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path: root/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion
AgeCommit message (Expand)Author
2025-07-11Core/Misc: Simplify LinkedListHead::isEmpty and rename to empty to fit standa...Shauren
2024-03-24Core/Players: Slightly improve neutral player faction supportShauren
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2023-07-24Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...Shauren
2023-04-10Core/AI: Drop script_waypoints and move data to waypoint_data (#28879)ModoX
2023-01-06Core/Misc: Add missing Containers.h include where neccessaryShauren
2022-10-13Scripts/Gossips: Set gossip menu id for scripts that load menu items from dat...Shauren
2022-10-04Scripts/Instances: Add dungeon encounter dataShauren
2022-10-04Core/Scripts: Save instance data in JSON formatShauren
2022-09-05Scripts/Spells: Random fixes (#28143)offl
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-03-26Scripts/Misc: Load some texts from DB (#27867)lee
2022-03-12Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...Giacomo Pozzoni
2022-03-10Scripts/Spells: Add comments with id & name of spells part 1offl
2022-02-13Core/Misc: Cleanup unused includesShauren
2022-02-06Scripts/Trial of the Champion: "Refactor" encounter state management to use I...Shauren
2022-02-05Add "On" to some gossip methods in AI (#25415)Maks Szokalski
2022-01-24Core/WorldObject: Replace non-std::chrono SummonGameObject overloadsCarbenium
2022-01-06game/AI: Convert SelectAggroTarget to enum class (#24818)Peter Keresztes Schmidt
2021-12-18Core/Misc: Fix C++17 build errorsjackpoz
2021-12-073.3.5 gameobject summoner (#23289)Giacomo Pozzoni
2021-10-23Scripts/Misc: Removed more UpdateEntry on InstanceScriptsKeader
2021-10-03Core/Gossip: Update GossipOptionIcon enum (#26906)Meji
2021-10-03Core/Spells: Removed CastSpellExtraArgs constructors accepting ObjectGuid, th...Shauren
2021-04-16Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...Treeston
2021-04-16[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)Treeston
2021-02-25Core/Misc: Fix static analysis issuesjackpoz
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-23Core/Movement: waypoint movement (#20121)ccrs
2020-08-18Core/Misc: Fix static analysis issuesjackpoz
2020-08-18Some more script adjustments ported from #19930.treeston
2020-08-18Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.treeston
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-08-13[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)Treeston
2020-06-14Core/Defines: define faction templates and replace magic numbers from scriptsForesterDev
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-04-29Core/Misc: camelize GetFaction/SetFaction properlyariel-
2020-01-02New YearAokromes
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-05-07Core/Misc: Fixed rotation of many gameobjects summoned in tol barad, garrison...Shauren
2018-01-01Update copyright note for 2018vincent-michael
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-28Core/Scripts: Include cleanupShauren
2017-05-18Core/Game: Include cleanupShauren
2017-02-18Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and T...treeston
2017-02-11Core/Entities: debloat SummonGameObject parameter list using proper wrappers ...ariel-
2017-01-01Update copyright note for 2017vincent-michael
2016-12-01Scripts: Minimize duplicated enum names in header files (#18346)Duarte Duarte