index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-12-30T05:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
/
scripts
/
EasternKingdoms
/
MagistersTerrace
Age
Commit message (
Expand
)
Author
2016-12-01
Scripts: Minimize duplicated enum names in header files (#18346)
Duarte Duarte
2016-04-16
Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)
Chaouki Dhib
2016-03-22
Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)
treeston
2016-02-10
Scripts: Fix no-PCH build MKII
Nyeriah
2016-02-10
Scripts: Fix no-PCH
Nyeriah
2016-02-10
Scripts/Magister's Terrace: Script Kalecgos' appearance after using the Scrye...
Nyeriah
2016-01-22
Core/Spells: Updated combo point handing
myran2
2016-01-15
Core/Unit: Add Unit::KillSelf() overload
jackpoz
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-10-04
Core/Misc: removed some useless map checks
joschiwald
2015-02-08
Core/Misc: Fix static analysis issues
jackpoz
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-11-28
Core/Spells: fixed Script project building
Rat
2014-10-26
Core/Entities: Updated updatefields
Shauren
2014-09-16
Core/Scripts: Fixed PCH build
Shauren
2014-09-15
Core/Scripts: Fixed build of boss_* scripts
Shauren
2014-09-14
Scripts
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-09-13
Core/Entities: Use new PackedGuid class
Shauren
2014-09-07
Core/InstanceScript: refactored load and save methods
joschiwald
2014-08-31
Core/Misc: Refactor scripts to fix static analysis warnings
jackpoz
2014-08-09
Scripts/Misc: Fix static analysis issues
jackpoz
2014-07-22
Core/Misc: Replace rand() calls with SFMT
jackpoz
2014-07-19
Scripts/MagistersTerrace: reworked Selin Fireheart
MitchesD
2014-07-17
Buildsystem/MSVC: Warning fixes
Shauren
2014-07-06
Scripts/Magister's Terrace: Fixed typo in SetEncounterState
Shauren
2014-06-27
Scripts/MagistersTerrace: fix possible crash
joschiwald
2014-06-26
Script/MagistersTerrace: Fix fail in 27f28552489bab153d5c4717ce48e31496b4c43f
Vincent-Michael
2014-06-26
Core: Fix warnings and kill again whitespace ...
Vincent-Michael
2014-06-26
Scripts/MagistersTerrace: reworked InstanceScript and fixed some issues on bo...
MitchesD
2014-05-20
Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*
jackpoz
2014-04-29
Core/Misc: Remove obsolete C++11 backward compatibility macros
Dehravor
2014-01-23
Scripts: A lots of changes here and there (maybe useless?!?)
Vincent_Michael
2014-01-21
Misc: Minor cosmetic changes here and there
Vincent_Michael
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-30
Scripts/Misc: Code cleanup
jackpoz
2013-12-29
Scripts/Misc: Ensure Creatures are in instances when required
jackpoz
2013-12-25
Core/Scripting: Replace casted with cast as casted is not a word.
Malcrom
2013-11-08
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...
Spp
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
2013-10-22
Scripts/Misc: Coding Style unification? (by Aokromes)
Vincent_Michael
2013-09-25
Core/Scripts: added some OVERRIDEs
joschiwald
2013-08-10
Scripted: Use now override for instance scripts
Vincent-Michael
2013-07-08
Scripted: Some cleanups + ninja changes
Vincent-Michael
2013-07-06
Misc: Use override and final C++11 keywords in a few places (mostly scripts)
Nay
2013-07-06
Scripted/Misc: Some cleanup
Vincent-Michael
2013-07-04
Scripts/Misc: Rename creatures with mob_ / mobs_ in npc_
Vincent-Michael
2013-06-22
Scripts: Convert DoCast(me->GetVictim(), SPELL_XXXXX); in DoCastVictim(SPELL_...
Vincent-Michael
2013-06-11
Core: More Function Renaming.
Malcrom
2013-06-11
Core: Some function renaming.
Malcrom
[next]