael
2015-09-24Scripts\MoltenCore: Disable Ragnaros' combat movementNyeriah