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path: root/src/server/scripts/EasternKingdoms/ScarletMonastery
AgeCommit message (Expand)Author
2016-12-13Core/Units: Cleanup hardcoded magic numbers for byte field offsetsShauren
2016-12-01Scripts: Minimize duplicated enum names in header files (#18346)Duarte Duarte
2016-04-23Core/Misc: Fixed -Wmisleading-indentation warningsShauren
2016-04-16Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)Chaouki Dhib
2016-04-08Merge pull request #16692 from tkrokli/headless_horseman_emoteAokromes
2016-03-22Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)treeston
2016-01-22Core/Spells: Updated combo point handingmyran2
2016-01-15Core/Unit: Add Unit::KillSelf() overloadjackpoz
2016-01-01Update copyright note for 2016Vincent-Michael
2015-10-04Core/Misc: removed some useless map checksjoschiwald
2015-01-01Update copyright note for 2015Vincent-Michael
2014-10-26Core/Entities: Updated updatefieldsShauren
2014-10-26Scripts: replaced various Location struct defines with proper Position or G3D...joschiwald
2014-10-23Scripts/ScarletMonastery: Summon the Headless Horseman once the Call the Head...Nyeriah
2014-10-21Core/Entities: Second batch of removing implicit conversions of ObjectGuid to...Shauren
2014-10-21Core/Entities: First batch of removing implicit conversions of ObjectGuid to ...Shauren
2014-09-16Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCoreShauren
2014-09-16Core/Scripts: Fixed PCH buildShauren
2014-09-15Core/Scripts: Fixed build of boss_* scriptsShauren
2014-09-14ScriptsShauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-13Core/Chat: cleanup MonsterText methodsjoschiwald
2014-09-07Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-09-07Scripts/ScarletMonastery: fix typo caused by copy-pasteMitchesD
2014-09-07Scripts/ScarletMonastery: Interrogator Vishas updated to BossAI and EventMapMitchesD
2014-09-07Core/InstanceScript: refactored load and save methodsjoschiwald
2014-09-03Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-08-29Core/Misc: some random changes after recent pull requestsjoschiwald
2014-08-24Core: meh, remove again whitespace :(Vincent-Michael
2014-08-10Scripts/ScarletMonastery: rewritten InstanceScript and some bosses converted ...MitchesD
2014-08-09Scripts/Misc: Fix static analysis issuesjackpoz
2014-07-22Core/Misc: Replace rand() calls with SFMTjackpoz
2014-07-13Merge branch `master` into `boost`Subv
2014-05-24Core/Misc: Fix typojackpoz
2014-05-20Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*jackpoz
2014-04-29Core/Misc: Remove obsolete C++11 backward compatibility macrosDehravor
2014-03-22Core/Misc: Fix some static analysis issuesjackpoz
2014-01-23Scripts: A lots of changes here and there (maybe useless?!?)Vincent_Michael
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-30Scripts/Misc: Code cleanupjackpoz
2013-12-29Scripts/Misc: Fix uninitialized valuesjackpoz
2013-12-29Scripts/Misc: Fix uninitialized valuesjackpoz
2013-12-29Scripts/Misc: Ensure Creatures are in instances when requiredjackpoz
2013-12-25Core/Scripting: Replace casted with cast as casted is not a word.Malcrom
2013-12-23Core/Chat: Refactored building chat packetsShauren
2013-12-09Core/Misc: Fix some static analysis issuesjackpoz
2013-10-27Core/Code: Unify codestyle for brackets: {} to { }.Ascathor
2013-10-22Scripts/Misc: Coding Style unification? (by Aokromes)Vincent_Michael
2013-10-18Scripted/ScarletMonastery: Fix crash for headless horsemanVincent_Michael
2013-08-10Scripted: Use now override for instance scriptsVincent-Michael