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Author
2020-06-14
Core/Defines: define faction templates and replace magic numbers from scripts
ForesterDev
2020-06-14
Core/Creature: drop method SetPosition
ccrs
2020-05-03
Core/Scripts: unified scripted gossip/quest api
ariel-
2020-04-29
Core/Misc: camelize GetFaction/SetFaction properly
ariel-
2020-04-24
Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...
Chaouki Dhib
2020-01-02
New Year
Aokromes
2019-06-08
Core/PacketIO: Rewrite updatefield handling
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-11-07
Core/Creatures: Update creature model handling with new display scale (#22567)
Traesh
2018-06-16
Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*
Shauren
2018-01-01
Update copyright note for 2018
vincent-michael
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-28
Scrips/MagistersTerrace: Fixed warning
vincent-michael
2017-05-28
Core/Scripts: Include cleanup
Shauren
2017-05-18
Core/Game: Include cleanup
Shauren
2017-02-19
Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTI...
treeston
2017-02-18
Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and T...
treeston
2017-01-01
Update copyright note for 2017
vincent-michael
2016-12-01
Scripts: Minimize duplicated enum names in header files (#18346)
Duarte Duarte
2016-04-16
Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)
Chaouki Dhib
2016-03-22
Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)
treeston
2016-02-10
Scripts: Fix no-PCH build MKII
Nyeriah
2016-02-10
Scripts: Fix no-PCH
Nyeriah
2016-02-10
Scripts/Magister's Terrace: Script Kalecgos' appearance after using the Scrye...
Nyeriah
2016-01-22
Core/Spells: Updated combo point handing
myran2
2016-01-15
Core/Unit: Add Unit::KillSelf() overload
jackpoz
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-10-04
Core/Misc: removed some useless map checks
joschiwald
2015-02-08
Core/Misc: Fix static analysis issues
jackpoz
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-11-28
Core/Spells: fixed Script project building
Rat
2014-10-26
Core/Entities: Updated updatefields
Shauren
2014-09-16
Core/Scripts: Fixed PCH build
Shauren
2014-09-15
Core/Scripts: Fixed build of boss_* scripts
Shauren
2014-09-14
Scripts
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-09-13
Core/Entities: Use new PackedGuid class
Shauren
2014-09-07
Core/InstanceScript: refactored load and save methods
joschiwald
2014-08-31
Core/Misc: Refactor scripts to fix static analysis warnings
jackpoz
2014-08-09
Scripts/Misc: Fix static analysis issues
jackpoz
2014-07-22
Core/Misc: Replace rand() calls with SFMT
jackpoz
2014-07-19
Scripts/MagistersTerrace: reworked Selin Fireheart
MitchesD
2014-07-17
Buildsystem/MSVC: Warning fixes
Shauren
2014-07-06
Scripts/Magister's Terrace: Fixed typo in SetEncounterState
Shauren
2014-06-27
Scripts/MagistersTerrace: fix possible crash
joschiwald
2014-06-26
Script/MagistersTerrace: Fix fail in 27f28552489bab153d5c4717ce48e31496b4c43f
Vincent-Michael
2014-06-26
Core: Fix warnings and kill again whitespace ...
Vincent-Michael
2014-06-26
Scripts/MagistersTerrace: reworked InstanceScript and fixed some issues on bo...
MitchesD
2014-05-20
Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*
jackpoz
2014-04-29
Core/Misc: Remove obsolete C++11 backward compatibility macros
Dehravor
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