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Author
2025-05-19
Core/Position: Remove Position implicit object slicing
Shauren
2025-01-01
Scripts/Spells: Removed unneccessary hacks - reagent consumption by triggered...
Shauren
2024-12-31
Core/Spells: Split TRIGGERED_IGNORE_POWER_AND_REAGENT_COST into separate POWE...
Shauren
2024-03-24
Core/Players: Slightly improve neutral player faction support
Shauren
2024-02-24
Scripts: Removed unused global variables
Shauren
2024-01-08
Core/Creatures: Moved autoattack handling from scripts to game
Shauren
2023-07-24
Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...
Shauren
2023-07-20
Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)
Teleqraph
2023-06-09
Core/Spells: Added enum flag operators to TriggerCastFlags to prevent acciden...
Shauren
2023-06-03
Scripts/Spells: Converted remaining spell scripts to use ValidateSpellEffect
Shauren
2023-01-19
Core/Scripts: Move EvadeReason outside of CreatureAI class
Shauren
2023-01-06
Core/Misc: Add missing Containers.h include where neccessary
Shauren
2022-10-04
Scripts/Instances: Add dungeon encounter data
Shauren
2022-10-04
Core/Scripts: Save instance data in JSON format
Shauren
2022-09-30
Scripts/Halls of Reflection: Prevent repeating Falric kills after wiping on M...
Shauren
2022-06-30
Core/WorldStates: Migrate instance script worldstates to new system
Shauren
2022-06-13
Core/Transports: Localized transport objects within each map
Shauren
2022-04-24
Scripts/Instances: Replace manual criteria timer starts in instances with new...
Shauren
2022-04-24
Core/Achievements: Implemented criteria flag "Reset on Start" and removed man...
Shauren
2022-03-27
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Shauren
2022-03-15
Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)
offl
2022-03-12
Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...
Giacomo Pozzoni
2022-02-13
Core/Misc: Cleanup unused includes
Shauren
2022-02-05
Add "On" to some gossip methods in AI (#25415)
Maks Szokalski
2022-01-26
Core/Unit: Make HandleEmoteCommand typesafe (#25249)
Peter Keresztes Schmidt
2022-01-24
Core/WorldObject: Remove non-std::chrono SummonCreature overload
Carbenium
2022-01-24
Core/EventProcessor: std::chrono-ify CalculateTime
Carbenium
2022-01-23
Scripts/Northrend: Use std::chrono overload of Creature::DespawnOrUnsummon
Carbenium
2022-01-23
Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...
Peter Keresztes Schmidt
2022-01-23
Scripts/Frozen Halls: Use std::chrono::duration overloads of EventMap (#25029)
Peter Keresztes Schmidt
2022-01-06
game/AI: Convert SelectAggroTarget to enum class (#24818)
Peter Keresztes Schmidt
2021-12-27
Core/ZoneScript: Add "invoker" param to ProcessEvent (#24758)
Jeremy
2021-12-18
Core/Unit: Spell focusing now no longer nonsensical. HasSpellFocus always con...
Treeston
2021-12-18
Core/Unit: rename IsFocusing method
ccrs
2021-12-07
3.3.5 gameobject summoner (#23289)
Giacomo Pozzoni
2021-11-24
Core/Misc: PORT CURSED REFACTORS FROM e69570dd7662848ae38628c4af71cce002dd1c3d
Shauren
2021-11-10
Scripts/Areatriggers: Fixed all areatrigger scripts triggering both on enter ...
Shauren
2021-11-09
Core/Scripts: Unify Chrono Literals (#22420)
DanVS
2021-10-22
Core/AI: Remove unnecessary parameter from DoZoneInCombat after eb1972f
Treeston
2021-09-28
Core/Movement: MotionMaster reimplementation (#21888)
ccrs
2021-09-23
Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ...
Treeston
2021-09-04
Core/Spells: Unify spell effect access api in both branches
Shauren
2021-06-14
Core/Spell: SpellValueOverrides encapsulation
ariel-
2021-06-01
Core/Criteria: Add all values of CriteriaStartEvent
Shauren
2021-05-16
Core: Combat/threat system rewrite (PR #19930)
Treeston
2021-04-16
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2021-04-16
[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Treeston
2021-04-15
Core/Scripts: remove Quel'Delar from player inventory during "The Halls Of Re...
ariel-
2021-03-15
Core/Auras: periodics refactor part 1:
ariel-
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
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