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Commit message (
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Author
2021-05-16
Core: Combat/threat system rewrite (PR #19930)
Treeston
2021-04-16
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2021-04-16
[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Treeston
2021-04-15
Core/AI: Making guid const& in SetGUID method (#21128)
Keader
2021-04-15
Typo
Killyana
2021-04-15
Scripts/Stratholme: Fix a DB error
Killyana
2021-04-15
Scripts/Stratholme: Add missing header for no-pch build
jackpoz
2021-04-15
Scripts/Stratholme: Fix build
jackpoz
2021-04-15
Scripts/Stratholme: Fix build
jackpoz
2021-04-15
Scripts/Stratholme: Few changes to how Ysida behaves during the Baron run (#2...
Riztazz
2021-03-16
Core/Auras: Update AuraState enum and implement missing new ones
Shauren
2021-02-15
Misc: Kill trailing white spaces
Aokromes
2021-02-06
Core/Misc: Fix static analysis issues
jackpoz
2021-02-06
Core/Misc: Fix static analysis issues
jackpoz
2021-02-06
Scripts/Stratholme: spawn Timmy the Cruel if conditions are met (#20750)
Riztazz
2021-01-21
Creature/Scripts: Add Aggro sound to Cairne Bloodhoo, Sylvanas Windrunner and...
Killyana
2021-01-13
some more cleanup (cbd025f follow-up)
Treeston
2021-01-13
Scripts/MagistersTerrace: Fix some crashes in Selin Fireheart. His script is ...
Treeston
2021-01-13
DB/Scripts: Greengill Slave
Andrew Letson
2021-01-08
Scripts/EasternKingdoms: move Alchemist Arbington and Apothecary Dithers core...
Wyreth
2021-01-08
DB/Scripts: Yenniku (move npc_yenniku to SAI)
Andrew Letson
2020-09-06
Core/Scripts: Minor fixes in boss Coren Direbrew
sirikfoll
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-23
Core/Creature: regenerate health
ccrs
2020-08-23
Core/Movement: waypoint movement (#20121)
ccrs
2020-08-22
Core/Scripts: Rewrite Boss Kalecgos (Sunwell Plateau) (#19897)
Gustavo
2020-08-22
Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.
Treeston
2020-08-18
Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.
treeston
2020-08-18
Scripts/Karazhan: Fix Attumen and Midnight not moving towards each other on p...
Nyeriah
2020-08-18
Some more refactoring prep for combat/threat (#19930).
treeston
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-08-13
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
Treeston
2020-08-10
Scripts/Stockades: Cleanup the scripts (#23524)
Artamedes
2020-07-16
Pet/Guardian AI hook re-organizing (#19824)
Treeston
2020-07-16
Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)
ariel-
2020-07-16
Core/Scripts: simplify speech for DK races quests
TecDian
2020-07-16
Core/Scripts: Updated Sunwell Plateau instance model
sirikfoll
2020-06-14
Core/Defines: define faction templates and replace magic numbers from scripts
ForesterDev
2020-06-14
Scripts/Events: Add missing line for "Love is in the air" boss fight (#19521)
TecDian
2020-06-14
Core/Creature: drop method SetPosition
ccrs
2020-06-12
Core/Spells: Implement using different difficulty data from all spell related...
Shauren
2020-05-03
Core/Misc: build fixes
Shauren
2020-05-03
Core/Misc: build fixes
ariel-
2020-05-03
Core/Scripts: unified scripted gossip/quest api
ariel-
2020-04-29
Core/Misc: camelize GetFaction/SetFaction properly
ariel-
2020-04-28
Core/Misc: cleanup SetInFront uses
ccrs
2020-04-28
Core/Unit: 2170541a51 followup
ccrs
2020-04-24
Scripts: minimize duplicated enum names in header files (#19377)
tkrokli
2020-04-24
Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...
Chaouki Dhib
2020-01-02
New Year
Aokromes
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