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Author
2024-01-08
Core/Creatures: Moved autoattack handling from scripts to game
Shauren
2023-07-20
Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)
Teleqraph
2023-01-06
Core/Misc: Add missing Containers.h include where neccessary
Shauren
2022-10-17
Core/Loot: Implemented personal loot and tag sharing for non-boss loot
Shauren
2022-10-04
Scripts/Instances: Add dungeon encounter data
Shauren
2022-03-27
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Shauren
2022-03-15
Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)
offl
2022-03-11
Scripts/Obsidian Sanctum: Update Sartharion to new register model (#26696)
offl
2022-03-11
Scripts/Obsidian Sanctum: Update instance scripts to new register model (#26680)
offl
2022-02-16
Core/Maps: Add Map::DoOnPlayers helper function (#25233)
Traesh
2022-02-05
Scripts/Obsidian Sanctum: Fix portals not being visible
jackpoz
2022-01-24
Core/WorldObject: Remove non-std::chrono SummonCreature overload
Carbenium
2022-01-24
Core/WorldObject: Partially std::chrono-ify SummonCreature overloads
Carbenium
2022-01-23
Scripts/Northrend: Use std::chrono overload of Creature::DespawnOrUnsummon
Carbenium
2022-01-23
Scripts/Chamber of Aspects: Use std::chrono::duration overloads of EventMap (...
Peter Keresztes Schmidt
2022-01-06
game/AI: Convert SelectAggroTarget to enum class (#24818)
Peter Keresztes Schmidt
2021-12-20
Scripts: Fix rbac permission for skipping default boss sequencing check
Shauren
2021-12-13
Core/Instances: improve DoRemoveAurasDueToSpellOnPlayers & DoCastSpellOnPlaye...
ccrs
2021-11-09
Core/Scripts: Unify Chrono Literals (#22420)
DanVS
2021-08-08
Core/Entities: remove grid-wide visibility from setActive and implement anoth...
Wyreth
2021-06-19
Scripting/Obsidian Sanctum: Fix crash
jackpoz
2021-06-16
Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI version
ariel-
2021-06-13
Core/Auras: removed caster dependency from core
ariel-
2021-04-16
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2021-02-25
Core/Misc: Fix static analysis issues
jackpoz
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-18
Some more script adjustments ported from #19930.
treeston
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-08-13
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
Treeston
2020-01-02
New Year
Aokromes
2019-06-08
Core/PacketIO: Rewrite updatefield handling
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-06-16
Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*
Shauren
2018-01-01
Update copyright note for 2018
vincent-michael
2017-11-25
Misc: More cleanup
Aokromes
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-28
Core/Scripts: Include cleanup
Shauren
2017-05-13
Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8c
Shauren
2017-01-01
Update copyright note for 2017
vincent-michael
2016-12-01
Scripts: Minimize duplicated enum names in header files (#18346)
Duarte Duarte
2016-03-22
Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)
treeston
2016-01-15
Core/Unit: Add Unit::KillSelf() overload
jackpoz
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-10-04
Core/Misc: removed some useless map checks
joschiwald
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-09-25
Scripts/Misc: Make InstanceScript::Initialize() obsolete
jackpoz
2014-09-16
Core/Scripts: Fixed PCH build
Shauren
2014-09-15
Core/Scripts: Fixed build of misc scripts, only zone_* and instance_* remain
Shauren
2014-09-14
Scripts
Shauren
2014-09-07
Core/Misc: Refactor scripts to fix static analysis warnings
jackpoz
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