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path: root/src/server/scripts/EasternKingdoms/ZulGurub
AgeCommit message (Expand)Author
2014-09-16Core/Scripts: Fixed PCH buildShauren
2014-09-14ScriptsShauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-07Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent-Michael
2014-09-07Core/InstanceScript: refactored load and save methodsjoschiwald
2014-09-03Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-07-22Core/Misc: Replace rand() calls with SFMTjackpoz
2014-05-20Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*jackpoz
2014-05-18Partially revert f296095191c7b5c6b10f79c2b1433dc227a462f5 "Fix various warnin...Shauren
2014-05-15Fix various warnings. The core, the scripts and the tools now compile without...Praetonus
2014-04-29Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent-Michael
2014-04-29Core/Misc: Remove obsolete C++11 backward compatibility macrosDehravor
2014-04-19Core/Misc: Ensure GetVictim() returns a valid reference when expectedjackpoz
2014-04-11Scripts/ZulGurub: clean up the code and remove old hacksMitchesD
2014-03-15Scripts/ZulGurub/Jeklik: Add missing "break"jackpoz
2014-01-26Core/Spell: Fix logic fail in 96ae4caf6258882cf89ff6d4bb3ac5aa0a3474f7Vincent_Michael
2014-01-23Scripts: A lots of changes here and there (maybe useless?!?)Vincent_Michael
2014-01-23Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent_Michael
2014-01-22Scripts/ZulGurub/Jeklik: fixed flying in first phase, reworked spawn and rewr...MitchesD
2014-01-14Misc: missing changes after mergejoschiwald
2014-01-11Core: Fix build due to merge resolution errorsDDuarte
2014-01-11Merge branch 'master' into 4.3.4DDuarte
2014-01-04Core/Entities: correct creature damage, offhand damage should work toojoschiwald
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-30Scripts/Misc: Code cleanupjackpoz
2013-12-29Scripts/Misc: Ensure Creatures are in instances when requiredjackpoz
2013-12-23Core/Chat: Refactored building chat packetsShauren
2013-12-10Scripts: replace some SetOrientation() calls with spline packets and some ran...joschiwald
2013-10-27Core/Code: Unify codestyle for brackets: {} to { }.Ascathor
2013-10-22Scripts/Misc: Coding Style unification? (by Aokromes)Vincent_Michael
2013-08-10Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent-Michael
2013-08-10Scripted: Use now override for instance scriptsVincent-Michael
2013-07-15Scripted: Add some missing overrideVincent-Michael
2013-07-08Scripted: Some cleanups + ninja changesVincent-Michael
2013-07-06Misc: Use override and final C++11 keywords in a few places (mostly scripts)Nay
2013-07-04Scripts/Misc: Rename creatures with mob_ / mobs_ in npc_Vincent-Michael
2013-06-22Scripts: Convert DoCast(me->GetVictim(), SPELL_XXXXX); in DoCastVictim(SPELL_...Vincent-Michael
2013-06-13Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent-Michael
2013-06-11Core: Some function renaming.Malcrom
2013-05-21Core/Misc: Remove trailing whitespace, compile warnings and minor cosmetic ch...Spp
2013-05-19Scripts/Misc: Fixed many scripts not executing one of their actions because o...Shauren
2013-03-08First step of comment style refactoring to doxygen-style.Nefarion
2013-02-27Core/ZulGurub: Move mondokir hardcoded spawn in dbVincent_Michael
2013-02-19Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent_Michael
2013-02-19Core/Scripts: Removed useless const modifier on method parameters accepting p...Shauren
2013-02-03Scripts/Misc: Some code optimisationsVincent_Michael
2013-01-30Core: Logical fixes and improvements in EventMapGacko
2013-01-21Core: Fix warningsVincent_Michael
2013-01-21Update COPYINGAokromes
2013-01-21Shooting myself in 3... 2...Nay