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ScarletMonastery
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Author
2016-12-13
Core/Units: Cleanup hardcoded magic numbers for byte field offsets
Shauren
2016-12-01
Scripts: Minimize duplicated enum names in header files (#18346)
Duarte Duarte
2016-04-23
Core/Misc: Fixed -Wmisleading-indentation warnings
Shauren
2016-04-16
Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)
Chaouki Dhib
2016-04-08
Merge pull request #16692 from tkrokli/headless_horseman_emote
Aokromes
2016-03-22
Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)
treeston
2016-01-22
Core/Spells: Updated combo point handing
myran2
2016-01-15
Core/Unit: Add Unit::KillSelf() overload
jackpoz
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-10-04
Core/Misc: removed some useless map checks
joschiwald
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-10-26
Core/Entities: Updated updatefields
Shauren
2014-10-26
Scripts: replaced various Location struct defines with proper Position or G3D...
joschiwald
2014-10-23
Scripts/ScarletMonastery: Summon the Headless Horseman once the Call the Head...
Nyeriah
2014-10-21
Core/Entities: Second batch of removing implicit conversions of ObjectGuid to...
Shauren
2014-10-21
Core/Entities: First batch of removing implicit conversions of ObjectGuid to ...
Shauren
2014-09-16
Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCore
Shauren
2014-09-16
Core/Scripts: Fixed PCH build
Shauren
2014-09-15
Core/Scripts: Fixed build of boss_* scripts
Shauren
2014-09-14
Scripts
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-09-13
Core/Chat: cleanup MonsterText methods
joschiwald
2014-09-07
Core/Misc: Refactor scripts to fix static analysis warnings
jackpoz
2014-09-07
Scripts/ScarletMonastery: fix typo caused by copy-paste
MitchesD
2014-09-07
Scripts/ScarletMonastery: Interrogator Vishas updated to BossAI and EventMap
MitchesD
2014-09-07
Core/InstanceScript: refactored load and save methods
joschiwald
2014-09-03
Core/Misc: Refactor scripts to fix static analysis warnings
jackpoz
2014-08-29
Core/Misc: some random changes after recent pull requests
joschiwald
2014-08-24
Core: meh, remove again whitespace :(
Vincent-Michael
2014-08-10
Scripts/ScarletMonastery: rewritten InstanceScript and some bosses converted ...
MitchesD
2014-08-09
Scripts/Misc: Fix static analysis issues
jackpoz
2014-07-22
Core/Misc: Replace rand() calls with SFMT
jackpoz
2014-07-13
Merge branch `master` into `boost`
Subv
2014-05-24
Core/Misc: Fix typo
jackpoz
2014-05-20
Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*
jackpoz
2014-04-29
Core/Misc: Remove obsolete C++11 backward compatibility macros
Dehravor
2014-03-22
Core/Misc: Fix some static analysis issues
jackpoz
2014-01-23
Scripts: A lots of changes here and there (maybe useless?!?)
Vincent_Michael
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-30
Scripts/Misc: Code cleanup
jackpoz
2013-12-29
Scripts/Misc: Fix uninitialized values
jackpoz
2013-12-29
Scripts/Misc: Fix uninitialized values
jackpoz
2013-12-29
Scripts/Misc: Ensure Creatures are in instances when required
jackpoz
2013-12-25
Core/Scripting: Replace casted with cast as casted is not a word.
Malcrom
2013-12-23
Core/Chat: Refactored building chat packets
Shauren
2013-12-09
Core/Misc: Fix some static analysis issues
jackpoz
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
2013-10-22
Scripts/Misc: Coding Style unification? (by Aokromes)
Vincent_Michael
2013-10-18
Scripted/ScarletMonastery: Fix crash for headless horseman
Vincent_Michael
2013-08-10
Scripted: Use now override for instance scripts
Vincent-Michael
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