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path: root/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
AgeCommit message (Expand)Author
2023-11-06Core/InstanceScript: Refactored door types to reflect its behavior (#29406)ModoX
2022-10-04Scripts/Instances: Add dungeon encounter dataShauren
2021-12-10Scripts/ZulGurub: general instance related refactoring/updatingccrs
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-01-02New YearAokromes
2019-01-01Update copyright note for 2019vincent-michael
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-01-01Update copyright note for 2018vincent-michael
2017-05-28Core/Scripts: Include cleanupShauren
2017-01-01Update copyright note for 2017vincent-michael
2016-03-22Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)treeston
2016-01-01Update copyright note for 2016Vincent-Michael
2015-01-01Update copyright note for 2015Vincent-Michael
2014-09-20Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4Shauren
2014-09-16Core/Scripts: Fixed PCH buildShauren
2014-09-14ScriptsShauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-07Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent-Michael
2014-09-07Core/InstanceScript: refactored load and save methodsjoschiwald
2014-04-29Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent-Michael
2014-04-29Core/Misc: Remove obsolete C++11 backward compatibility macrosDehravor
2014-01-14Misc: missing changes after mergejoschiwald
2014-01-11Core: Fix build due to merge resolution errorsDDuarte
2014-01-11Merge branch 'master' into 4.3.4DDuarte
2014-01-04Core/Entities: correct creature damage, offhand damage should work toojoschiwald
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-10-22Scripts/Misc: Coding Style unification? (by Aokromes)Vincent_Michael
2013-08-10Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent-Michael
2013-08-10Scripted: Use now override for instance scriptsVincent-Michael
2013-07-15Scripted: Add some missing overrideVincent-Michael
2013-07-06Misc: Use override and final C++11 keywords in a few places (mostly scripts)Nay
2013-01-21Scripts/ZG: Fix some code style issues and logic errorsNay
2013-01-20Scripting/Zulgrub: Updated Boss Arlokk Script.Malcrom
2013-01-16Scripts/ZulGurub: I can do this!Warpten
2013-01-16Scripts/ZulGurub: Missing mass replace changes and typo/codestyle fixes.Warpten
2013-01-16Scripts/ZulGurub:Warpten
2013-01-16Core/Zul'Grub: Fix up Mandokir BossMalcrom
2013-01-15Core/Scripting: Bosses should now work in ZG.Malcrom
2013-01-13Core/Scripting: Fix Zul'Grub InstanceMalcrom
2013-01-13Core/Scripting: Some updates to Zul'GrubMalcrom
2013-01-13Core/Scripting: Updates to Zul'Grub Instance.Malcrom
2013-01-02Merge branch 'master' into 4.3.4Spp
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-12-30Core/ZulGurub: Added script for Bloodlord MandokirVincent_Michael
2012-12-24Core/Script: Add some talks for Zul'GurubVincent_Michael
2012-11-20Merge branch 'master' into 4.3.4Spp
2012-11-20Core/Misc: Define some methods constSpp
2012-08-22Core: Fix a typo and whitespace cleanupNay
2012-08-19Scripts/Zul Gurub: Fix map id in instance script for cataVincent-Michael
2012-08-18Scripts/Zul Gurub: cleanup for cataVincent-Michael