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path: root/src/server/scripts/EasternKingdoms/MagistersTerrace
AgeCommit message (Expand)Author
2020-06-14Core/Defines: define faction templates and replace magic numbers from scriptsForesterDev
2020-06-14Core/Creature: drop method SetPositionccrs
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-04-29Core/Misc: camelize GetFaction/SetFaction properlyariel-
2020-04-24Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...Chaouki Dhib
2020-01-02New YearAokromes
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-11-07Core/Creatures: Update creature model handling with new display scale (#22567)Traesh
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-01-01Update copyright note for 2018vincent-michael
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-28Scrips/MagistersTerrace: Fixed warningvincent-michael
2017-05-28Core/Scripts: Include cleanupShauren
2017-05-18Core/Game: Include cleanupShauren
2017-02-19Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTI...treeston
2017-02-18Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and T...treeston
2017-01-01Update copyright note for 2017vincent-michael
2016-12-01Scripts: Minimize duplicated enum names in header files (#18346)Duarte Duarte
2016-04-16Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)Chaouki Dhib
2016-03-22Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)treeston
2016-02-10Scripts: Fix no-PCH build MKIINyeriah
2016-02-10Scripts: Fix no-PCHNyeriah
2016-02-10Scripts/Magister's Terrace: Script Kalecgos' appearance after using the Scrye...Nyeriah
2016-01-22Core/Spells: Updated combo point handingmyran2
2016-01-15Core/Unit: Add Unit::KillSelf() overloadjackpoz
2016-01-01Update copyright note for 2016Vincent-Michael
2015-10-04Core/Misc: removed some useless map checksjoschiwald
2015-02-08Core/Misc: Fix static analysis issuesjackpoz
2015-01-01Update copyright note for 2015Vincent-Michael
2014-11-28Core/Spells: fixed Script project buildingRat
2014-10-26Core/Entities: Updated updatefieldsShauren
2014-09-16Core/Scripts: Fixed PCH buildShauren
2014-09-15Core/Scripts: Fixed build of boss_* scriptsShauren
2014-09-14ScriptsShauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-13Core/Entities: Use new PackedGuid classShauren
2014-09-07Core/InstanceScript: refactored load and save methodsjoschiwald
2014-08-31Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-08-09Scripts/Misc: Fix static analysis issuesjackpoz
2014-07-22Core/Misc: Replace rand() calls with SFMTjackpoz
2014-07-19Scripts/MagistersTerrace: reworked Selin FireheartMitchesD
2014-07-17Buildsystem/MSVC: Warning fixesShauren
2014-07-06Scripts/Magister's Terrace: Fixed typo in SetEncounterStateShauren
2014-06-27Scripts/MagistersTerrace: fix possible crashjoschiwald
2014-06-26Script/MagistersTerrace: Fix fail in 27f28552489bab153d5c4717ce48e31496b4c43fVincent-Michael
2014-06-26Core: Fix warnings and kill again whitespace ...Vincent-Michael
2014-06-26Scripts/MagistersTerrace: reworked InstanceScript and fixed some issues on bo...MitchesD
2014-05-20Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*jackpoz
2014-04-29Core/Misc: Remove obsolete C++11 backward compatibility macrosDehravor