| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-11-23 | Core/Movement: Change MoveJump to use min/max height argument instead of ↵ | Shauren | |
| vertical speed | |||
| 2025-10-14 | Core/Entities: Merge duplicate functions calculating relative positions - ↵ | Shauren | |
| remove CalculatePassengerPosition/CalculatePassengerOffset from TransportBase class | |||
| 2025-09-20 | Scripts/DarkmaulCitadel: Implement Tunk encounter (#31195) | Aqua Deus | |
| 2025-06-29 | Core/Objects: Added grid searchers for SceneObject and Conversation | Shauren | |
| 2025-06-29 | Scripts: Fixed possible crashes caused by passing nullptr to ↵ | Shauren | |
| Trinity::WorldObjectListSearcher constructor | |||
| 2024-12-31 | Core/Misc: Include cleanup - remove MapUtils.h from Containers.h | Shauren | |
| 2024-12-29 | Scripts: Remove direct unit flag manipulations for UNIT_FLAG_IMMUNE_TO_PC, ↵ | Shauren | |
| UNIT_FLAG_IMMUNE_TO_NPC and UNIT_FLAG_UNINTERACTIBLE | |||
| 2024-12-29 | Scripts/ExilesReach: Use new loot tracking quest feature to kill script ↵ | Shauren | |
| hacks for it | |||
| 2024-08-26 | Core/Loot: Implemented currency loot | Shauren | |
| 2024-02-29 | Core/Creatures: implemented most movement related static flags and migrated ↵ | Ovahlord | |
| existing movement data into static flags (#29541) * implemented CREATURE_STATIC_FLAG_AQUATIC - creatures cannot leave liquids * implemented CREATURE_STATIC_FLAG_AMPHIBIOUS - creatures can enter and leave liquids but remain on the ocean floor when swimming is not enabled until engaged * implemented CREATURE_STATIC_FLAG_FLOATING - creatures have their gravity on spawn / reset disabled * implemented CREATURE_STATIC_FLAG_SESSILE - creatures are rooted in place * implemented CREATURE_STATIC_FLAG_CAN_SWIM - creature can swim in liquids * implemented CREATURE_STATIC_FLAG_3_CANNOT_SWIM - Amphibious creatures cannot toggle on swimming * implemented CREATURE_STATIC_FLAG_3_CANNOT_TURN - Creatures cannot turn at all * implemented CREATURE_STATIC_FLAG_4_PREVENT_SWIM - Amphibious creatures won't toggle on swimming until their victim starts leaving the ocean floor * partially implemented CREATURE_STATIC_FLAG_3_CANNOT_PENETRATE_WATER * deprecated CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE as this flag was a hackfix to a wrong implementation that is now gone | |||
| 2024-02-24 | Scripts/ExilesReach: Implemented Ride SE Boar, Re-Deather and Stocking Up ↵ | Malcrom | |
| quest (#29670) Co-authored-by: ModoX <moardox@gmail.com> | |||
| 2024-02-05 | Scripts/ExilesReach: Implemented quest Re-sizing the Situation (#29623) | Malcrom | |
| 2024-02-04 | Scripts/ExilesReach: Fix owner selection for non personal summons | ModoX | |
| Closes #29655 | |||
| 2024-01-26 | Scripts/ExilesReach: Implement The Scout-o-Matic 5000 and The Choppy Booster ↵ | Malcrom | |
| Mk. 5 (#29575) | |||
| 2024-01-25 | Core/Unit: Set DemonCreator for wild allied summons | ModoX | |
| 2024-01-17 | Scripts/ExilesReach: Update phasing when Stand your Ground quest removed ↵ | Malcrom | |
| (#29589) | |||
| 2024-01-10 | Scripts/ExilesReach: Fix copy paste fail | ModoX | |
| * fixes combat training for priest & warlock Closes #29574 | |||
| 2024-01-09 | Scripts/ExilesReach: Implemented quests Down with the Quilboar and Forbidden ↵ | Malcrom | |
| Quilboar Necromancy (#29540) * also added scripts to creatures in the area | |||
| 2024-01-08 | Core/Creatures: Moved autoattack handling from scripts to game | Shauren | |
| 2024-01-01 | Core/Player: Rename GetQuestSlotObjectiveData to GetQuestObjectiveData | ModoX | |
| 2023-12-27 | Scripts/ExilesReach: Implemented Taming the Wilds (#29523) | Malcrom | |
| 2023-12-23 | Scripts/ExilesReach: Implemented Enhanced Combat Tactics and Northbound (#29487) | Malcrom | |
| 2023-12-10 | Scripts/ExilesReach: Fix some cosmetic issues (#29486) | Malcrom | |
| * instantly update NPCs for Emergency First Aid after healing them to instantly make them stand * fixed actor guid and conditions for conversation of Finding the Lost Expedition * fixed issue of Won'za/Alaria not laying injured after turning Cooking Meat quest in | |||
| 2023-10-31 | Core/Random: Changed random functions returning doubles to return floats | Shauren | |
| * They were all cast to float at use anyway * Improves roll_chance_f performance (rand32() is now called internally by uniform_real_distribution once instead of twice) | |||
| 2023-07-29 | Core/Objects: Switch to using designated initializers instead of chaining ↵ | Shauren | |
| functions for FindCreatureOptions | |||
| 2023-07-24 | Scripts/Spells: Removed unneccessary PrepareSpellScript and ↵ | Shauren | |
| PrepareAuraScript uses | |||
| 2023-07-21 | Scripts/ExilesReach: Implemented Finding the Lost Expedition & Cooking Meat ↵ | Malcrom | |
| quests (#29119) | |||
| 2023-07-20 | Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159) | Teleqraph | |
| Co-authored-by: Shauren <shauren.trinity@gmail.com> | |||
| 2023-07-01 | Scripts/ExilesReach: Implemented quests Murloc Mania and Emergency First Aid ↵ | Malcrom | |
| (#29090) | |||
| 2023-06-21 | Scripts/ExilesReach: Implemented ship quests for both factions (#29019) | Malcrom | |
| * Warming up * Stand your ground * Brace for impact | |||
